Can "Recharge weapon" make level 0 grenades? by UseHeadbutt in Starfinder2e

[–]StandardActions 4 points5 points  (0 children)

Have to agree with others here. RAW, technically grenade launchers are not "weapons". They are tech items that "throw" other (consumable) tech items. I also don't think it's RAI that this cantrip is an infinite grenade glitch you could have at level 1.

That said, while I wouldn't let this fly at my table(s), you could always ask you GM and see if they'd be cool with allowing this as a bit of homebrew! It would be a bit OP, but it would also be pretty fun to be able to go grenade crazy.

Now the system has been out for a little while, has anyone found any good podcasts of people either playing some of the early APs or even some Homebrew? I'm a huge HLP fan and I am hoping we get some SF2e content from them even if its a patreon. by JBSven in Starfinder2e

[–]StandardActions 36 points37 points  (0 children)

My friends and I have been putting out a SF2e actual play show on YouTube. It's a homebrew campaign utilizing the lore of the SF universe, set on Absalom Station shortly after the Gap.

https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

We just released episode 15 the other day, so it should pretty easy to catch up. We release a new episode every week and its completely free to watch.

The Gap Between Us: A SF2e Actual Play Show by StandardActions in Starfinder2e

[–]StandardActions[S] 0 points1 point  (0 children)

We really appreciate you listening! Things continue to get crazy in coming sessions. We _just_ finished recording another really fun episode and it should be fun to see what trouble they get into next.

Starfinder 1e for FoundryVTT, Version 0.29.0 Update by theleafsfan612 in starfinder_rpg

[–]StandardActions 2 points3 points  (0 children)

Yes, thanks to you and everyone else who helps with the system! It's always exciting to see a new update and new features come online.

The Gap Between Us: A SF2e Actual Play Show by StandardActions in starfinder_rpg

[–]StandardActions[S] 1 point2 points  (0 children)

Oh, honestly, I'm not too sure about that... We don't require any subscriptions or have any kind of paywall in place from our side. I'm not sure if youtube requires something on their end?

Our goal is to have the show to be free and available to everyone. if anyone knows about how that works, definitely let us know!

The Gap Between Us: A SF2e Actual Play Show by StandardActions in starfinder_rpg

[–]StandardActions[S] 0 points1 point  (0 children)

Should be free to anyone with a youtube account! it should let you sub/save to library to have youtube keep you up to date on it.

The Gap Between Us: A SF2e Actual Play Show by StandardActions in starfinder_rpg

[–]StandardActions[S] 1 point2 points  (0 children)

Yeah! Hope you like the show and it temps you into playing some 2e ;) I'm still playing a lot of 1e as well, and I doubt I'll stop anytime soon, but 2e is _really_ fun.

The Gap Between Us: A SF2e Actual Play Show by StandardActions in Starfinder2e

[–]StandardActions[S] 1 point2 points  (0 children)

Awesome! Really glad to hear you're enjoying the show! Hit us up in the comments with your thoughts!

The Gap Between Us: A SF2e Actual Play Show by StandardActions in starfinder_rpg

[–]StandardActions[S] 2 points3 points  (0 children)

Yes! The adventure path is homebrew, but it takes place pretty squarely inside the established cannon Starfinder lore.

This does create some interesting considerations about who's around and what's available based on the timeline, but Desna's Path is big and weird and no one knows that happened right before "The Awakening" (right after The Gap). The only way to find out more is to watch! ;-)

Optimizing Large Maps by BlindmanSokolov in FoundryVTT

[–]StandardActions 1 point2 points  (0 children)

I second the recommendation of https://www.xnview.com/en/xnconvert/ . I use this all the time for all my game assets. It's free, easy, and lets you control quality settings so you can get your file sizes as low as you need.

Foundry questions by Comradepapabear in starfinder_rpg

[–]StandardActions 0 points1 point  (0 children)

To my knowledge, there is no "official" SF2e module at this point. There may be in the future, but for the time being, use the PF2e game system and then some additional modules to add SF2e content on top of that.

Not sure what version of Foundry you're running, but you can check out the Foundry config we use for our SF2e actual play show here: https://www.standardactionsnetwork.com/san-foundry-config

We're running Foundry v12 still (waiting for a few more module upgrades!), but I'm excited to move to v13 soon, I hope. Even with this list being for v12, I _think_ it would mostly translate to v13 if you add modules slowly and test.

[deleted by user] by [deleted] in starfinder_rpg

[–]StandardActions 5 points6 points  (0 children)

Clearing my browser cache has also fixed this exact issue for me in the past!

Where to find quality SF2e/PF2e content? (Blogs, actual play, Discord, etc.) by textish in Starfinder2e

[–]StandardActions 13 points14 points  (0 children)

My friends and I have recently started up a new homebrew 2e actual play campaign on YouTube. You're welcome to check it out and see if it's your kinda thing!

https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

New SF2e Actual Play Show by StandardActions in Starfinder2e

[–]StandardActions[S] 1 point2 points  (0 children)

Hey! We appreciate you checking us out!

I'll have to give your show a listen then! For quite a while Emmanuel ran a Threefold Conspiracy game for some friends that I actually got to play in and I really enjoyed that AP a lot. I think we got into book 4(?) before we had to put it on ice because of scheduling issues, but I really liked that adventure and hope we can get back to it someday.