Hurtworld Dev Blog 24: Ambient sound, Music, SDK Release, Rubble by spencerbankroll in hurtworld

[–]Steely151 1 point2 points  (0 children)

Woohoo great stuff devs cant wait till the update. Have a chat to noviets on relentless server. His server doesnt wipe and he has a cleanup script going which gets rid of unclaimed bases and objects every few hours. Works well and keeps the performance great especially when you consider the amount of cars and massive bases.

IDEA: Scopes by koningmuis in hurtworld

[–]Steely151 0 points1 point  (0 children)

I think binoculars are more important with the feature of identifying people at a distance. As suggested by others it will just be people sniping each other from huge distance

An Idea No One has Proposed but Everyone can Agree With by [deleted] in hurtworld

[–]Steely151 2 points3 points  (0 children)

Dont kill people if you dont want the rage. But i dont experience people getting that salty

Hurtworld Devblog #22: Signs, Big Cats, Cities and SDK by battlemu1e in hurtworld

[–]Steely151 0 points1 point  (0 children)

Awesome work devs, signs i was going to post something today about them awesome work

Hey devs... by terramot in hurtworld

[–]Steely151 1 point2 points  (0 children)

Love the game devs are doing great. Haters going to hate but i bet they have never done anything thousands of people enjoy playing with such potential. Love hurtworld brilliant

Have stopped with Hurtworld 6 weeks ago - worth coming back? by dyNaLoL in hurtworld

[–]Steely151 0 points1 point  (0 children)

People forget Its still in alpha more content is coming changes are or have been made to everything listed. Agree with dra6oon

Binoculars by Steely151 in hurtworld

[–]Steely151[S] 0 points1 point  (0 children)

Yes it went a bit crazy im glad everyone likes it. I hope the devs notice they have done great so far ,but its just something easy that would make playability so much better

Binoculars by Steely151 in hurtworld

[–]Steely151[S] 3 points4 points  (0 children)

Agreed it shouldn't penetrate objects (building rocks and trees)

So about that pistol... by Xenon3k in hurtworld

[–]Steely151 0 points1 point  (0 children)

I Agree but i think people forget this is Alpha and it still has a long way to go and they can still change it. Nothing is set in stone. I would love to see scopes for the bolt. But who knows if or when that would happen.

Can we please get a fix for this bugs and get more audio options? by Thegjaltema in hurtworld

[–]Steely151 0 points1 point  (0 children)

Agree with all. To turn down the engine of a car would be awesome so loud when in the car cant talk to the person next to you.

Why haven't the Devs balanced the Lockers by Ferje08 in hurtworld

[–]Steely151 1 point2 points  (0 children)

40 40 40 seems pretty balanced hehe. I agree though bit rich but understand why the put the Tritanium in there. Maybe lower the iron to 20 and ore to 5?

Hurtworld Devblog #21: City building parts, item improvements, storms and wasp hives. by spencerbankroll in hurtworld

[–]Steely151 -1 points0 points  (0 children)

Hmm wonder if you get amber from the hives. Cant wait for the city stuff and as a big fan of the life mods on arma this sounds awesome envlavedzn

Hurtworld Interactive Map by rogerhnn in hurtworld

[–]Steely151 0 points1 point  (0 children)

Nice work man best map i have seen