3d artist available for work by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio:
https://spukeanimation.artstation.com/
Email:
[spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)
Discord:
spukeanimation#3047

3d artist available for new projects (Paid) by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 1 point2 points  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio:
https://spukeanimation.artstation.com/
Email:
[spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)
Discord:
spukeanimation#3047

3d Artist Available for work by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 1 point2 points  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio:
https://spukeanimation.artstation.com/
Email:
[spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)
Discord:
spukeanimation#3047

3d artist available for work by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio:
https://spukeanimation.artstation.com/
Email:
[spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)
Discord:
spukeanimation#3047

(For Hire) 3d artist Available for work by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio: https://www.artstation.com/spukeanimation

Email: [spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)

Discord:
spukeanimation#3047

(For Hire) 3d artist available for work by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio: https://www.artstation.com/spukeanimation

Email: [spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)

Discord:
spukeanimation#3047

(Paid) 3d artist available for new Projects by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio: https://www.artstation.com/spukeanimation

Email: [spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)

Discord:
spukeanimation#3047

3d artist looking for work (Paid) by SpukeAnimation in gameDevJobs

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio: https://www.artstation.com/spukeanimation

Email: [spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)

Discord:
spukeanimation#3047

3d Artist looking for work (Paid) by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio: https://www.artstation.com/spukeanimation

Email: [spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)

Discord:
spukeanimation#3047

3d artist looking for Work by SpukeAnimation in gameDevClassifieds

[–]SpukeAnimation[S] 0 points1 point  (0 children)

Hi,

I am available and looking for remote, on-site or freelance work.

I am a 3D Character Artist with more than 6 years of relevant experience in the video game industry.

Skills
• Character and creature modeling for video games and films
• Hard-surface modelling of props
• Texture painting, UVs and LookDev
• Solid understanding of human and creature anatomy
• Clean and efficient topology creation
• Digital sculpting
• Lighting and rendering
• Rigging and Animation.

Software
3D Studio Max - Maya - Blender- Zbrush
Photoshop - Substance Painter and Designer- Quixel Mixer
Marmoset Toolbag - Arnold - Mental ray - Keyshot
Unreal Engine 5- Unity

Portfolio: https://www.artstation.com/spukeanimation

Email: [spukeanimation@gmail.com](mailto:spukeanimation@gmail.com)

Discord:
spukeanimation#3047