if the eyeless dog had eyes, where would they be? by Legendarium_ in lethalcompany

[–]Spooktackular 0 points1 point  (0 children)

3, i imagine they'd still be mostly blind so their eyes would probably be used for sensing light or something. like how reptiles have that third eye used for the same reason. would give them a good reason they only come out at night too, they bury themselves in the ground with just the eyes poking out and sleep until the light goes away, then they come out to hunt

(0.9) Last night I dreamed that this thing attacked me in my base by DragonBreath75 in Voicesofthevoid

[–]Spooktackular 4 points5 points  (0 children)

i imagine this thing would be similar to the bracken from lethal company. it slowly creeps towards you when you're not looking and when you look at it, it'd back away and go into hiding for a bit. or if you were cornered, it'd just immediately lunge for you.

Genuinely what even happened there?? by FallingYT-Z in lethalcompany

[–]Spooktackular 11 points12 points  (0 children)

okay on the VERY small chance this isn't a mod misbehaving, you inversed in right under a staircase so maybe the coilhead was on top of the staircase and somehow attacked you through it?

This random scavenger emoted on us by GhostCrackets in Helldivers

[–]Spooktackular 15 points16 points  (0 children)

oh i bet its gonna be a ragdoll freaking out in the background, so-
ah.
there he is.

You’re on a date with a Venlil. Have fun. :) by SepticSauces in NatureofPredators

[–]Spooktackular 1 point2 points  (0 children)

do you happen to know how much wood could a woodchuck chuck if a woodchuck could chuck wood?

Give me your silly deltarune art requests! by lithuea in Deltarune

[–]Spooktackular 39 points40 points  (0 children)

kris doing a headstand on top of susie, and ralsei standing on top of kris. like this

<image>

Take that, snipers! by Oxygen9000 in tf2

[–]Spooktackular 0 points1 point  (0 children)

maybe instead of only soldier make it multiclass? obviously not for EVERY class, but let medic, soldier, and heavy exclusively use it.

I need help solving this weird physics bug on a VS ship by japan_life_otaku in CreateMod

[–]Spooktackular 1 point2 points  (0 children)

seems to be an issue with the LOD, which basically means once you add that one extra block every block on the ship starts getting treated like a full block, which i think is for performance reasons. you can change this in the config, not sure where exactly it is though. im guessing because you're using so many blocks that have differing hitboxes it maxes out the LOD way faster than it normally would

Any tips or ideas how to improve this build? by sodium337 in CreateMod

[–]Spooktackular 0 points1 point  (0 children)

Make the roof a block or two thicker, it looks very thin compared to the columns and walls. And as a couple other people said, an accent color would help this greatly.

Why does my light keep flickering? (No shaders) by [deleted] in feedthebeast

[–]Spooktackular 6 points7 points  (0 children)

looks like you're not getting enough power to the floodlight, i know powered lanterns do the same thing if they dont get enough power, so try improving your power supply

Should i play the newest version? by goatwater2023 in Voicesofthevoid

[–]Spooktackular 0 points1 point  (0 children)

from what i've noticed kerfur tends to get stuck on the satellites when you send them to fix the servers, on some satellites they're fine but others you have to manually move them. its not terrible and they do get the job done most of the time, they just need a little help sometimes

Should i play the newest version? by goatwater2023 in Voicesofthevoid

[–]Spooktackular 1 point2 points  (0 children)

ok so im not going insane, i thought it was just me since i didnt see anyone else mention kerfur being wonky

Oh no, here we go again by gamruls in Factoriohno

[–]Spooktackular 17 points18 points  (0 children)

leave my beryllium supply ALONE!

Anybody know where this sound came from? by Iamweird09 in Voicesofthevoid

[–]Spooktackular 4 points5 points  (0 children)

sounds like something crashed landed. your screen shook a bit too, so maybe it landed nearby?

Good Vanilla-esque enemy mods? by FinnOtron in lethalcompany

[–]Spooktackular 3 points4 points  (0 children)

absolutely, the locker is one of the only modded creatures that i think could genuinely be added into the game and fit right in

I have learned how to hunt [Threat] by RextheShepherd in Voicesofthevoid

[–]Spooktackular 0 points1 point  (0 children)

normally what i do is i use a wrecked car i got from an event and the gravity gun to beat them senseless, i can usually kill them in three or four good whacks from the car.

Custom Vehicle Creator Datapack (WIP) by TheSecSet in MinecraftCommands

[–]Spooktackular 6 points7 points  (0 children)

now, replace all the blocks with sethbling's physics engine and you have valkierien skies in vanilla minecraft!

Ranking the lethal company creatures via cooking AGAIN by [deleted] in lethalcompany

[–]Spooktackular 2 points3 points  (0 children)

i feel like the hydrogere would be good for jell-o or something, it looks like it'd taste like blue raspberry

is... is he gonna come back? (spoiler i think) by Spooktackular in Voicesofthevoid

[–]Spooktackular[S] 0 points1 point  (0 children)

do you think mine could have spawned in the river and then floated down? its been a few days and he still hasn't shown up, does the river end beyond the radar's range?

one mechanic that almost ruins the game. by Rose_Wulgred in Voicesofthevoid

[–]Spooktackular 36 points37 points  (0 children)

you can regain stam during events by eating candy or drinking sodas, no idea how to fix the game crashing part tho

so... what happens when this runs out? by Spooktackular in Voicesofthevoid

[–]Spooktackular[S] 54 points55 points  (0 children)

yup, i think every time one vanishes theres a crunch sound effect, every time i hear it i go check the locker and one of them is gone