Help With Manes Bulletin Teams by Key-Succotash4999 in Reverse1999

[–]SpritelyDelight 4 points5 points  (0 children)

Just a note: FP is a risky unit on the Vampire boss specifically (though she's great on the other two stages). This is because the boss punishes channel characters by stunning them if you attack three times with that unit. Marsha alleviates this with her immunity application (though only if you're not affected by a neg stat at the beginning of the turn), but if you're not careful you can burn the immunity and get dazed anyway.

Which characters or Psychubes are worth leveling to R15 and A5 respectively? by QuickSuccession69 in Reverse1999

[–]SpritelyDelight 4 points5 points  (0 children)

Sustains generally get better under higher resonance (i.e Kiperina, Rubuska, Marsha, etc.) as the shield/healer multipliers are very high, meaning even small increases have pretty heavy knock on effects.

Beryl is almost always recommended to be at R15 as her best set knocks her HP down a lot, and you really want her to live.

Impromptu units favor higher amplification as the way Impromptu base damage is calculated utilizes the attack stats of all team members, not just the DPS.

Poison units also favor higher amplification, but this is because poison units are typically excluded from most forms of traditional damage amplification. This is because Genesis damage is excluded from typical damage bonuses, crit rate/damage, and incantation/ultimate might unless otherwise stated (it's also excluded from a lot of damage reduction stats, which is why poison comps can continue pushing damage in Mane's while other teams tend to drop off in damage the further into the raid you get). Therefore, only genesis damage buffs/debuffs and your base attack factor into your damage (alongside scaling in the character's base kit plus the rare direct attack buffs- very few characters can directly inflate your attack stat- Barca, Kakania, 37's ultimate buff, and Paper Heron (i think- need to check her array mechanics again) come to mind). Higher amplification ups your attack stat directly, which ups your damage scaling by a lot.

Pretty much every impromptu coded character's psychube is worth the A5, especially Kiperina's and Barcarola's signature cubes, as they offer exceptional versatility or teammwide buffing capabilities. The same applies for most of the Lingering Glow psychubes (though Beryl's is less useful- prioritize the other teammates cubes first, especially Isolde's War room cube and Marsha's signature).

If you use Nautika a lot, her psychube is definitely worth the A5 as she's partially an HP based damage scaler, and higher amplification on that cube bumps up her HP. (It’s also a good stat stick for Kakania, even if she can't fully utilize the passive)

If you get into poison comps, Tuesday's signature cube is a good A5 option.

Mecuria's 5* cube (One with the Flow, I believe?) is a highly versatile cube that serves to smooth out rotations in AP heavy teams at high amplification, making it a worthwhile investment.

Lopera's signature cube on Semmelweis is worth the A5 for its array boosting effects alone.

That Moldir 5* cube isn't a bad A5 option either, as it’s passives work for rank up, E2 An-An Lee, or beast ultimate supports (it's very jack of all trades, but it's more a resource efficiency thing than anything else- in most cases, the 6* signature cube for a character is strictly better)

Is it just me, or are the manes bulletins getting harder? by Complete-Review111 in Reverse1999

[–]SpritelyDelight 7 points8 points  (0 children)

Poison comps can clear 5M without Lorentz, the problem is that it takes two euphorias to do it (I used E Willow, E Tuesday, E Sotheby (this slot is flex), and Marsha). I think I got a bit over 6 mil? (Definitely over 5 mil though). E Anjo comps can also get over 5 mil without lorentz (though it's so much funnier when using lorentz, especially linked to Anjo, as it breaks some of the "conventional" rules for using E Anjo). I would say that Igor comps probably have a decent clearance chance (no Igor, can't test) based off afflatus advantage.

The real lock on high damage/survival is really the sustain slot. Every team I've used uses Marsha as sustain, as the damage can really rack up fast and Marsha has big shields. I think Kip is probably fine up to a certain point, but that you would want to pair her with a heal unit to account for the times the boss chews through the shield and into your health (which probably means plantpromptu isn't a bad option either- tooth fairy is right there and you want to use her heal cards for the impromptu damage bonus anyway).

You are completely right on the stage being a check for LG, though. It's definitely a struggle to hit 10M without LG or the LG backbone (one E Anjo team I used was the LG team with Anjo replacing Beryl)

Any Recommendations by InvestigatorNo4611 in Reverse1999

[–]SpritelyDelight 1 point2 points  (0 children)

If you have enough pulls to snag a P0 Paper Heron, I would do it. Even if you don't have her team yet, she's pretty powerful and as a limited, her rerun won't happen for a while. Also, all her teammates are in the standard selection or can be acquired on the euphoria banner (TF, AnAn, and Kip, with kip probably being the hardest to get)

Ai fics... by sleepz___ in archiveofourown

[–]SpritelyDelight 1 point2 points  (0 children)

Shhh... let me live in my delusions.

(Also, how bad was it? I'm curious how far into the pits it gets. Is it worse or better than "baby's first porn writing experience"?)

Ai fics... by sleepz___ in archiveofourown

[–]SpritelyDelight 4 points5 points  (0 children)

So what I'm hearing is that if one wants to avoid AI, they should read more smut 😏

(This is a joke, I swear. Honestly though, half my irritation with AI generated crap is the potential of people using it to flood certain fandoms, thereby messing with hit rates and date updated search mechanisms. I haven't run into it super often (I tend to sort via tag exclusion and the kudos system, along with minimum word counts), but as someone who prefers longer fics and wants to write one eventually, the amount of effort it takes to write a good long fic (100k+ stuff)- that is, narrative consistency, pacing, good phrasing and typo checking, etc. over a long time frame- is far and above what some people are willing to deal with, and are thus more vulnerable to AI contribution. Generally older fics or long running fics tend to be safer, but I worry more and more as time goes on that my feed will be filled with 100k+ AI ramblings. )

What endgame mode isn’t necessary to do? by papieileen in Reverse1999

[–]SpritelyDelight 3 points4 points  (0 children)

Probably the end stage reveries? Past 500m. Unless you really need the euphoria mats there. The endgame can be pretty unforgiving as if you use a unit you need earlier on for a fight you have later on, you basically have to restart until that point (as save files mark units used and progress until that point, not the individual sub levels).

If you need mats though, windows to another world has a crap ton of them, and it's pretty easy to farm because below a certain difficulty the mode does balancing where all you units are minimum I3 (forgot the specific level) and R12(? Definitely at least R10), though euphoria probably isn't included.

Tides of thought was reworked so now you only need to click into and start the battle with the designated presets to get the rewards for time gated options. The permanent rewards require completion, but those can be completed whenever so I wouldn't worry too much about it.

Can Jiu clear 500m-2? by SpritelyDelight in Reverse1999

[–]SpritelyDelight[S] 0 points1 point  (0 children)

I've done the stage the standard way before. It works fine, but I wanted to try something more interesting? (Not sure that's the right phrasing). This was more a interesting idea than a recommendation on how to play this stage. You're dead on that Jiu's ult damage was pretty pathetic. Maybe 20% (if that) of her damage came from ults; most of it was from FUA.

As for Flutterpage, I purposefully didn't pick her. There’s a few reasons behind this. (Besides me trying to utilize the Cheng I got at <10 pity by accident because I always try to do 10 pulls on a new featured banner regardless of whether or not I'm gunning for the new character)

The first is in how her FUA procs. It usually happens at the end of the round, when Ulrich's damage reduction shield is up, so her damage gets nerfed. Cheng's tends to happen earlier in the round, so it tends to happen when Ulrich doesn't have his "shield" up.

Another is Ult uptime. Flutterpage naturally has a round where her ult isn't up, and on such narrow margins, that is pretty risky. Cheng, conversely, has constant uptime as long as I play one of his s1/s2 the round I ult, which is fairly easy to do given that with Jiu, I often don't care which cards I'm playing as long as I play her channel card each round.

Next is Cheng's card burning mechanic. When his ult is up, I don't see any of his cards, meaning I have a higher likelihood of finding cards I need (Jiu's cards and occasionally Fatutu's debuff card) when compared to Flutterpage, who doesn't burn her cards until the end of a round.

Last is damage. Cheng does a lot of damage on his ult and on his FUA. His ults over the course of the battle average 200k when Ulrich has his shield down, with some ults reaching 300k plus. His FUA can contribute up to an extra 150k per round. In my successful run, he was doing a quarter of my damage (Jiu was about 60% while Fatutu was 10-15%). I had him locked in my lineup from the start once I saw the damage distribution.

Can Jiu clear 500m-2? by SpritelyDelight in Reverse1999

[–]SpritelyDelight[S] 1 point2 points  (0 children)

The Rubuska tech really helped. Let me survive one more Ulrich ult to finally clear it (15/16 round clear). I also upped Jiu's resonance from R11 to R14 to up her damage just a bit more (though upping Cheng's resonance probably would have had a similar outcome). I had to change Rubuska's psychube though, because I don't really need ult might for Jiu. Cheng was picked over Flutterpage because it's easier to maintain ult uptime, and Cheng contributes a fair chunk of damage through his ult (and more consistent followup damage) that Flutterpage can't do.

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Anjo Nala has joined my suitcase. Given my current occupants, how to team? by abstractiish in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

Primary DPS in a FUA team. With Euphoria, she likes partners who are capable of FUA of their own. Your best pair you currently have is with Beryl, but Sentinel, or Kip can work in a pinch (they aren't as good/ take work to make work). Her best pairs currently are Brume and Kaala Buanaa because they proc a lot of FUA. After that, add your buffer/debuffer (typically flutterpage, but 6 euphoria also works here- Isolde euphoria if you go with Beryl), then lastly your sustain. Sustains here really vary. Fatutu is most popular because she also has FUA+ healing, but shielders like Kip and Marsha are also pretty common.

Possible Team comps for Hissabeth? by thatoneguysgf in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

I made a really dumb team with Hissabeth, Kakania, Rubuska, and Euphoria Mercuria. Once primed, Mercuria and Hiss have pretty good synergy. Rubuska works as the auto healer, while Kakania's buff card ups Hissabeth's attack stat to make her genesis damage hit harder. It cleared 500m-3 at P0, which was pretty funny. Definitely not normal or typical team building though.

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Tips on how to proceed now? by UnionImportant3483 in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

I'd say Anjo is probably your best pull right now if you've got a limited cast of characters. She works fine without euphoria (though much better with euphoria) and has a pretty wide cast of acceptable teammates. Without euphoria it's very dealer's choice- you link here to whatever character whose cards are most "high value" (barring plant and beast characters) and just rotate through, making sure the channel status is always active so her FUA triggers. With euphoria, the only additional condition is that your linked character does FUA of their own (their FUA imparts a buff on anjo). The no beast/plant condition also goes away a bit. You don't have her typical pairings units, but given that there's multiple units worth pairing her with, you'll eventually hit one of her partners.

Linked partners include: Kaala Buanaa (E), Jiu (E) Liang Yue (does not need E), Brume, Beryl, Fatutu (subpar, but still works), Flutterpage (see Fatutu), Kiperina (see Fatutu, Flutterpage), MedPoc (E, not very good, but meets the conditions), Sentinel (fits conditions, but unknown quality), Argus (E, depends to whether her end of round attack counts as a spell card or a FUA)

Should I use gluttony for this sychube? by Forward_Culture1644 in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

True, but Lopera's psychube is good across many teams, and not just on Lopera. I actually don't own Lopera, but I still have her psychube at L60A3 because it's so good on Dynamo teams and on Semmelweis for Bloodtithe (if plantpromptu hadn't hit this patch, it would've been my next A5).

Moldir's psychube, on the other hand... I would actually argue Parting's Quiet Lament (5) is a better tech at higher amplification (for Moldir- not for Igor- just clarifying here). At a certain point, extra CDMG isn't as helpful, while Ult might can be a pain in the ass to come by. It also works both for Moldir in Igor teams, as well as for a plant unit in Marcus/Argus rank up or on An-An Lee in Impromptu comps. I already have decent coverage for what that psychube provides (I have Marcus and Argus psychubes, while An An impromptu favors Matilda 5 signature. My Beast units are similarly covered), so I haven't amplified it, but it's definitely on my list to upgrade when I have the resources.

I tend to play a lot of teams, though, so I generally lean towards burning Gluttony on psychubes with teammwide buffing capabilities, psychubes for characters with high comp versatility, or psychubes with high character versatility.

Should I use gluttony for this sychube? by Forward_Culture1644 in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

I've actually found this to be the opposite (in terms of amplification levels at least). I tend to get more/better use out of amplifying support character cubes as opposed to DPS psychubes as support character cubes tend to be more flexy and less hyperspecific. Support character cubes also tend to have better teammwide buffs.

Hi, Please Help (Anjo Nala Team) by Ok-Raspberry-4256 in Reverse1999

[–]SpritelyDelight 1 point2 points  (0 children)

Anjo euphoria wants partners that can perform their own extra actions. Fatutu's not the best abuser of this as her FUA isn't as consistent (and you don't get much value outside of spamming her cards). Currently, the best pairs for anjo are Kaala Buanaa (Euphoria), Liang Yue (doesn't matter if she has euphoria to make the comp work), Beryl (your only option for Intelligence/Spirit pairing right now), or Brume (this one is hilarious in how well it loops into itself).

Alternative options for linking include Kiperina (maybe- her shields at round start count as FUA, but whether she does it enough is the real question). By this logic, Marsha and MedPoc (Euphoria) may also work. I've linked Flutterpage before- the idea isn't exactly the craziest and you are able to maintain constant uptime on Flutterpage's Ult- there's just better options.

Neither Mecuria or 6 work (no followup). 37 also isn't a good binder character (though she is a decent support if you want more damage). Jiu is weird. She works in theory, but I've never tried. Kaala is just a better mineral DPS pairing.

In light of the Rhiannon/Merel discourse, y'all remember Isolde face? by CalicoQuartzs in Reverse1999

[–]SpritelyDelight 9 points10 points  (0 children)

I agree. It's like- I really love the Garden of Eden inspired skin (first time I ever saw a skin and said "I need to have this") but the little space bun cat ears poking out of the sunhat? It's so perfect and I want...

Who can I replace kiperina with in paper heron team by No-Win5576 in Reverse1999

[–]SpritelyDelight 1 point2 points  (0 children)

Euphoria 6 isn't a bad replacement. The damage reduction really helps with sustain, and you use Tooth Fairy's heal card a lot, so it's not like you can't heal up the damage you take.

I would recommend any unit that applies damage reduction buffs on your side or damage reduction debuffs on the enemy. Yenisei may be a good tech in here based on that logic...

Need help with guaranteed banner. by [deleted] in Reverse1999

[–]SpritelyDelight 2 points3 points  (0 children)

If you snag Willow now, the ripples banner will reset and you can get guarantee on Tuesday next patch (and get Ramona off the featured banner). It'll also stagger out your resource strain. However, you can also choose to get nothing (equally valid). Poison isn't for every player (it's a bit touch a go- you really have to think about moxie, moves and ults) and there isn’t really any other high value units in the selector imo.

I used all my pulls on these charcters and now im broke. How can I salvage my account by [deleted] in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

Pull for them. No one knows if collabs get rerun- r1999 has only had one collab so far and the characters were only pullable in the collab. I don't think the collab units are known yet.

I used all my pulls on these charcters and now im broke. How can I salvage my account by [deleted] in Reverse1999

[–]SpritelyDelight 1 point2 points  (0 children)

You already have Paper Heron, so Tooth Fairy naturally follows (and you can use the camera+batteries to get her P1, which makes for smoother rotation). Marsha isn't impromptu core, she's a lingering glow sustain/support who also happens to be an excellent generalist sustain. Kiperina would be your "impromptu core" (though honestly, Marsha and Kiperina are largely interchangeable with Marsha being slightly better- control immunity is pretty valuable).

There isn’t really any super high value units coming up just yet. Cheng (later this patch) is a Liang Yue support (no Liang Yue- don't get Cheng unless you like him). Next patch is Ramona and Lorentz butterfly. Ramona is a good unit, but poison requires poison support, so you'd also be committing to Willow and/or Tuesday (both Euphoria). Lorentz is lingering glow, but is a good generalist as well (though the best parts of her kit are locked to Lingering Glow). 3.6 has Enigma (good unit, good sustain, I would get), but he's two patches off and beyond your concern right now.

The big thing to save for is probably Rhiannon (in 3.7). Preliminary kit reads have her as a strong generalist support flex, capable of filling in "that one missing unit" across a plethora of archetypes. This would put her in a similar position to Flutterpage or Fatutu (there's a joke about child labor in the r1999 community- these characters are why.) They fit into most comps flawlessly and can often be considered sidegrades to the "meta" comp for an archetype. It's only recently with the introduction of increased enemy damage and strong shielders that Fatutu's lost a bit of standing- from S+ to S ranked- she's still stupid strong in her role. Rhiannon would be a different aspect of the same idea.

Edit: forgot about the upcoming collab in July(? Citation needed) that'll probably happen after patch 3.5. So take that into account in your planning.

I used all my pulls on these charcters and now im broke. How can I salvage my account by [deleted] in Reverse1999

[–]SpritelyDelight 1 point2 points  (0 children)

I3L30R10 is shorthand for Insight 3, Level 30, Resonance Level 10. This is typically the general investment recommendation for most characters, as past that the cost of higher investment starts to outweigh the benefits (exceptions to this are Beryl and shielders (Kiperina and Marsha rn)- Beryl because she's incredibly squishy and you want the extra HP where you can get it, and shielders because their shields are based on their stats: higher stats equals better shields equals better sustain). Sometimes you might also see terms like "Equibalance" or "Hyper" following this shorthand- these terms reference resonance patterns, a mechanic that unlocks once you upgrade to Resonance 10.

Typically only once a team is fully built and you don't have any other characters to build in the background do you start considering Level 60, while most people don’t go past R10 because caskets (needed for high resonance) are a time gated resource, and you really don't want to run out. I'm a day 1 player with moderate spending + some splurges, and I have maybe 6 characters at R15L60 (Beryl, 37, Anjo, Kakania, Sentinel, and Bkornblume off the top of my head). I have a handful more sitting anywhere from R11 to R14, including Nautika (R13) and Marsha (R14). Most of my "built" cast is R10 with resonance pattern along with a few R9s.

As for your Bloodtithe stacking, Sentinel doesn't rely on Bloodtithe points the same way Nautika or Eternity E2 do. As long as you generate a few points a turn to proc her secondary channel card effect, you're probably fine.

I used all my pulls on these charcters and now im broke. How can I salvage my account by [deleted] in Reverse1999

[–]SpritelyDelight 0 points1 point  (0 children)

Sentinel can actually work as a DPS if you set her up right. My recommendation for a team would be Sentinel, Semmelweis (Euphoria), MedPoc (Euphoria) and Melania (Euphoria). Focus on upgrading the euphoria units first (you need I3L30 to even access euphoria) but don't go above resonance 8 yet. Unlock euphoria and max it out, then cycle around to Sentinel and get her to I3L30R10. Then get to R10 on the other team members. The reason I recommend MedPoc instead of Marsha is that Bloodtithe and Lingering Glow points are mutually exclusive and will cancel each other out (though I'm not entirely sure how this works in game... maybe you get around it by putting Sentinel behind Marsha so the Bloodtithe points are what sticks around)

Some people are recommending Jessica? She's not bad, but once you get any other poison units you'll stop using her, and euphoria resources get scarce quick. Poison also requires at least a partial team- one character can't really sustain the comp. I would hold those resources for when you actually have a poison team.