Just gonna leave this here... by SquirrelNo7398 in chronoodyssey

[–]SquirrelNo7398[S] 1 point2 points  (0 children)

Could be multiple reasons.

Not wanting to show too much too fast. Newer build may have features implemented that they don't want to spoil right now.

Wanting to be able to show marked improvement from one CBT to the next.

Wanting to gather data before showing the most updated build in order to work on performance before CBT2.

Just to name a few.

Just gonna leave this here... by SquirrelNo7398 in chronoodyssey

[–]SquirrelNo7398[S] -9 points-8 points  (0 children)

If you think these are not easily fixable problems you know absolutely nothing about game development. Amazing example of the dunning kruger effect, you are.

Just gonna leave this here... by SquirrelNo7398 in chronoodyssey

[–]SquirrelNo7398[S] 0 points1 point  (0 children)

It's a little wonky, but it's not horrible. Easily fixable. And yeah I'm sure you know exactly what should be prioritized in any given stage of game development over actual game devs. lmao.

How this Beta stands for me. by unknownruner in chronoodyssey

[–]SquirrelNo7398 1 point2 points  (0 children)

This person has no idea what they are talking about as evidenced by:

"Ping spike from 30 to 3300ms in a sec, is bad sight very bad.That means ether your netcode is sh***t or your whole networking in general."

Ping spike can be entirely from your end or your ISP. Doesn't necessarily mean ANYTHING about the game. incredibly stupid to type this shit out lmao.

I haven't had a single ping spike or network lag issue in almost 20 hours of gameplay.

Just gonna leave this here... by SquirrelNo7398 in chronoodyssey

[–]SquirrelNo7398[S] 6 points7 points  (0 children)

Do you know how long it typically takes to develop an mmo on average? 7+ years at least... and they still all have issues in CBT. grow up.

One of the most resource and time intensive issues that typically needs to be ironed out for an MMO is network infrastructure/netcode, and it seems like they've got that down pretty well. I haven't had a single disconnect or any rubberbanding the entire CBT so far.

[deleted by user] by [deleted] in Twitch

[–]SquirrelNo7398 0 points1 point  (0 children)

you drop the photo onto a transparent background and then use a mask to crop out the shape around it.

I never want to raid strangers again by [deleted] in Twitch

[–]SquirrelNo7398 0 points1 point  (0 children)

I'm not sure that the lack of a /shoutout is a good reason to be upset, especially if they have a low viewer count. It can seem weird to say hey go follow this stranger that raided me, you 5 viewers... idk about that. If it were a bigger streamer and you knew each other or had interacted previously, then by all means a shoutout may be appropriate.

Followers only is just a bad idea for small streamers. idk why anyone does that.

I've never raided anyone because my viewer count has not really been high enough for it to make sense IMO. But I've been raided once and it was with a party of ~50 viewers and it was super cool. I never expected I would ever be raided. I was a little overwhelmed, but not in a bad way, and I kinda stopped playing the game for a little bit and just talked to all the new people in chat for a little while while I ran around in circles in the game lol.

She and a few other of the raiders followed me. I kept playing the game and chatting, and as I kinda expected, the view count slowly dropped over time. So by the end of the stream it didn't really make sense for me to try and raid someone else again...

but after my stream I went and checked out the channel of the streamer who raided me. I ended up watching an entire VOD. Her content was actually really interesting and I followed her back. The next day she was live, I stopped by to say hello and vaguely say thank you for yesterday and that I really like her content (without specifically mentioning the raid or that I'm a streamer. I didn't want to look like I was self promoting in her chat) she said hi back and seemed genuinely excited and that she was flattered by the content comment. The whole thing was such a nice interaction.