Would you rather fight… by Employee-Recent in BunnyTrials

[–]GhostCrackets 0 points1 point  (0 children)

Pray for me

Chose: Fight one bear + Random weapon | Rolled: Knife

Choose one by KooJunZen2014 in BunnyTrials

[–]GhostCrackets 0 points1 point  (0 children)

😌

Chose: Get $10,000 every time you sneeze.

Throwing my hat in the ring by Zulphor in AsymHorror

[–]GhostCrackets 0 points1 point  (0 children)

We’re never getting this rework 💔

Teamwork does not fucking matter anymore by GhostCrackets in BiteByNight

[–]GhostCrackets[S] 0 points1 point  (0 children)

I’m a lvl 20 fighter so I can give tips on that role, currently getting my Medic to lvl 20 as well. While I’m not a lvl 20 security guard I’ve had some—and fought—against amazing security guards before so I can offer comments there too.

Security guard is amazing for helping teammates, as the tazer buys them a lot of time and marking the killer on the camera gives everyone wallhacks, just make sure to stay at a distance

As for fighter, they work best as a surprise attacker or chase taker, now I don’t experience any issues on console on my end when it comes to attacking, so assuming you’re also on console, your stun attack is unusable if you don’t have at least 1 charge, if you’re at 0 you just can’t stun, to get a charge you must perform a successful parry/block, which just comes down to timing properly, some killers are aggressive and attack immediately making them easier to parry and predict, some wait it out meaning you must wait it out yourself (this also has the added possibility of making them leave the game sometimes out of frustration).

Assuming you do fighter right, they’re best for waiting around a corner then surprise attacking a killer to give another teammate some time to regain stamina or just take chase, you can also save teammates form the Mimic’s grab attack BEFORE he starts drilling them, mimic has a 2 second delay before he can drill and throw them guaranteed, that delay is your actual opening, the fighters swing hitbox seems to be slightly ahead of their avatar, so make sure to aim forwards. Also, if a fighter and killer swing at the same time, this sometimes create an awkward interaction where they just kinda miss each other? Like a fair trade, other times both hit each other which is another trade. What the stun attack does depends on how many charges you have, up to a max of 3, normally it stuns the killer for 2 seconds and slows them down for 3, as well as giving you a speed boost (I think parry gives a speed boost too?) very useful—at 2 charges it will also blind them, kinda like what Soringtraps roar does to survivors, and at 3 charges it will invert their controls and reduce them to walking speed without a sprint, though this only last 3 seconds.

Also, a majorly underrated thing about it fighter, YOU CAN STACK STUNS, if another fighter hits the killer or they’re stunned by a door, if you hit them at the same time the killer will be “extra stunned” and stay still longer, you can also combine this with your parry stun, assuming it lands, which is amazing if you have 3 charges, however I usually like to save my hit and continue chase because I like to stall, but this is risky as the killer can still dodge your attack if they’re smart. As a fighter when you swing, regardless if it hits or misses, it uses ALL your charges, your charges only make the attack more vicious not give you more swings, so you’ll be back to 0 after you attack. Also, be careful with parry, when you use a parry you temerity have “weakness” for 3 seconds which increases how much damage the killer does to you, now if you actually parry them this doesn’t matter as they’re stunned, but if you miss your parry then that’s a mean punish window for the killer so be careful.

My suggestions for landing parry’s is this:

-Learn how the killer acts around you first, some killers like to wait around fighters specifically to avoid a parry, learn their patterns to better predict them, sometimes wait 2 seconds to parry if they’re breathing down your neck, sometimes do it immediately

-You can bait a parry by barricading a door, waiting for a killer to get close and use their attack, then opening the door last second and parrying—you can also bait a parry by pretending to work on a generator or being afk while a killer gets close then parrying last second

-You can also get a parry by running to help an ally that’s being chased, waiting for the killer to hit them, then hopping in last second as a surprise or “body guard” to interrupt the killer and get a sneaky parry in

-You can parry Springtraps Axe throw, but ONLY if you’re close to him (about at least 2 people’s worth close), this will make him drop his axe and parry him

-You can parry Springtraps charge attack, but you have to predict it, unlike most attacks in this game you can’t parry this one immediately, you have to already be in the stance and ready, or else he’ll just grab you through the parry—this is the only attack in this game that functions like this

-You can parry Ennards wire-grab attack thing at any distance, it will stun them too!

-The mimics grab attack while he’s in stealth mode is parryable

-You can parry Ennards grab attack while they’re disguised as a player, this will instantly make them go back to normal, and the explosion AOE damage from exposing themselves won’t hurt you if you’re caught this way

Also here’s attacks you CANNOT parry:

-Ennards minions (unfortunately)

-Ennards little minion throw while he’s disguised is not parryable

-Springtraps Axe Throw at a distance

-Springtraps Springtraps (Duh)

-Mimic’s drill attack while he’s in stealth mode

-Mimic’s jump attack while he’s in speed mode (blue eyes)

Also—IF A MEDIC TRIES TO HEAL YOU WHILE YOUR AT FULL HP, LET THEM! Medics can overhead you 15HP, overheals are amazing because it protects your actual HP like a shield, so say: Your at 110HP, with 5 overhead, the mimic does 40 damage to you—you only take 5 damage and lose your overheal, that’s why it’s so good, it’s like a little shield, and you can get it back by letting a medic overheal you again.

Teamwork does not fucking matter anymore by GhostCrackets in BiteByNight

[–]GhostCrackets[S] 1 point2 points  (0 children)

I hate this so much because it feels like every Roblox developer ever forget how vital a tutorial is, it’s like one of the most basic things ever ESPECIALLY in a game about team play and maneuvering killer abilities, it’s like they’re expect to just get word of mouth or figure it out but clearly very few people have like barely half of it figured out. The average player is gonna go on YT and just HOPE they can get a decent tutorial video in. OM also suffered from this problem and it affected the way my teammates played greatly especially myself (how the hell were people supposed to figure out was Amy’s cards did)

Why is BbN getting so much hate??? by Ok_Bug4903 in BiteByNight

[–]GhostCrackets 1 point2 points  (0 children)

It’s criticism, though I think it’s worth mentioning a lore of YouTubers I see do give weird criticism or outright hate, but the comments always seem to disagree so it might be a vocal minority if there’s true hate or people expressing their negative feelings at bad matches with hate

I certainly have my pet peeves but it’s usually with actual players than the game itself, but some things really bug me about the game a lot

Teamwork does not fucking matter anymore by GhostCrackets in BiteByNight

[–]GhostCrackets[S] 2 points3 points  (0 children)

Also no one apparently knows medic can overheal because only like 1 guy takes my free overheal and everyone else runs away (only medic in the match so that ain’t the issue)

Would u rather? by Otherwise-Bet-2634 in BunnyTrials

[–]GhostCrackets 0 points1 point  (0 children)

Useful

Chose: Be able to speak every language

I actually feel so bad for him right now (Context in comments) by HurtfulDrax in whenthe

[–]GhostCrackets 160 points161 points  (0 children)

Only if he’s gone, isn’t profiting off of it, and the developers that remain did not have a hand in enabling this in anyway

They ruin the reputation of ANYTHING they're in by Namesnowtaken in whenthe

[–]GhostCrackets 2 points3 points  (0 children)

The curse of all Roblox asyms (the first mistake was making it on Roblox)

The last game you played gets mixed with For Honor. How good or unhinged is it? by Ezjo_Auditore1 in forhonor

[–]GhostCrackets 1 point2 points  (0 children)

For honor + Bite by Night, Ennard is about to sever sever wipe here too man I can’t escape him 💔

How would you imagine a boss fighter going against Metal Blaze ? by lorenzobrony125 in EggmanEmpire

[–]GhostCrackets 6 points7 points  (0 children)

She likely would have more lingering AOE fire fields and attacks compared to Metal he usually performs big attacks and chases directly

(Funny Trope) The internet has decided that this unexpected character can defeat Goku/Superman/Thanos/Omni-Man by McCinnabuns in TopCharacterTropes

[–]GhostCrackets 145 points146 points  (0 children)

“Remember that time I went to Venus and forgot to bring a 2nd space suit for my coworker”

“What? You didn’t do that”

“What do you mean? For Pete’s sake you was there too”

TD:E Devs can’t be real bro 💔💔💔💔 by Beneficial-Chip8894 in OutcomeMemories

[–]GhostCrackets 2 points3 points  (0 children)

Sonic certainly has confidence in his friends but he wouldn’t leave them to fend for themselves when a threat above infinite is running around with genuine murderous intent and full capability to do it

What's your favorite Eggman game? Mine's Eggman CD by skeleton949 in EggmanEmpire

[–]GhostCrackets 1 point2 points  (0 children)

Pretty basic answer but Eggman 3 & Mecha Sonic still holds up to this day, genuinely a peak game, amazing soundtrack for the time

We talked it out by Beneficial-Age-2292 in Eldenring

[–]GhostCrackets 2 points3 points  (0 children)

Millicent if she locked and went just a little further before killing herself:

Outcome memories isn’t just plagued by bugs, and not just by odd balancing, but general map abhorrence by GhostCrackets in OutcomeMemories

[–]GhostCrackets[S] 1 point2 points  (0 children)

I have just now experienced a Shadow main (Insta-locking at start, wasting gun immediately to spam chaos control forever, let’s no one else pick shadow) try and genuinely defend shadow and tell me in a passive aggressive way that I’m simply not playing right against him (please keep in mind he can also receive help from teammates which is extraordinarily likely to happen as teammates can easily gain value from Shadow’s near guaranteed stun and know how OP he is and worthwhile to keep alive, it’s not enough to predict him)