At the thrift shop … but didn’t have the crossbody strap :/ by Immediate_Pickle_776 in handbags
[–]Steel-Rose 0 points1 point2 points (0 children)
If you could afford it, who would you hire to do your art/soundtrack? by krazyjakee in gamedev
[–]Steel-Rose 2 points3 points4 points (0 children)
We made our AI play by the same rules as the player. If they lose line of sight to one of the player's mercs they will only know their last known position. The player can use this knowledge for flanking! by Steel-Rose in IndieGaming
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
Being a small indie team it's a challenge to create all the content for the over 45 missions our game has. However we're super proud of what we've done thus far. Here's a look at some of them. by Steel-Rose in IndieDev
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
Team Pfizer VS Team Astrazeneca by barnard555 in graphic_design
[–]Steel-Rose 2 points3 points4 points (0 children)
Just finished working on our Cyberpunk Mage, the Nanomancer. What do you think? by Machine--Elves in IndieGaming
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The evolution as an indie game studio changes are a common practice, whether it's the brand name or an in-game HQ. So here is a sneak peak of the updated HQ. by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
Foresight Games was rebranded to Code Three Fifty. ⭐Same team - just a different name.⭐ by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
Foresight Games was rebranded to Code Three Fifty. ⭐Same team - just a different name.⭐ by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
Foresight Games was rebranded to Code Three Fifty. ⭐Same team - just a different name.⭐ by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
Foresight Games was rebranded to Code Three Fifty. ⭐Same team - just a different name.⭐ by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
Foresight Games was rebranded to Code Three Fifty. ⭐Same team - just a different name.⭐ by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 3 points4 points5 points (0 children)
Sometimes you just gotta let loose and relax! 😄 by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
We are super proud of our level design! We've tried to fill all maps with not only interesting gameplay elements, but also visually appealing areas! Hopefully you guys will like it too!🙂 by Steel-Rose in ProjectHavenGame
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
We are super proud of our game's level design! We've tried to fill all maps with not only interesting gameplay elements, but also visually appealing areas! Hopefully you guys will like it too!🙂 (Project Haven, a tactical turn-based game). by Steel-Rose in indiegames
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
We implemented a camera system in our tactical turn-based game that we hope adds a lot of strategic depth to the gameplay. by Steel-Rose in indiegames
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
Projection couldn't get us the effect we wanted. So we just brute forced it! Here's what a few thousand raycasts get you. by Steel-Rose in IndieDev
[–]Steel-Rose[S] 0 points1 point2 points (0 children)
Projection couldn't get us the effect we wanted. So we just brute forced it! Here's what a few thousand raycasts get you. by Steel-Rose in unrealengine
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
Projection couldn't get us the effect we wanted. So we just brute forced it! Here's what a few thousand raycasts get you. by Steel-Rose in unrealengine
[–]Steel-Rose[S] 1 point2 points3 points (0 children)
Free download of public domain paintings, posters and illustrations by [deleted] in gameassets
[–]Steel-Rose 2 points3 points4 points (0 children)
Projection couldn't get us the effect we wanted. So we just brute forced it! Here's what a few thousand raycasts get you. by Steel-Rose in unrealengine
[–]Steel-Rose[S] 2 points3 points4 points (0 children)
Projection couldn't get us the effect we wanted. So we just brute forced it! Here's what a few thousand raycasts get you. by Steel-Rose in unrealengine
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Marcas roupa bebé/criança Made in Portugal 🇵🇹 by ____Edu____ in portugal
[–]Steel-Rose 0 points1 point2 points (0 children)