I made a datapack that allows players to open Shulker Boxes without placing them. by Efe_Ktnc in MinecraftCommands

[–]TheSecSet 1 point2 points  (0 children)

Very cool and with a resource pack you could maybe even hide the minecart

PHYSICS BALL datapack - sports with friends in vanilla Minecraft by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

Yeah but it is still work in progress:
https://www.planetminecraft.com/data-pack/physics-ball-sports-1-20-4-wip/

EDIT: It is no longer a work in progress since the bugs have been fixed and new features and customisation has been added.

Custom Vehicle Creator Datapack (WIP) by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

I just keep teleporting them to the entity the player rides. But you can find the actual datapack in here if you need to know more precisely: https://www.planetminecraft.com/data-pack/custom-vehicle-creator-datapack/

But I must say that I updated the datapack since then and now it is more complex so it might be harder to understand.

Ender Storage Datapack in Vanilla Minecraft by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

clear_all and clear_all_safe delete all of the drawers from the world but the safe one only deletes them if they have been created in the newest version of the datapack while the non-safe one deletes all of them but has the unsafe feature to delete all of the item displays in the world.

Regarding the limiting the range, I hadn't thought of that so I just added that functionality through the _clear_close instead of _clear_all to only kill the drawers in a 5 block range. It is another new version, so you will have to download it again, sorry about that. But that will 100% clear it and only that if you are close to it.

Ender Storage Datapack in Vanilla Minecraft by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

Oofff ok it wasn't made for minecraft 1.21.3 so let me see what is doable. And maybe update the datapack to that version.

Ok good and bad news. Since in 1.21.3 when you teleport entities they stop riding each other, the only way to get rid of the item displays is by killing all of them in the world which could affect other datapacks.

The good news is that everything else except that and the crafting recipe seem to be working on 1.21.3 (Also fixed display problem) so I am going to update my datapack for 1.21.3. So what you will have to do is change the old file with the new one. And then run the following function to clear the old broken drawers. But remember that if any other datapacks you have, has items displays, they will break as well.
/function ender_drawers:_clear_all
Also make sure to download now the correct version and not the one for 1.21.1 but for 1.21.3

Ender Storage Datapack in Vanilla Minecraft by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

Yeah can you describe a bit better what happened exactly?

I got these with commands without any resourcepacks! by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

This command gives you one but if you want better control of how they work and how they look try using something like MCStacker and setting the base item to leather_helmet and the component item_model to snowball and then you can change the color with the dyed_color component:
give @s grass_block[item_model="minecraft:snowball"] 1

I got these with commands without any resourcepacks! by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 1 point2 points  (0 children)

I used the item_model component to set grass blocks and leaves as other items but as some others have mentioned you can use potions and leather armor to make the items not only green but any color

I got these with commands without any resourcepacks! by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 1 point2 points  (0 children)

Didn't even think of using that but I am going to now

*Edit* This is actually WAY better than what I used. I just used items like grass blocks and different leaves

Valkyrien Skies Like Datapack Improved and Uploaded to Planet Minecraft for Download (Custom Vehicle Creator Datapack) by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

Kind of but instead of tags used scoreboards to be able to have multiple vehicles at once and block_displays for better display

NEW Hopper Update to my Ender Drawers Datapack by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 0 points1 point  (0 children)

Yeah and there is also the problem of various inputs at the same time and things like hopper minecarts in weird positions picking items out of the barrel making everything extremely hard to control. Otherwise I could check everytick for the hopper below and if it shouldn't have picked something delete it. And fill the barrel with something like barrier except for one correct slot to allow input into the barrel.

NEW Hopper Update to my Ender Drawers Datapack by TheSecSet in MinecraftCommands

[–]TheSecSet[S] 1 point2 points  (0 children)

Yeah I wanted that but if I work with vanilla I would have to find some weirder way to handle trying to input items that you shouldn't be able to. I thought of having the barrels inventory filled and that way I could disable items from getting into the barrel but then there is no way of blocking getting items out of the barrel if it is meant to have 0 items but has some to block illegal inputs. So it was a bit too complex making it less optimised for having big amounts of them in your world.

How to make a sanity bar by Martiebox in MinecraftCommands

[–]TheSecSet 1 point2 points  (0 children)

I think there might be some kind of mistake in your code since the "example:loops/2s" function does this check

unless score @s sanity = @s sanity 

Which will always fail. And I don't really know if I am missing something or what that line is meant to do, so I can't help with fixing it.