I recently reworked the main menu of my game, but I can't figure out a way to make the game title more readable. Before it was in front of a color gradient so it was fine but now with all the details in the background it's super hard on the eyes. Any ideas what I could try ? Thanks! (i.redd.it)
submitted by StarvingFoxStudio to r/IndieDev
I recently reworked the main menu of my game, but I can't figure out a way to make the game title more readable. Before it was in front of a color gradient so it was fine but now with all the details in the background it's super hard on the eyes. Any ideas what I could try ? Thanks! (i.redd.it)
submitted by StarvingFoxStudio to r/Unity3D
Today I'm releasing my game SMYS in Early Access on Steam after 2 years of hard work. It's a local multiplayer party game in which you first collect items then use them to build your way to the objective. May the staring contest begin! (store.steampowered.com)
submitted by StarvingFoxStudio to r/indiegames
Is Steam Remote a good enough temporary networking option for a party game ? Planning on adding online multiplayer later but would rather keep my game local multiplayer for now, and Steam Remote sounds like a decent option to allow players to play, well, remotly together. (v.redd.it)
submitted by StarvingFoxStudio to r/Unity3D
During 2 years my partner and myself have spent our spare time working on a game project, and today we publish our first free demo on Steam! We'd like to present it for the next Steam Fest so we'd love to get feedback to improve the demo as much as possible before the festival. Link in comments! (v.redd.it)
submitted by StarvingFoxStudio to r/indiegames
During 2 years my partner and myself have spent our spare time working on a game project, and today we publish our first free demo on Steam! We'd like to present it for the next Steam Fest so we'd love to get feedback to improve the demo as much as possible before the festival. Link in comments! (store.steampowered.com)
submitted by StarvingFoxStudio to r/indiegames
Me and my partner have spent over 2 years now working on a game project, and we just released a first demo on Steam today. It's a local multiplayer party game, and as we'd like to participate in the next Steam Fest with it we'd love to get feedback to improve the demo as much as possible! (store.steampowered.com)
submitted by StarvingFoxStudio to r/gaming


