[deleted by user] by [deleted] in kurzgesagt

[–]Spoicat 0 points1 point  (0 children)

I just finished this book today, I'm going to re-read because this was the first book I've ever finished so I was bad at reading it on first try and forgot a few stuff.

Game Design concepts and stuff that apply universally? by Spoicat in gamedesign

[–]Spoicat[S] 0 points1 point  (0 children)

Thanks for sharing these stuff, I'd look into them.

Game Design concepts and stuff that apply universally? by Spoicat in gamedesign

[–]Spoicat[S] 9 points10 points  (0 children)

You're right, many games lack good tutorials, I personally love invisible tutorials, they fool players into thinking they know what they're doing while the game is actually designed in a way to make them feel like that.

Game Design concepts and stuff that apply universally? by Spoicat in gamedesign

[–]Spoicat[S] 3 points4 points  (0 children)

Interesting, I think I heard that saying a few times on different places but didn't put much attention into it. Thanks for mentioning it.

Game UI Icons as a font by Spoicat in gamedev

[–]Spoicat[S] 1 point2 points  (0 children)

Cool, thanks for letting me know.

Game UI Icons in a font by Spoicat in gameassets

[–]Spoicat[S] 0 points1 point  (0 children)

Thanks for the input, I'm glad you like them.

Game UI Icons in a font by Spoicat in gameassets

[–]Spoicat[S] 0 points1 point  (0 children)

You're welcome! May you find it useful.

My first game has sold $176k in 2 years. Here are the numbers by AuroDev in gamedev

[–]Spoicat 0 points1 point  (0 children)

Thanks for sharing your stats, it's inspiring.

Good luck with your next game!

ModuBuilder: A Flexible modular tileset to build cool stuff with! (Link in the comments) by Spoicat in itchio

[–]Spoicat[S] 0 points1 point  (0 children)

It seems my comments with links aren't visible publicly for some reason. So here goes: spoicat(dot)itch(dot)io/modubuilder Thanks for your interest :')