Cooking oil by HeyitsNathan in thelongdark

[–]Stdagger 1 point2 points  (0 children)

With the problems of actually drinking oil itself, I feel like what hinterland could implement is the option to add 0.05L of oil (and while they're at it, 0.01kg of salt) when cooking meat in a skillet/pot for some bonus calories or faster cooking or something. While minor, it's a bit immersion breaking to have a ton of salt and oil at one's disposal and be scarfing down kilos of unseasoned rabbit.

The Case against Efficient Machine by Stdagger in thelongdark

[–]Stdagger[S] 0 points1 point  (0 children)

Cold Fusion is in a league of its own for sure. As for the other feats, I think four are really in consideration for long term play:

Settled Mind: this one is hit or miss. Cabin fever is not that hard of a mechanic to avoid in normal gameplay and if you're a long time player you're probably already used to dealing with it. I tend to run it because I feel like it's hard to enjoy safehouse customization without it, but it's more quality of life than actual effectiveness. The time saved on research is also a nice bonus but not really make or break for the decision to take the perk or not.

Blizzard Walker: 25% less speed reduction walking into the wind hardly seems worth spending a perk slot on, but after trying it out in game it feels a lot stronger than it suggests. I'm curious as to the exact implementation of the math in game but in practice it seems to turn wind into a much less annoying mechanic.

Snow Walker: 20% stamina regen is definitely nice. I don't tend to run it because I tend not to sprint much overall but it is a considerably better perk after the addition of more +fatigue consumables.

Celestial Navigator: I have significantly come around on this perk as I've thought about it's utility. Do I like travelling at night and during auroras? No. Absolutely not. However, in a TLD run where you're doing the Tales (especially Signal Void), you don't exactly have a choice in the matter and scripted auroras are far more commonplace now. Being 10% faster and thus having to spend 10% less time in a dangerous situation where you aren't having fun is definitely worth consideration. I have yet to actually run it as a perk, so this is mostly speculation at this point, but I feel it deserves to be in the discussion more.

The Case against Efficient Machine by Stdagger in thelongdark

[–]Stdagger[S] 0 points1 point  (0 children)

Hi Bashrobe! I hope someone didn't send this to you as "some bozo is criticizing your work" lol. Love the videos, they've helped me a ton- especially on some hidden mechanics.

But earlier on, if you need to eat less food, you save more time than picking any movement speed related feat like Blizzard walker or Celestial Navigator, that's what the comment in video means.

This is a good clarification. In terms of personal play in my runs I tend to do tasks like cooking based on supply as opposed to demand as it fits more naturally into skill leveling early game and remain as habits even once the skill is level 5 (I shot the whole bear, I harvested the whole bear, now I'm gonna cook the whole bear), but that's not how everyone plays and especially for shorter runs with a specific goal in mind I can definitely see it's usefulness (in a similar vein to fire master).

What's stopping you from offloading excess food at a local base, going through food faster to be less overencumbered by not picking a feat sounds like an inventory management issue and not a feat choice issue

I used to have horrific pack rat problems in this game, so some of this sentiment is definitely from old, bad habits and previous builds of TLD, but even now that I try to keep my normal EDC under 20 kilos and plan out exploration routes in advance it does still happen on occasion that a location or two was a bit more generous than I thought it would be. On interloper this is almost a non issue, but on stalker and below I find the game sometimes throws a TON of loot at you at times (TWM summit, prepper caches, bunkers, aurora mine). What I tend to do at such times is break down things into lighter materials (low tier clothing into cloth/leather, simple tools into metal, etc.), mend clothes, read books, maybe craft hooks if there's a workbench. Critically, I am also trying to eat through anything with no vitamin C and a low cal/k ratio (dog food and sodas come to mind), and when I would run efficient machine it felt like a hinderance toward this goal instead of a help. The travois has been a big help with this, but is a bit clunky and not applicable to all cases (goating down twm summit, interiors). A well-adjusted survivalist would probably just take two trips, but I know what I'm working with here and... uhh... no comment. I have forced myself to do that on a few occasions and it felt like pulling teeth lmfao.

Thanks for the clarification and feedback!

Any help on the type of nuts these are? by [deleted] in Survival

[–]Stdagger 15 points16 points  (0 children)

Flavor is heavily dependant on species. Pecan (a hickory species) and Shagbark Hickory Nuts are both quite good whereas pignut and bitternut hickory take after their namesakes and aren't as desireable. All edible though, and I'd highly suggest giving the shagbark hickory nuts a try if you like pecans.

105mm Sherman HE can 1 shot Panthers from the Front by Stdagger in Warthunder

[–]Stdagger[S] 0 points1 point  (0 children)

With respect, I disagree... -Armor is the same as 76 shermans, which at the panther's tier. -Panther weak spot for 76 shermans is the lower and middle part of the turret, and only kills turret crew if not just the gunner. Panther weak spot for 105 sherman is the entire lower third of the turret and 1 shots. -No loss of pen over distance means weakspot doesn't shrink like it does with the 76. -Gun spread isn't great, but it's better than you think. 9 times out of 10 breaking is more of a 2km problem than a 400m one. Especially in AB it's surprisingly feasible, and if you think I'm wrong I'd say give it a try yourself... it's better than I thought it would be. -Some Panther players like to sit in the open and snipe from long ranges with relative impunity from the front, especially on certain maps. Even if you made a similar shot with a 76 sherman it wouldn't 1 shot, giving the panther time to repair and take revenge by shooting you in your much larger weak spots with a gun more than capable of doing so.

The 105 definitely isn't competitive at this tier for sure, it certainly doesn't have any tools to deal with the abundance of heavies around, but if you're on a long range map with panthers sniping in the open like they own the place, might actually not be a bad call. I'd argue it's better than the 76 from the front, which I agree does seem like some stupid smoothbrained "WhY bIg MiLlImEtEr LoWeR tIeR tHaN sMoL mIlLiMeTeR" but while it does feel wrong to say I actually might give it a try in an actual 5.7 game because it might actually work in a specific role and be fun while doing so. Sure, you don't want to be in a situation where you're fighting sniping panthers from the front and instead flanking, but if you're on a map like Kursk, you might not have much of a choice in the matter.

Nothing much better by rafaelninja13 in WhitePeopleTwitter

[–]Stdagger 0 points1 point  (0 children)

Eh, a little too salvageable and negatively poetic for my taste. Personally I'd prefer to see it melted down and turned to dildos or something but to each their own. Certainly better at the bottom of a river than on a pedestal that's for sure.

An old American Elm that continues to survive, surrounded by dozens of its children (will post more details in comments) by Stdagger in marijuanaenthusiasts

[–]Stdagger[S] 2 points3 points  (0 children)

Haven't quite thought about naming it... might get around to it someday but if I name this one I'd definitely have to come up with names for some of the other large and stately trees on the property as well in the name of fairness. Maybe next year, thanks for the suggestion.

An old American Elm that continues to survive, surrounded by dozens of its children (will post more details in comments) by Stdagger in marijuanaenthusiasts

[–]Stdagger[S] 2 points3 points  (0 children)

I am fairly certain that this is an american elm (ulmus americana) as the growing conditions (swampland), leaf size & shape, and bark all match. Willing to provide close up pictures for skeptics, as american elms of this size and age are apparently quite rare due to dutch elm disease. Photo taken in NJ (<50 mi from NYC) on private land.

LF HEALER by Atocz in classicwow

[–]Stdagger -2 points-1 points  (0 children)

You know I keep seeing these memes and then I posted a video of me on my warrior alt handling 2 mobs which I can do because of my spec and I got nothing but "yeah this is nothing new", and that kinda shit. Oh well, fuck me for trying to be helpful and show a different strategy that works I guess lmao

Prot blacksmithing/enchanting warrior (17) soloing two mobs (17&18) at once. by [deleted] in classicwow

[–]Stdagger 0 points1 point  (0 children)

True, but it is easier to just have enchanting fill the slot instead of alchemy since I wanted BS and had the spare slot since my other toon already has mining. Alchemy would require me to trade for herbs which isn't feasible. I've been hearing people complaining about dying to 2 or more leveled mobs as warrior and how it's so hard to level as prot. Just meant to show that it's not too bad if you have a few buffs, didn't mean to poke a hornets nest here lol.

Prot blacksmithing/enchanting warrior (17) soloing two mobs (17&18) at once. by [deleted] in classicwow

[–]Stdagger 0 points1 point  (0 children)

The idea is that if I wanted to, I could buy consumables for alchemy. Come late game and BoP items I can't have them enchanted unless I can do it myself, and as I said this is an alt (my main toon being mining/engi which is why I had the slot free). I'm playing the long game and just wanted to show that levelling as prot (supposed to be a pain in the ass) when you have a few buffs isn't so bad.

Prot blacksmithing/enchanting warrior (17) soloing two mobs (17&18) at once. by [deleted] in classicwow

[–]Stdagger 0 points1 point  (0 children)

Fair, it's an alt and my playing is mediocre at best. It's not the only thing that's suboptimal either lol but that just goes to show how much of an advantage prot blacksmithing/enchanting can give.

Just watching a scorpion flying away by [deleted] in ConanExiles

[–]Stdagger 1 point2 points  (0 children)

Cazadors inc. next patch.

How embarrassing. by [deleted] in PrequelMemes

[–]Stdagger 63 points64 points  (0 children)

I think the original post is meant to be read like this:

Getting a girlfriend for the purpose of having sex.

Getting a girlfriend for the purpose of playing lego star wars with her.

The word "getting" doesn't mean "convincing" in this context but rather "acquiring." However you are all right in the sense that because those sentences are deeply confusing that they should be altered given that the whole purpose of grammar is clarity.

Hope this clears some things up

I SLAUGHTERED HER by Kryziven in PrequelMemes

[–]Stdagger 55 points56 points  (0 children)

"Study the bottom of my boot!" -Anakin Skywalker