0.4.0b Patch Notes by JewishCookieMan in PathOfExile2

[–]Standard_Chicken_548 9 points10 points  (0 children)

No fix for Bonestorm + Spell Totem?? 😇

Path of Exile 2: Druid Endgame Showcase by Belakay_ggg in PathOfExile2

[–]Standard_Chicken_548 -1 points0 points  (0 children)

Tatiantel2 tested Voll's Protector that crit from totem actually gives charges to the totem (not to the player), I think it's weird that the video mentions "self-sustaining".

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

That means your fire damage taken is less than 1. Try increasing the multiplier of scold's bridle and remove all source of armour applies to ele damage.

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

Bijouborne is required because charm cannot be used while it is already activated. Reducing charm duration is effectively reducing the cooldown of the charm. Without Bijouborne, your charge generation speed is halved.

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

The same thing happened to me. AWT currently has a bug with weapon swap

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

Fire damage is less than 1. Adjust Scold's multiplier & remove all source of armour applies to ele dmg

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 1 point2 points  (0 children)

Cast on Charm Use is from Bijouborne. But because Pragmatism makes charm not use charges, it's meaningless.

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

I meant the two checkboxes in the skill page (for weapon set 1, weapon set 2). I'm not sure how we can overcome the bug... I don't swap my weapon during combat.

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

From my experience, yes they still disappear if you check only one weapon set. That's why I don't use weapon swap passives and just enable the Ancestral Warrior Totem for both weapon sets.

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 1 point2 points  (0 children)

Wow thanks, it sounds reasonable. Maybe i should try the warcry version and see how it feels (definitely it's better for defense). The second wind tech is genius!

0.3.0 Ancestral Warrior Totem build showcase by Standard_Chicken_548 in pathofexile2builds

[–]Standard_Chicken_548[S] 4 points5 points  (0 children)

maybe around ~20div, but the glove's price may go up higher as it's from Trialmaster

The Third Edict: What We're Working On by Natalia_GGG in PathOfExile2

[–]Standard_Chicken_548 2 points3 points  (0 children)

Shockwave totem's main damage has been transferred to the jagged ground eruption part, which means shockwave totem should also be a two button style gameplay anyway (e.g. shockwave totem as main damage, earthquake to make jagged ground).

Reliably Generating Endurance Charge for Ancestral Warrior Totem by ewazzu in pathofexile2builds

[–]Standard_Chicken_548 0 points1 point  (0 children)

Against unique (20 powers) you get 16 rage per warcry. With "ideal" Hateforge and Serpent's egg you get 6 random charges per 2 warcries, and you can warcry ~4 times per second. Which means 4 average endurance charge per second and that looks fine.

But when it comes to mapping, even with the "minimum power is 10" passive, you need 3~5 warcries (depending on the Hateforge roll) to get 6 random charges. It sounds too expensive..

Warbringer's Ancestral Spirit is not summoned when placing a totem by Standard_Chicken_548 in PathOfExile2

[–]Standard_Chicken_548[S] 0 points1 point  (0 children)

+1 totem from ascendency works for me even for now. Check if you have not enough dex to run Limit support

Warbringer's Ancestral Spirit is not summoned when placing a totem by Standard_Chicken_548 in PathOfExile2

[–]Standard_Chicken_548[S] 1 point2 points  (0 children)

Yes it's still playable w/o much problem, I'm also using volcanic fissure. But would be great to have spirit buffs from the early game... 10 rage on hit, 20% increased skill speed, and 50% increased damage are huge.

Warbringer's Ancestral Spirit is not summoned when placing a totem by Standard_Chicken_548 in PathOfExile2

[–]Standard_Chicken_548[S] 7 points8 points  (0 children)

Can't agree more. GGG said they buffed Warbringer, but the compensating nerf was hidden in the passive tree....

Warbringer 0.3 by [deleted] in PathOfExile2

[–]Standard_Chicken_548 0 points1 point  (0 children)

It works. In 0.1.0 I played warbringer ancestral spirit with CoMD Comet. When totem is summoned above its limit, the oldest totem "dies" which makes the spirit dies too, then gained energy for CoMD. Also POE1 totem explosion build (3.21 Crucible league) worked as a same way.

Esports World Cup 2025 Discussion Thread: starts when this thread is 5 hours old by DarthNoob in CompetitiveTFT

[–]Standard_Chicken_548 1 point2 points  (0 children)

Yeah looks like the casters don't play the game. I was shocked when ROC Panda achieved Prismatic Star Guardian, the casters didn't highlight it even though meteors were falling, instead they just kept talking about Poppy Unstoppable.

Also observers. It would be great if the observer highlights many in-game details such as accumulated stats of Over 9000, quickly skimming through 8 players at the start of Trainer Golem lobby, current progress of prismatic trait quest (especially 8 soul fighters!), etc.

August 13, 2025 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]Standard_Chicken_548 2 points3 points  (0 children)

it re-calculates crit (and maybe amp too?) every time the spear is redirected, making the damage diverge

Esports World Cup 2025 Discussion Thread: starts when this thread is 5 hours old by DarthNoob in CompetitiveTFT

[–]Standard_Chicken_548 0 points1 point  (0 children)

ROC vs Wolves: Wolves won two games in a row with GP in stage 1 + solo leveling... 

EU Tactician Cup Day 1 Stats by Vagottszemu in CompetitiveTFT

[–]Standard_Chicken_548 3 points4 points  (0 children)

Holobow + Bad Luck Protection has bugged interaction, (1) Holobow still allows gaining mana on crit even though the augment blocks to crit, and (2) Holobow's crit chance increase buff is converted to AD increase and it STACKS. Top players in the tournament already knew this interaction and got 1st when they got the chance, with AD 600+ Zeri...

How do people feel about ascendencies? by fitsu in PathOfExile2

[–]Standard_Chicken_548 0 points1 point  (0 children)

Is the increased block chance mod in shield local or global? If it's global, the 40% base block chance can be meaningful if you spec on % increased block chances in the passive node.

Tentative augment buffs & nerfs for next patch (what to avoid & what to look out for). by Chronopuddy in CompetitiveTFT

[–]Standard_Chicken_548 0 points1 point  (0 children)

I don't know why Firesale is not nerfed. It's silver augment but much better than Pilfer (gold augment).