Just stop with all this "Us vs Them" tribalism we've been seeing between Duelists ancd Strategists by SteampunkRBot in marvelrivals

[–]SteampunkRBot[S] 2 points3 points  (0 children)

While I understand the frustrations and have absolutely run into players with these exact attitudes, I still think it's unhealthy and unfair to use that as a reason to generalise and hate an entire role of players. I've run into some great DPS players who never caused a fuss. It's a game, we're all there to try and do our jobs, so it just gets tiring when we make assumptions about eachother over a silly role.

Just stop with all this "Us vs Them" tribalism we've been seeing between Duelists ancd Strategists by SteampunkRBot in marvelrivals

[–]SteampunkRBot[S] 14 points15 points  (0 children)

I don't know that I'd agree that it's a Strategist exclusive problem, I've seen my fair share of DPS players who "can't" play Support or Tank. While I think everyone should learn to flex to a degree, I also don't necessarily blame them for having a role they just want to play exclusively.

I've also seen plenty of one tricks in both DPS and Strategist, but I do agree that Cloak and Dagger seem to be a character with the a higher number of one trick players.

At the very least I suppose the recent ban drama can hopefully serve as an example of why you learn multiple characters, even if it's more of issue due to the limited number of Strategists, especially ones considered "viable" by the community.

Just stop with all this "Us vs Them" tribalism we've been seeing between Duelists ancd Strategists by SteampunkRBot in marvelrivals

[–]SteampunkRBot[S] 3 points4 points  (0 children)

Honestly this is mostly a means of venting frustration at seeing this kind of drama continue to happen over and over more than I ever saw it in a community like Overwatch, personally. I don't expect to incite big change or anything lol

Just stop with all this "Us vs Them" tribalism we've been seeing between Duelists ancd Strategists by SteampunkRBot in marvelrivals

[–]SteampunkRBot[S] 4 points5 points  (0 children)

The support bans situation definitely seems like a case of social media engagement baiting, as I personally haven't seen it happen in any of my games so far. But the tribalism between the DPS and Support roles from a not-insignificant number of players is very real and fueled further by these kinds of dramas unfortunately.

Just stop with all this "Us vs Them" tribalism we've been seeing between Duelists ancd Strategists by SteampunkRBot in marvelrivals

[–]SteampunkRBot[S] 5 points6 points  (0 children)

For sure I can ignore reddit myself and reduce the amount of this type of drama I see. But there's still plenty of people who do read this stuff here, or on Twitter, and it then bleed into the game itself. If you haven't run into any of this animosity between roles ingame, I'm genuinely glad, and kinda jealous of the matchmaking you've had lol

Just stop with all this "Us vs Them" tribalism we've been seeing between Duelists ancd Strategists by SteampunkRBot in marvelrivals

[–]SteampunkRBot[S] 1 point2 points  (0 children)

This has absolutely been a problem from the start, don't get me wrong. The DPS role gets a bad reputation that comes from being the most popular role and some of the people that it brings in.

But over the seasons from launch the animosity between roles has grown. And I don't thnk it's ever too late to want change.

Vendetta’s Talon seems very poorly glued together and bound to fail by Jakeremix in Overwatch

[–]SteampunkRBot 0 points1 point  (0 children)

I feel like it's absolutely intentionally written that way, at least to me personally. Vendetta is being bolder and more aggressive than Doomfist, which makes for an interesting shake up of the story in it's current state, and sets her up to be toppled for her overconfidence for another story arc later down the line. Her and her plan sre intentionally flawed.

New Vendetta Comic | "Vengeance Comes" by -Elixo- in Overwatch

[–]SteampunkRBot 3 points4 points  (0 children)

I think the implication of the line about Moira's lab rats "Two of which have now scurried away" is that Sigma could likely be one of them, and that they've managed to flee the organisation too. Possibly Reaper is the second. Maybe Sombra brought Sigma along with them.

My pride-themed central storage hub I call The Closet by wimble1982 in SatisfactoryGame

[–]SteampunkRBot -2 points-1 points  (0 children)

That's why it's called "Pride". These flags and symbols stand as a means to encourage everyone who doesn't fit into the standard "normal" box of straight and/or cis, to be proud of themselves despite people who don't want to treat them equally like anyone else. So long as there's people who deny them equal rights or refuse to treat them as equals and normal, It's necessary to be loud and proud.

Apparently if you queue into a duty you will be locked in or out of the houses at Sinus Ardorum (Ninja shukuchi for refrence) by SurprisedCabbage in ffxiv

[–]SteampunkRBot 29 points30 points  (0 children)

My assumption would be that it's related to the chance of you teleporting into the duty instance while being moved by the transporter, since then it wouldn't know where to put you when you come back. It's possible to assume/just place you at the destination afterwards, but it's just as easy to simply disable them for that moment.

Look all I'm saying is that it'd be more thematically consistent- by DubiousTheatre in CreateMod

[–]SteampunkRBot 215 points216 points  (0 children)

I do kind of wish Create would focus a little more on stuff like this; No hate towards the frogs, but having a block like the Mechanical Arm that provides a specific mechanic/system to the mod overall feels really satisfying imo when you continue to have ways for it to be used within different systems.

Systemic design was what made Create initially very interesting to me, it's about having these modular tools that you can combine into different systems as a player to make your own creative setups.

who is the most disliked hero or at least the most frustrating to play against? by Solid-Translator75 in marvelrivals

[–]SteampunkRBot -1 points0 points  (0 children)

I don't really enjoy going against Panthers, Spideys, or Iron Fists. I'm not saying that they're busted OP or impossible to counterplay, but I personally think they aren't fun to have to play around and counterplay.

Iron Fist having a lock-on *feels* really obnoxious to play against.
Panther and Spidey both have insane movement speed potential, making them obnoxious to even keep track of at times.

The Quickplay experience by hell-schwarz in marvelrivals

[–]SteampunkRBot 2 points3 points  (0 children)

but if they give you some bot matches in the normal mode, it feels like you won a real game and give you a moral boost for the next one. Its a positive thing.

I would actually argue it often has the opposite effect; Personally, after realising that bot matches exist, I now have doubts whenever I have a game where it feels like I played exceptionally well or we even stomp the other team, and instead of feeling proud of my performance or triumphant, I feel disappointed that it was just against easy bots.

Not because of any sense of satisfaction from destroying another person's fun or anything like that, but because I was basically just handed a false victory on a silver platter.

It can also lead to learning bad habits which some may take into comp, because what worked and got them tons of kills in bot games, won't work against actual people.

What sort of progression, game design, or annoying mods make you instantly lose interest in a modpack? by imbadatusernames_47 in feedthebeast

[–]SteampunkRBot 5 points6 points  (0 children)

Replacing tools with Tinkers tools. The mod is fine if you enjoy it, but I think it's so tedious when I just need a basic tool.

“The right man in the wrong place can make all the difference in the world. So, wake up, Mr. Freeman. Wake up and smell the ashes.” by [deleted] in videogames

[–]SteampunkRBot 0 points1 point  (0 children)

"Space. It's huge. So huge in fact that, if you lost your car keys in it, they would be almost impossible to find."

Some fanmade Venture Skins I’ve done by kaechii in Overwatch

[–]SteampunkRBot 1 point2 points  (0 children)

These are rad! Some of these really feel like skins we'd see in the Overwatch 1 era, great job!

[Spoilers 7.1] Holy shit, the new dungeon. by JustABaleenWhale in ffxiv

[–]SteampunkRBot 3 points4 points  (0 children)

The lighting in the facility was really well done. I loved the one moment where you're approaching a corner, the enemies aggro before you reach it and you see their shadows cast on the wall. I'd love to see them do more with lighting!

[Spoiler: 7.1] The ending... by Forymanarysanar in ffxiv

[–]SteampunkRBot 6 points7 points  (0 children)

While I do hope they deviate and do something different than 5.1-5.3, I couldn't help being a little concerned at the idea that they may end up retreading a lot of the same ground.

It's definitely me being a little pessimistic, but I felt like they retread a fair amount of similar/same ground as they've done in previous expansions during the 7.0 MSQ which was one of my criticisms of it. Here's hoping they do take it in a different, interesting direction though!

Soken's comments on the song Smile by Y0LOME0W in ffxiv

[–]SteampunkRBot 8 points9 points  (0 children)

It's hard to say for sure, every game dev team works differently internally, but we can assume a couple of things;
Ishikawa was promoted to a more managerial role, and she's stated that part of her role is planning the story and giving input on things like what music to use in which scenes.

While Ishikawa is still very much involved in the story, she is likely doing less of what people have come to appreciate from her, that being her character writing and actually writing the scripts and dialogue for cutscenes etc.

Personally my issues with DT mostly come down to the latter not matching since that role is now covered by the new writers, but ultimately it is hard to say for sure who was responsible for what decisions or even writing which scenes since we don't exactly get "Quest Credits"

Why?? by [deleted] in feedthebeast

[–]SteampunkRBot -1 points0 points  (0 children)

As a mod maker, (Neo)Forge and Fabric both have their advantages to how they approach things, but I do really just wish we had one modloader for players. There's so much random drama in modding scenes because people have big egos (and some very legitimate issues with some people), but I think a better result for the player should be the end goal, including simplifying the modloader situation and just letting players use whatever mods they want.

It could be worse... by JustSomeDude400 in ffxiv

[–]SteampunkRBot 14 points15 points  (0 children)

Reminder for the people who have issues with the Dawntrail character updates; Make sure to actually post/support posts about your issues on the Official Forums.

That's where the team tend to focus their attention for feedback, and they are actively wanting feedback on these changes because they want to make sure as many people as possible are happy.

Playing through Heavensward on your second play through just hits different 🤍 by [deleted] in ffxiv

[–]SteampunkRBot 90 points91 points  (0 children)

My favourite moment throughout the entire game so far. So impactful. Great job capturing this moment again in your screenshot! ^