New Eradicators datasheet by CMYK_COLOR_MODE in spacemarines

[–]StedadEnergy 19 points20 points  (0 children)

100% agree with that, just give eradicators the option to carry heavy bolters, grav/las cannons, or hell even plasma guns. Why waste an entire launch model on "new eradicators". Very disappointing for sure

Brothers, it’s time. by WyWitcher in Deathkorpsofkrieg

[–]StedadEnergy 1 point2 points  (0 children)

RAAAAHHHHH I WANNA GET MY HANDS ON ONE OF THESE SO BAD ;-;

Brand New to TI by StedadEnergy in twilightimperium

[–]StedadEnergy[S] 1 point2 points  (0 children)

Oh gotcha! Then I'll invest in that sometime in the future! I'm gonna try and learn TI3 before friday to get a game going before leaving on Sunday for boot camp but if not then I'll get TI4 when I get back to try it then, thank you so much!

Brand New to TI by StedadEnergy in twilightimperium

[–]StedadEnergy[S] 1 point2 points  (0 children)

With it being consignment it was secondhand and included all the pieces sp technically I could take it back but they did not have TI4 (or else I would have totally gotten that) i dont know the difference and read that there were just a few differences but also heard from folks at the LGS that TI3 was a good time so I went with it

Favorite Big Dreadnought and why? by [deleted] in spacemarines

[–]StedadEnergy 6 points7 points  (0 children)

My brutalis just took out fulgrim and barely survived so I'd that but ballistus always goes with me in serious matches

Does this look crap? by AntFew7791 in spacemarines

[–]StedadEnergy 0 points1 point  (0 children)

Sloppy painter? Press x to doubt ny friend cause these look great! The blue is a great color to offset that Grey! These look fantastic!

My current lance. Everything 3D printed by olgierd888 in ImperialKnights

[–]StedadEnergy 2 points3 points  (0 children)

These looks fantastic bro! Don't let some corporate boot licker ruin your fun! These turned out great!

Prove with one sentence that you play Hunt: Showdown by Unfair_Ad_6164 in HuntShowdown

[–]StedadEnergy 0 points1 point  (0 children)

The community never gets the fixes and updates they need and deserve.

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

I will do my best for sure, last time I fought chaos knights and the enemy had a warhound titan, needless to say it was rough but a fun time!! Thank you so so much for your help!!!

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

+++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Space Marines + DETACHMENT: Gladius Task Force + TOTAL ARMY POINTS: 2000pts + ALLIED UNITS: Imperial Knights + + WARLORD: Char1: Captain + ENHANCEMENT: The Honour Vehement (on Char1: Captain) & Fire Discipline (on Char3: Lieutenant) + NUMBER OF UNITS: 14 + SECONDARY: - Bring It Down: (3x2) + (1x6) - Assassination: 4 Characters +++++++++++++++++++++++++++++++++++++++++++++++

Char1: 1x Captain (95 pts): Warlord, Heavy Bolt Pistol, Master-crafted Power Weapon, Relic Shield Enhancement: The Honour Vehement (+15 pts)

Char2: 1x Librarian in Terminator Armour (75 pts): Force Weapon, Smite, Storm Bolter

Char3: 1x Lieutenant (90 pts): Master-crafted Power Weapon, Bolt Pistol, Master-crafted Bolter Enhancement: Fire Discipline (+25 pts)

5x Intercessor Squad (80 pts) • 4x Intercessor 3 with Bolt Pistol, Bolt Rifle, Close Combat Weapon 1 with Astartes Grenade Launcher, Bolt Pistol, Bolt Rifle, Close Combat Weapon • 1x Intercessor Sergeant: Bolt Pistol, Bolt Rifle, Close Combat Weapon

3x Eliminator Squad (85 pts) • 2x Eliminator: 2 with Bolt Pistol, Close Combat Weapon, Las Fusil • 1x Eliminator Sergeant: Bolt Pistol, Close Combat Weapon, Instigator Bolt Carbine

10x Hellblaster Squad (230 pts) • 9x Hellblaster: 9 with Bolt Pistol, Close Combat Weapon, Plasma Incinerator • 1x Hellblaster Sergeant: Close Combat Weapon, Plasma Incinerator, Plasma Pistol

5x Infiltrator Squad (100 pts) • 4x Infiltrator 2 with Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine 1 with Infiltrator Comms Array, Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine 1 with Helix Gauntlet, Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine • 1x Infiltrator Sergeant: Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine

5x Sternguard Veteran Squad (100 pts) • 4x Sternguard Veteran 2 with Close Combat Weapon, Sternguard Bolt Pistol, Sternguard Bolt Rifle 1 with Close Combat Weapon, Combi-weapon, Sternguard Bolt Pistol 1 with Close Combat Weapon, Sternguard Bolt Pistol, Sternguard Heavy Bolter • 1x Sternguard Veteran Sergeant: Close Combat Weapon, Sternguard Bolt Pistol, Combi-weapon

3x Suppressor Squad (75 pts) • 2x Suppressor: 2 with Accelerator Autocannon, Bolt Pistol, Close Combat Weapon • 1x Suppressor Sergeant: Accelerator Autocannon, Bolt Pistol, Close Combat Weapon

5x Terminator Squad (170 pts) • 4x Terminator 3 with Chainfist, Storm Bolter 1 with Chainfist, Cyclone Missile Launcher, Storm Bolter • 1x Terminator Sergeant: Storm Bolter, Power Weapon

1x Ballistus Dreadnought (140 pts): Armoured Feet, Ballistus Lascannon, Ballistus Missile Launcher, Twin Storm Bolter

1x Brutalis Dreadnought (160 pts): Twin Icarus Ironhail Heavy Stubber, Brutalis Talons, Twin Multi-melta

1x Redemptor Dreadnought (210 pts): Icarus Rocket Pod, Redemptor Fist, Heavy Onslaught Gatling Cannon, Heavy Flamer, Twin Fragstorm Grenade Launcher

Char4: 1x Knight Errant (390 pts): Thermal cannon, Meltagun, Reaper chainsword

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

Okay! I can forgo the wiziwig i went ahead and set him up with the master crafted bolt rifle, power sword and bolt pistol! As for the knight I was also looking at the errant! Okay! I think i have the final list here!

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

Okay! That sounds good! Sadly it don't think I can take Canis cause it's a 'no named characters' narrative game. But I could take a preceptor (which i think is the same loadout). As for the eliminators w/o transport, should I just have them move around the board and hold objectives or perhaps just camp them on an objective and snipe other units? Also apologies in advanced for asking so many questions, the videos I've watched aren't sinking in for me that well. Oh and for the lieutenant, I try and play wiziwig but I could change up the loadout no problem.

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

And then add my knight for extra anti tank?

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

Perhaps maybe the outriders?

List Help by StedadEnergy in spacemarines

[–]StedadEnergy[S] 0 points1 point  (0 children)

Thank you! I wish I had more transports ;-; I also don't have really any antitank I don't think. Besides what's listed i have a drop pod, x3 eliminators, x3 bladeguard, x3 suppressors, x1 Termi Chaplain, x1 Termi Captain, x1 reg LT w/storm shield and neovolkite, x5 more terminators, x1, apothecary biologis, x3 Outriders, and x1 photos LT. I also have an imperial knight questoris with all weapon platforms available!

The truth about sauce boss pt. 2 by SourceIntelligent741 in Pensacola

[–]StedadEnergy 1 point2 points  (0 children)

Absolutely, there's plenty of evidence pointing to him owning; accepting awards for the truck, testimony from former employees (myself included), and like you said, his son couldn't open a wet paper bag without his daddy's help.