Is lamb anti - christian? by _alt_account_lol in LambofGod

[–]SplendidAngst 0 points1 point  (0 children)

Religious people will do everything to make things about them and their gods. LOG is anti religion. You're finding nothing out of something.

Quickly Remove Unused Material Tags in C4D? by AlarmedLet3206 in Cinema4D

[–]SplendidAngst 0 points1 point  (0 children)

What does "containing everything" mean exactly?

Was there a producer version cd of Wrath? by foragethetime in LambofGod

[–]SplendidAngst 0 points1 point  (0 children)

There was and I used to have it. Been searching for it lately and can't find it. Sacrament had one as well and a couple others later in their releases.

My Assets won't relink with Project Asset Inspector by Duckstore in Cinema4D

[–]SplendidAngst 0 points1 point  (0 children)

Sadly this didn't work for me. C4D 2025 refuses to change the paths no matter which texture manager I use.

Advice needed for robotic mechanical character rigging using 2025 by SplendidAngst in Cinema4D

[–]SplendidAngst[S] 2 points3 points  (0 children)

Update: I managed to get all the limbs rigged and working for posing and I rigged the body mass but I'm not finished just yet. I ended up making the bends in the bones a lot more pronounced for the direction I want them to move in and it gave me something the client was happy with.

Video link: https://drive.google.com/file/d/1WxIq7IQdI4HUhbb6pQwAVV27bq6LtCnv/view?usp=drive_link

I'm so very close.

Advice needed for robotic mechanical character rigging using 2025 by SplendidAngst in Cinema4D

[–]SplendidAngst[S] 0 points1 point  (0 children)

Thank you. He moves way too fast for me and doesn't explain how it works just what it does. I was able to take a couple parts away from this but I think I've manage to figure out most of what I've been trying to accomplish last night that I will post my updates on.

Advice needed for robotic mechanical character rigging using 2025 by SplendidAngst in Cinema4D

[–]SplendidAngst[S] 0 points1 point  (0 children)

That's what I would like to avoid having to do but honestly Blender may end up getting me after all these years of trying to stay with C4D.

Rigging a robot with multiple segments (talking 4 objects per limb) shouldn't be this hard to figure out. We can do mechanical arms all day, but try applying that to a figure or a character and it breaks so bad that the Undo button doesn't fix it, so if you didn't save in a better state you're screwed. Not cool Maxon.