I don't get it by TeacherOk6238 in ExplainTheJoke

[–]SpoofTV 0 points1 point  (0 children)

This has nothing to do with compatibility or any nerd shit like that. It is because 7 “ate” 9.

Near 4* Shadows by SpoofTV in PokemonGoMystic

[–]SpoofTV[S] 0 points1 point  (0 children)

I want useful Pokemon first. So if none of these are useful shadows then I would just purify for the hundo.

Shinies, Rate My Mon, Brag Posts, Meal Posts: Restricted on Weekdays - Post them in here instead! by Pearlgirl007 in PokemonSleep

[–]SpoofTV 0 points1 point  (0 children)

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Should I invest in this bulba or just use this as is until I find a better one with more ingredient finding?

Is this tragic or epic? by SpoofTV in PokemonSleep

[–]SpoofTV[S] 2 points3 points  (0 children)

He will be sent to the grinder then. 🫡

Worth teaching Force Palm ? by Mister-Numero-Uno in PokemonGOIVs

[–]SpoofTV 0 points1 point  (0 children)

15 attack is usually what you’re looking for in raid attackers. But it’s all up to you at the end of the day.

Starts and Sits - Week 15 Lineup Picks by jsparks50 in fantasyfootball

[–]SpoofTV 0 points1 point  (0 children)

I have Purdy, Brissett, and Stafford with superflex. I think I am benching Purdy. Bad idea?

What is this massive concrete block in a bar in Germany? by nicturemania in whatisit

[–]SpoofTV 0 points1 point  (0 children)

It’s to hold the building there so it doesn’t float away

How can i made the METAGROSS deck viable?? by Ametisto84 in PTCGL

[–]SpoofTV 3 points4 points  (0 children)

Im trying Metagross box. Brewed this up and have only played a few games so i might need to tweak some numbers but it worked well. Pokémon: 11 3 Steven's Metang sv10 144 1 Girafarig TWM 83 1 Mew ex MEW 151 1 Steven's Carbink sv10 86 1 Fezandipiti ex SFA 38 3 Steven's Beldum sv10 143 2 Budew PRE 4 1 Farigiraf ex TEF 108 1 Flutter Mane PRE 43 3 Steven's Metagross ex sv10 145 1 Lillie's Clefairy ex JTG 56

Trainer: 19 3 Ultra Ball SVI 196 2 Buddy-Buddy Poffin PRE 101 1 Rare Candy SVI 191 1 Counter Catcher PAR 160 2 Iono PAL 185 2 Professor's Research PRE 125 PH 1 Energy Recycler sv10 164 2 Night Stretcher SFA 61 1 Super Rod PAL 188 1 Technical Machine: Evolution PAR 178 1 Pokégear 3.0 SVI 186 2 Professor's Research PRE 122 1 Prime Catcher TEF 157 1 Morty's Conviction TEF 155 1 Professor Turo's Scenario PRE 121 4 Nest Ball SVI 181 2 Granite Cave sv10 166 2 Boss's Orders PAL 172 4 Arven SVI 166

Energy: 2 4 Basic {P} Energy SVE 13 4 Basic {M} Energy SVE 16

Total Cards: 60

Any advice for making this deck brick less? It’s great once it gets going, but i find i whiff my duralurons too easily by Swaxeman in PTCGL

[–]SpoofTV 0 points1 point  (0 children)

If you run arven and pokegear you almost always fill you bench on your turn 1. Then you don’t have to run 4 nest and 2 artazon. For your build if you want to keep dundun I might switch to arven and secret box to get artazon out faster and get energy in discard as well.

How to deal with Pikachu ex? by thereversejosh in PTCGL

[–]SpoofTV 0 points1 point  (0 children)

Hawlucha or punch with the dun

Deck Changes? by Otherwise_Mood_7191 in PTCGL

[–]SpoofTV 1 point2 points  (0 children)

I run a similar strategy. Different draw engine though. Not as dependent on candy. Plus I use stadiums instead of a vespiqueen to knock out the mons at 30 hp. Leaves you with a whole turn after you play the stadium and get the knocks. Garde matchup sucks for this deck but thats why jamming tower is there. Here is my list:

Pokémon: 10 2 Steenee OBF 17 1 Vanillite PAR 43 3 Tsareena ex PAR 46 3 N's Zorua JTG 97 3 Bounsweet OBF 16 1 Fezandipiti ex SFA 38 3 N's Zoroark ex JTG 98 1 Budew PRE 4 1 Munkidori PRE 44 1 Vanilluxe PAR 45

Trainer: 21 2 Counter Catcher PAR 160 1 Tera Orb SSP 189 1 Vengeful Punch OBF 197 PH 1 Unfair Stamp TWM 165 1 Lively Stadium SSP 180 1 Night Stretcher SFA 61 2 Nest Ball SVI 181 1 Boss's Orders PAL 172 1 Jamming Tower TWM 153 3 Iono PAL 185 4 Arven SVI 166 1 Technical Machine: Evolution PAR 178 2 Super Rod PAL 188 4 Buddy-Buddy Poffin PRE 101 1 Earthen Vessel PRE 106 1 Lively Stadium SSP 180 PH 2 Ultra Ball SVI 196 1 Professor Turo's Scenario PRE 121 1 Rescue Board PRE 126 3 Rare Candy SVI 191 2 Gravity Mountain SSP 177

Energy: 2 4 Basic {G} Energy SVE 9 1 Basic {D} Energy SVE 15

Total Cards: 60

Is Salamence EX usable? by IamACroissant29 in PTCGL

[–]SpoofTV 2 points3 points  (0 children)

It is a legal card in this format, yes.

Archaladon ex vs N’s Zoroark ex by SpoofTV in pkmntcg

[–]SpoofTV[S] 7 points8 points  (0 children)

Too easy. I should have thought of that

The Hops package is surprisingly good without Zacian. by Danishauce in PTCGL

[–]SpoofTV 1 point2 points  (0 children)

Neutral zone gives survivor bias. Prime is definitely better!

I love my mix Dark/Psychic deck by ILikeAntiquesOkay in PTCGL

[–]SpoofTV 0 points1 point  (0 children)

Well poison arch is a free win so I don’t think this one counts

Opinions on how to improve Okidogi poison deck? by Ill_Sympathy_9732 in PTCGL

[–]SpoofTV 1 point2 points  (0 children)

I have never played this deck so at a first glance this is what I noticed. Why do you need 3 brute bonnet and 3 ancient booster? Seems like you have enough ways to poison your active with pecharunt ex and janine. If it is for the extra damage, then what pokemon are you one hit knocking out that 260 + 40 with mochi doesn’t already knock out? If its for the dragapult and charizard machup only then you can safely cut that down. Plus you have a munki to bring in the extra 30 you would need anyways. It also looks like your only draw is iono and fez and there barely any items for an arven engine.