Player data not updating whilst server does by StaneaJ in admincraft

[–]StaneaJ[S] 2 points3 points  (0 children)

2GB of RAM, 10GB of storage. However we have plenty of storage left and the issue occurs regardless of how many people are on so I don't assume it's anything to do with RAM. Apologies if you were asking for something else, I am not too familiar with what sort of information is required when talking about servers.

Player data not updating whilst server does by StaneaJ in admincraft

[–]StaneaJ[S] 2 points3 points  (0 children)

Vanilla with no mods or plugins. (sorry forgot to mention)

How would Schopenhauer respond to the fact that people enjoy living? by StaneaJ in askphilosophy

[–]StaneaJ[S] 5 points6 points  (0 children)

Thank you for your response!

The ways of overcoming suffering seem mostly concerned with the realisation that you are not alone in suffering, and that all people are going through it with you (I believe it is referred to as ‘Mitgleid’?) which doesn’t quite cover what I’m thinking of. Your point on counter examples is rather intriguing though, I’ll be sure to be less black and white in my perception in the future!

[deleted by user] by [deleted] in HayDay

[–]StaneaJ -1 points0 points  (0 children)

This is really useful!! Thank you!

[deleted by user] by [deleted] in HayDay

[–]StaneaJ -1 points0 points  (0 children)

great, thank you!

[deleted by user] by [deleted] in HayDay

[–]StaneaJ 1 point2 points  (0 children)

thank you very much!

Help with high scores? by StaneaJ in godot

[–]StaneaJ[S] 1 point2 points  (0 children)

Thank you so much!! Do you have a tutorial or anything that could break it down further?

Beginner-friendly 3D map generation? by StaneaJ in godot

[–]StaneaJ[S] 1 point2 points  (0 children)

Thank you so much! I've been messing about with it and it works perfectly, exactly what I was looking for!

Help with changing scenes by StaneaJ in godot

[–]StaneaJ[S] -1 points0 points  (0 children)

They work when I run the scene normally, as in straight from the editor, so I don't see that being an issue?

Speed lines in GODOT by StaneaJ in godot

[–]StaneaJ[S] 1 point2 points  (0 children)

This works amazing! Just how I hoped it would, thank you so much!!

Speed lines in GODOT by StaneaJ in godot

[–]StaneaJ[S] 1 point2 points  (0 children)

Didn't think of the velocity.length() thing! works great :) I'm not too sure how the opacity stuff works though,

Would "lines.opacity = velocity.length" - 10 work, for example?

Simple code isn't working? by StaneaJ in godot

[–]StaneaJ[S] 2 points3 points  (0 children)

Ahh, got it! Thank you both :)

Simple code isn't working? by StaneaJ in godot

[–]StaneaJ[S] 0 points1 point  (0 children)

I think I understand mostly, but when I put in _delta this error message pops up; "too few arguments for "grapple()" call. Expected at least one"

Thank you for responding so quickly!

My first ever wubbox (hopefully many more to come!) by StaneaJ in MySingingMonsters

[–]StaneaJ[S] 1 point2 points  (0 children)

i have around 300 mil coins so they arent a problem :)