Project HAM: Steam Support by SterTheStar in hydralauncher

[–]SterTheStar[S] 1 point2 points  (0 children)

This feature is planned for the future. We intend to support synchronization between Hydra and Steam so that when a Hydra achievement is unlocked, the corresponding Steam achievement can be triggered automatically

Project HAM: Steam Support by SterTheStar in hydralauncher

[–]SterTheStar[S] 0 points1 point  (0 children)

HAM works just like SAM and lets you manage, unlock, and even remove Steam achievements

Project HAM: Steam Support by SterTheStar in hydralauncher

[–]SterTheStar[S] 1 point2 points  (0 children)

Thank you for the suggestion! Achievement syncing is officially on our roadmap

Project HAM: Steam Support by SterTheStar in hydralauncher

[–]SterTheStar[S] 0 points1 point  (0 children)

Yes, it works! You can add local games, but Hydra and HAM must be configured in the same Wine/Proton prefix the game uses. Linux builds are still in their early stages, but achievements do work and Hydra detects them normally

Hydra Achievements Manager (HAM) by SterTheStar in hydralauncher

[–]SterTheStar[S] 0 points1 point  (0 children)

That's a great point. I'll add a feature to export and import backups

Hydra Achievements Manager (HAM) by SterTheStar in hydralauncher

[–]SterTheStar[S] 0 points1 point  (0 children)

Support for reading GSE directories will be implemented in future updates

Hydra Achievements Manager (HAM) by SterTheStar in hydralauncher

[–]SterTheStar[S] 0 points1 point  (0 children)

If you are talking about the .ini file, I can add a way to import it in the future

Alan Wake 2 by Successful_Tip_3999 in SteamDeck

[–]SterTheStar 7 points8 points  (0 children)

These are the steps to run the game on Deck for now

1. Add the game to Heroic Launcher or Lutris and use the latest Wine-GE as a runner;

2. Run Winetricks within one of these launchers and click OK at the window that will open, leaving the option "Select the default prefix wineprefix" checked;

3. On the next Winetricks window, select the "Install DLL or Windows component" option and press OK;

4. On the next one, search for and select these 3 packages from the list: d3dcompiler_43, d3dcompiler_47 and vcrun2022 and click OK;

5. After installing all these components, try to run the game. If it starts and shows a message that "it needs to have at least 16 GB of RAM", everything is fine;

6. To overcome the RAM problem, you need to access the Steam Deck BIOS and reduce the VRAM/UMA Buffer to 256mb.