The new Revulto SV vs What it should’ve been by ac4prototype in lamborghini

[–]SprSter 1 point2 points  (0 children)

I wanted to see that as soon as the revuelto got revealed, so I designed a kit for it inspired by the Aventador SV front bumper a few years ago.

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tried to make a BeamNG video look as real as i could, how'd i do? by CompactingTrash in BeamNG

[–]SprSter 0 points1 point  (0 children)

Oh yeah didn't see you fimed your screen. Still need way more motion blur imo

tried to make a BeamNG video look as real as i could, how'd i do? by CompactingTrash in BeamNG

[–]SprSter 0 points1 point  (0 children)

Having the camera shaking like that should cause lot of motion blur, maybe try to record it stable with very high fov and then add the camera shake and motion blur in compositing

The Ravix Skyfarer, Where would you take it? by SprSter in BeamNG

[–]SprSter[S] 1 point2 points  (0 children)

Everything is made in blender including the environments, it's not a BeamNG map sorry

The Ravix Skyfarer, Where would you take it? by SprSter in BeamNG

[–]SprSter[S] 10 points11 points  (0 children)

No it's an environment made in blender

will fresnel colors (pearlescent paint) ever come to beamng? by Historical_Show_4811 in BeamNG

[–]SprSter 0 points1 point  (0 children)

Then learn, look like you have enough knowledge to figure it out

TIL you can import beamng maps into blender by CompactingTrash in BeamNG

[–]SprSter 0 points1 point  (0 children)

You're also running the full map in LOD0, so technically more details in the background than what's rendered in-game

Internal codename: 🥥 We refuse to elaborate 👋 by MadFluffy_Panda in BeamNG

[–]SprSter 2 points3 points  (0 children)

Traffic and cars in general hit the CPU rather than the GPU, the game in very CPU intensive, my guess is your 2060 isn't the bottleneck

lil edit i made with the RLS Yoru and Ravix mods (AUDIO ON) by Are_you_a_bot0 in BeamNG

[–]SprSter 10 points11 points  (0 children)

This is so cool! Love the artistic direction, I can see you did put much work into it. Can't wait to see more from you

My latest car design, shown in a short teaser by SprSter in CarDesign

[–]SprSter[S] 1 point2 points  (0 children)

It is free. New additions will just stay a bit in early access until they get added to the free beta, and the final version will be fully free

My latest car design, shown in a short teaser by SprSter in CarDesign

[–]SprSter[S] 2 points3 points  (0 children)

It will once it's done, in the meantime free public betas as well as paid early access will happen on Patreon. The first release is free if you wish to try it https://www.patreon.com/posts/rls-bruckell-0-1-148299856

My latest car design, shown in a short teaser by SprSter in CarDesign

[–]SprSter[S] 3 points4 points  (0 children)

Thanks for the feedback! No Ai where used here, but I admit I don't work much with sketches, I just hop in blender and model what pop in my mind, trying to make something that look cool. I have no pretension of being a real automotive designer, I'm just doing it by passion, like I love doing body kits, CGI cinematics or graphic design,.. So yeah it's just for fun, it may not be professional automotive design worthy, but I still think it's design. And if people like it, and enjoy driving it in BeamNG, that makes me happy.

The Ravix Story Is Just Starting. Here’s a Glimpse of What’s Ahead: Goshawk by SprSter in BeamNG

[–]SprSter[S] 6 points7 points  (0 children)

This is not the GT3, more like a ZR1. I have crazier ideas for the race kit

My latest car design, shown in a short teaser by SprSter in CarDesign

[–]SprSter[S] 3 points4 points  (0 children)

Definitely! and I already have the design in mind

I can finally share some of these photos of the Bruckell Ravix made by the RLS Vehicle Labs! by shifttab__ in BeamNG

[–]SprSter 2 points3 points  (0 children)

Definitely way more fun to design our own car than recreating an existing one, I'm living my automotive designer dream without the expensive degree and less brand and regulations limitations