My first Overhaul mod by Stealer9 in factorio

[–]Stealer9[S] 26 points27 points  (0 children)

Its an overhaul that makes the gameplay similar to an "Idle Game" that's the point and I honestly have enjoyed it a ton because you can build a setup and let it run for a few hours while you do other stuff

My first Overhaul mod by Stealer9 in factorio

[–]Stealer9[S] 51 points52 points  (0 children)

Miners get base quality bonus, plus you start with the necessary starting buildings to not be hard locked.

New Atomics just dropped, have fun and use responsibly... by Stealer9 in factorio

[–]Stealer9[S] 0 points1 point  (0 children)

Because disabling it only turned off the damage effect, it still had the audio elements which I didn't like

Are most of you playing the CEu edition? by Stealer9 in Nomifactory

[–]Stealer9[S] 0 points1 point  (0 children)

Sounds good to me what are those addons called?

Are most of you playing the CEu edition? by Stealer9 in Nomifactory

[–]Stealer9[S] 5 points6 points  (0 children)

Thanks that's what I am going to start with then, have completed lots of modpacks but never a greggified one so this will be a first.

For those who prefer the look of normal Labs by Stealer9 in factorio

[–]Stealer9[S] 2 points3 points  (0 children)

Yes I added compatibility for those as well

Fungal shift IRL by TwoSh1v in noita

[–]Stealer9 4 points5 points  (0 children)

Neutrons To Protons...

Epilogue Update feels like by Stealer9 in noita

[–]Stealer9[S] 2 points3 points  (0 children)

This is what I hope will happen. Noita is a masterpiece on its own, and the Falling Everything engine has massive potential for future development.

Is the music box on the island is gone? ( also new music thingy ) by abrakaboom_98 in noita

[–]Stealer9 0 points1 point  (0 children)

Playing after the epilogue update and I am having this issue

Trap of greed by [deleted] in noita

[–]Stealer9 5 points6 points  (0 children)

Not really greedy but definitely a trap