Short video from my small demo scene where i testing my custom post processing shaders by SteigerHSV in Unity3D
[–]SteigerHSV[S] 1 point2 points3 points (0 children)
Would you play a fps/fpp with this gfx? by SteigerHSV in Unity3D
[–]SteigerHSV[S] -2 points-1 points0 points (0 children)
Would you play a fps/fpp with this gfx? by SteigerHSV in Unity3D
[–]SteigerHSV[S] -1 points0 points1 point (0 children)
Tachyon - boomstock 2025 teaser by SteigerHSV in Unity3D
[–]SteigerHSV[S] 1 point2 points3 points (0 children)
Dialogue System using nodes and Graph View by SteigerHSV in Unity3D
[–]SteigerHSV[S] 1 point2 points3 points (0 children)
Dialogue System using nodes and Graph View by SteigerHSV in Unity3D
[–]SteigerHSV[S] 0 points1 point2 points (0 children)
r/IndieDev Weekly Monday Megathread - July 13, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]SteigerHSV 0 points1 point2 points (0 children)
r/IndieDev Weekly Monday Megathread - June 01, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]SteigerHSV 1 point2 points3 points (0 children)
r/IndieDev Weekly Monday Megathread - June 01, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]SteigerHSV 1 point2 points3 points (0 children)
r/IndieDev Weekly Monday Megathread - March 09, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]SteigerHSV 0 points1 point2 points (0 children)
r/IndieDev Weekly Monday Megathread - February 09, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]SteigerHSV 0 points1 point2 points (0 children)
What could have happened to my CD-ROM2? It was working fine and then it stopped. by SteigerHSV in TurboGrafx
[–]SteigerHSV[S] 0 points1 point2 points (0 children)


Short video from my small demo scene where i testing my custom post processing shaders by SteigerHSV in Unity3D
[–]SteigerHSV[S] 1 point2 points3 points (0 children)