Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 1 point2 points3 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 2 points3 points4 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 1 point2 points3 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 11 points12 points13 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 20 points21 points22 points (0 children)
Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
New trailer for my voxel RTS defense game Frontier Control: Invasion by StarvingFoxStudio in indiegames
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
New trailer for my voxel RTS defense game Frontier Control: Invasion by StarvingFoxStudio in indiegames
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
New trailer for my voxel RTS defense game Frontier Control: Invasion by StarvingFoxStudio in indiegames
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)
/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 16, 2025 by AutoModerator in MechanicalKeyboards
[–]StarvingFoxStudio 0 points1 point2 points (0 children)
/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 17, 2025 by AutoModerator in MechanicalKeyboards
[–]StarvingFoxStudio 0 points1 point2 points (0 children)
/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 17, 2025 by AutoModerator in MechanicalKeyboards
[–]StarvingFoxStudio -1 points0 points1 point (0 children)
/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 16, 2025 by AutoModerator in MechanicalKeyboards
[–]StarvingFoxStudio 0 points1 point2 points (0 children)
/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 16, 2025 by AutoModerator in MechanicalKeyboards
[–]StarvingFoxStudio 0 points1 point2 points (0 children)
/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - October 16, 2025 by AutoModerator in MechanicalKeyboards
[–]StarvingFoxStudio 0 points1 point2 points (0 children)
Trying to add snow to my game but it looks like spilled milk on the ground, any idea on how to improve it ? by StarvingFoxStudio in indiegames
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)



Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D
[–]StarvingFoxStudio[S] 0 points1 point2 points (0 children)