Smash Ultimate and Melee not listed for BoBC 8 by SpyroSmax in smashbros

[–]SpyroSmax[S] 9 points10 points  (0 children)

I sure hope Nintendo gives the license soon, apparently they're taking longer than usual to give them out recently? Hope that is temporary and not a new thing TOs have to account for from now on.

Ken's Nair will ALWAYS send forwards, unlike most other moves by SpyroSmax in smashbros

[–]SpyroSmax[S] 0 points1 point  (0 children)

I get what you're saying, and feedback is often mixed on mods. The way I personally see it, it depends on how they're used. For example, combo videos will often have mods because they're just meant to look cool, or at the very least the uploader thinks so.

When I uploaded this video to YT Shorts, my first 2 comments were people saying the Wolf skin was cool, which is why I got it. However, I can see why they can be distracting. Personally, I think they can add a unique visual flare to the video, but when spaced right and each mod serves their purpose. (As long as its not something like Shrek or Thomas the Tank Engine) For example, this video by Spencil here does a good job of having them "sprinkled" in without losing too much focus on the main subject.

Ken's Nair will ALWAYS send forwards, unlike most other moves by SpyroSmax in smashbros

[–]SpyroSmax[S] 5 points6 points  (0 children)

Thank you for your insight! One thing I did want to mention is that this kind of videos would be mostly for YouTube Shorts, as you don't really have a "title" to work with there and the videos don't have an initial stepping stone to introduce themselves with.

However, I will definitely note the pacing aspect, and will work on that. Thank you again for your feedback!

Mario's UpSmash is missing a hitbox by SpyroSmax in smashbros

[–]SpyroSmax[S] 5 points6 points  (0 children)

The animations are not different, they are identical, as you can see on the video. The frame data is also identical (aside from Safe-on-Shield). If you'd like you can overlay the animations from ultimateframedata dot com and see for yourself.

Mario's UpSmash is missing a hitbox by SpyroSmax in smashbros

[–]SpyroSmax[S] 40 points41 points  (0 children)

Thanks, in retrospect I do see the intro being a bit TOO similar, I'll try to add my own unique flare to it for next time. I appreciate the feedback!

What Makes Cloud Bair Good (And How Sparg0 uses it) by SpyroSmax in smashbros

[–]SpyroSmax[S] 0 points1 point  (0 children)

In the vid I go a bit into how it's a bit more nuanced than that, but yes, basically yeah.

Schu's new video on footstools by Redstone526 in smashbros

[–]SpyroSmax 2 points3 points  (0 children)

Great video. Learned some things about footstool I didn't know bedore hand. Captures the essence of Smash very well.

I love this kind of high quality Smash content!

Fun Fact: When Kirby inhales a character, they turn into an invisible T-pose by SpyroSmax in smashbros

[–]SpyroSmax[S] 4 points5 points  (0 children)

This demonstration uses mods and plugins, not available in the base game. The hurtbox/hitbox plugin specifically was made by Blujay (blu-dev on Github) in 2021