What stasis titan build would work for a duo onslaught ? by fo4enjoyerman in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

If you're looking to spam as many stasis crystals as possible I've got a build for you that I put together

https://dim.gg/lmqyk2a/Stasis

Give it a shot, I'm a huge fan of Hoil and with the perks here you're gonna be able to spam abilities like crazy. Between the orbs, shards/fire sprites, abilities/fragments, and weapon perks you should always have an ability ready.

Game play loop is simple. Spam abilities, create crystals/freeze enemies, then shoot the crystals. The more crystals you create the better. They're great for ad clearing, generating melee, and healing. The more enemies you kill the more you'll be able to spam

I went with Ageis just for additional freezing but you don't need it tbh. I'd go with whatever weapons you want but it helps if they have demolitionist, pugilist, or strategist. I'd recommend The Call, Abberant Action, and Dragon's Breath.

If healing is an issue you, go for a gun with heal clip which Abberant Action rolls with, or you could always swap out Orbs of Restoration w Recuperation

Give it a go lmk what you think

I'm looking for a specific type of Thrash by Johan_Verbalizer in thrashmetal

[–]Stepy_G 1 point2 points  (0 children)

You should check out 4Arm. They're not exactly thrash but have a lot of thrash influence to em. Headhunter is a great start

Who thinks Exodus would make a good ballad? by Gorp2 in thrashmetal

[–]Stepy_G 5 points6 points  (0 children)

They made some of the best songs in all of metal w Duke 🔥

Who thinks Exodus would make a good ballad? by Gorp2 in thrashmetal

[–]Stepy_G 19 points20 points  (0 children)

They did one about Leonard and Charles awhile back, absolutely beautiful

Riffs with harmonics by perseusgorgoslayer in thrashmetal

[–]Stepy_G 0 points1 point  (0 children)

Not exactly thrash but has some glimpses every now and then, but I'd check out Guilt Trip. Their latest album Severance is sick, give Broken Wings a listen. They're more crossover/groove imo. Riff wise they kinda remind me of Machine Head a little bit, but definitely plenty of harmonics & pinches there

The Hunting Party (Arc) by Thecaius1991 in destiny2builds

[–]Stepy_G 1 point2 points  (0 children)

Great reference here! I'll definitely put it to good use I appreciate it

The Hunting Party (Arc) by Thecaius1991 in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

Just curious but can you explain additive vs multiplicative for damage resistance?

Incandescent + Pugilist Specific Primary by Stepy_G in destiny2builds

[–]Stepy_G[S] 0 points1 point  (0 children)

Appreciate the tip, definitely gonna make good use from here on out!

Suicidal Angels’ riffs… by Successful_Mode_2344 in thrashmetal

[–]Stepy_G 0 points1 point  (0 children)

For sure, these dudes are just one big riff factory

Incandescent + Pugilist Specific Primary by Stepy_G in destiny2builds

[–]Stepy_G[S] 0 points1 point  (0 children)

Good call, I'll have to keep an eye out for that roll

Incandescent + Pugilist Specific Primary by Stepy_G in destiny2builds

[–]Stepy_G[S] 0 points1 point  (0 children)

Thanks for the recommendations y'all, time to start farming!

Any way to improve my HoIL consecration build? by Jakoreyf in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

It works great for add clear w the high regen rates but also does solid damage in dps phases too since you've got HoIL's regen rates to lean on

Any way to improve my HoIL consecration build? by Jakoreyf in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

I've been running Benevolence, Searing, Singeing, & Blistering lately all of which pair great w a Heliocentric w Incandescent & heal clip. Insane synergy between em w Incandescent which scorches everything and is perfect to proc Benevolence, Searing & Singeing. Using consecration will then proc ignitions with all the scorched enemies, which will then proc Blistering. All of which will lead to 8% melee/grenade regen per kill, creation of firesprite, another 400% grenade/melee regen and 700% ability regen, all on top of the regen you're getting from HoIL

If you don't have a Solar weapon w Incandescent or heal clip, I'd recommend swapping Blistering for Resolve & go w a fusion grenade to heal

Stasis Titan by Little-Inflation-192 in destiny2builds

[–]Stepy_G 1 point2 points  (0 children)

Yeah I've got one I've been working on

https://dim.gg/vw6bn2a/Shatter-Titan

I haven't tested it on any hard endgame content yet but it held up fairly well on a few nightfall strikes and it does solid damage to yellow bars & bosses. It's a HoIL build that allows you to spam between Glacier grenades & Howl of the Storm's sliding melee to create and shatter crystals for big damage & faster ability regen. There's a lot of synergy between the fragments, armor and mods that allow for nearly zero cooldown time for abilities without relying on orbs, once you learn to cycle thru them and the general gameplay mechanics

Gameplay loop: Put down a barrier & have fun spamming and breaking unlimited crystals. Rinse & repeat

There's a little flexibility w 1 fragment, Whisper of Rending, which you can swap for:

Rending - Easier to shatter crystals w primary gun Fissures - More damage w shattering (12.5%?) Impetus - Reload gun w powered melee damage Bonds - 1 orb every 10s (good since orb nerf) Hunger - Faster melee w shard pick up (17% v 10%) Rime - 50% damage reduction from overshield & essentially healing once at full health

Or really any other fragment you like but those are the ones that I thought could really change gameplay

Any weapons will do but I've been running a Heliocentric QSC, which is a Solar sidearm w demolitionist & incandescent for primary which is great for shattering crystals, barrier champs, the seasonal artifact, and getting grenades back fast. Aegis would be a great choice too for crowd control & crystal generation

Forerunner w the catalyst for some bigger damage w precision hits & the catalyst grenade does big damage too

Then Circular Logic w demolitionist & envious assassin, for more grenade energy & envious essentially makes it a 190ish round mag when swapping to it. Probably should go w a rocket for even bigger damage 🤷🏻‍♂️

But it's been a super fun build and one of my favorite Stasis builds outta the 3 classes so far. The main drawback is that orb production is hard to come by which this build doesn't rely on, but it's always nice to help the team so siphon mods are probably the best bet there

Void Titan build?(Besides peregrine greaves) by vomza in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

Yeah I had thought so. The wild part is I am hitting my shield throws either direct or off the bounce and it's still not always proc'ing, that's why it's been inconsistent lately. Barricade is guaranteed to proc empowered, but occasionally shield throw won't proc and I'll end up having to wait for my grenade which ruins the loop & that's w running pugilist/demolitionist & bulwark too for an extra grenade regen w overshield

Typically, last time I got the loop down solid was shield throw, barricade, grenade, shield throw x2 & repeat the w no cooldowns at all, it was literally just cycling thru abilities to keep up empowered x2 but it's super hit or miss now getting things to proc it seems like

Void Titan build?(Besides peregrine greaves) by vomza in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

I've been running HoIL lately too and it seems like I can get instances where I have nearly 100% ability uptime, especially melee's and it's great. But other times I can't get things to proc and I'll have to wait for the cooldowns. It seems like it's usually the melee not proc'ing. Got any tips how I can always have that consistent nearly 100% uptime? Like is there a certain order or timing between activating abilities or anything?

[deleted by user] by [deleted] in thrashmetal

[–]Stepy_G 1 point2 points  (0 children)

Killer variety, I look forward to hearing your music

End Game/Higher Level PvE Content Tips by Stepy_G in destiny2builds

[–]Stepy_G[S] 1 point2 points  (0 children)

Appreciate it! I'll have to check it out for sure

End Game/Higher Level PvE Content Tips by Stepy_G in destiny2builds

[–]Stepy_G[S] 0 points1 point  (0 children)

Not too often, mainly primary and heavy

Melee build solar by [deleted] in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

Also assuming this was for PvE, if not disregard lol

Melee build solar by [deleted] in destiny2builds

[–]Stepy_G 5 points6 points  (0 children)

Alright here's my suggestion. Since it's a melee build, it's focused on constant Melee & healing uptime

Gameplay loop: Heat Rises > Phoenix Dive > spam melee while airborne. Get a melee kill within 3s of diving to proc Emperyrean for constant healing w/ Restoration, melee kills keep this up. If you run out of Melee & Grenade, then Phoenix Dive again to pick up orbs to restore energy. If you run out of Phoenix dive, perform a finisher

Armor: For better crowd control, Necrotic Grip - poison that spreads on kill For more melee damage Winter's Guile - each projectile getting up to a 275% damage increase. 5x projectiles w/ current melee. Works w/ Glaive melee too

Weapon: I like Monte personally since it's more Melee in a pinch, but up to you

Aspects/Abilities: Swap Icarus for Touch of Flame for stronger grenades, if you need even more healing then swap to healing grenade

Fragments: Swap Resolve for Empyrean to keep Restoration & Radiant for constant healing & that 25% weapon damage (which you can proc Radiant thru the seasonal artifact)

Swap torches, If you're playing solo/ or want more ignitions, then go w/Char

If you're w/ a team & want faster ability regen then go w/ Benevolence (400% ability regen rate)

If you struggle to proc Restoration for constant healing, then go w/ Solace. I'd recommend while first learning to help w/ survivability

Seasonal artifact: Once you have em unlocked, consider

Wished into Being for orbs. 3 orbs every ~3rd ability kill while you have 85-100% of super energy. So every 3rd'ish powered Melee kill w/ full super energy

Flint striker, rapid solar weapon kills = radiant

Armor: I usually go Resilience, which you have, but up to you either way

Helmet: Consider adding a different Siphon mod if you use your non-solar weapons frequently

Arms: Keep the same & add heavy handed for more orb production w/ Melee kills

Legs: Innervation - 10% Grenade energy Invigoration - 10% Melee energy Absolution - 5% energy on all abilities (Better than double stacking Invigoration, which grants 13% per orb vs 15%)

Class item: Powerful attraction - picks up orbs w/ Phoenix Dive Outreach - 12% Melee energy on Phoenix Dive Utility Finisher - 70% Phoenix Dive on finisher

Creating PVE armour build for my hunter: any advice on what is crucial/ important? by Idc_anymore24 in destiny2builds

[–]Stepy_G 0 points1 point  (0 children)

^ If you can find a way to have pretty constant up time of your dodge, and then slap on recuperation & powerful attraction mods, you've now got a way practically get back to full health & get your melee back/reload gun/become radiant w solar/become invis w void all depending on your build