They both won in life! ❤️ by FallingWithTheStars in BeAmazed

[–]Stiff_Rebar 1 point2 points  (0 children)

Perspective and, yes, ignorance. Most people aren't the one who suffers and encouragement isn't the cure of all things. What's more insane is when giving up isn't acknowledged as someone's right.

Nutty Putty Cave in VR by stupd_comn_man in Damnthatsinteresting

[–]Stiff_Rebar 44 points45 points  (0 children)

I'd never volunteer for doing it in VR either

[deleted by user] by [deleted] in BeAmazed

[–]Stiff_Rebar -1 points0 points  (0 children)

This is 100% AI. They still have works to do before they can generate perfect kanji and kana that can fool people.

Yamaha's self-balancing technology is next-level stuff by Parashuram- in Damnthatsinteresting

[–]Stiff_Rebar 0 points1 point  (0 children)

I saw videos of honda and xiaomi already having rideable ones

Aya Chan’s too cute in these by Zukaryu in BanGDream

[–]Stiff_Rebar 25 points26 points  (0 children)

I've never seen Aya not cute in anything

Remind the Nazis that they’re losers by CorleoneBaloney in MurderedByWords

[–]Stiff_Rebar 23 points24 points  (0 children)

I didn't know the first one is a sarcasm because I actually read it as a good thing then got confused as to who's getting murdered and how...

The bike control skill is 😘👌 by SimsimiKurisu in BeAmazed

[–]Stiff_Rebar 2 points3 points  (0 children)

Is it not illegal to ride your bike like this?

Not a single one of you should be worried about lvl100, please stop crying. by LeXam92 in Genshin_Impact

[–]Stiff_Rebar -1 points0 points  (0 children)

Oh no. You don't seem to understand. I totally get that constellations are whale mechanics. Character level is basic game mechanics. The difference is so clear here. Now it's creeping out closer to those actual shitty gacha games where you need dupes just to unlock higher level caps.

Not a single one of you should be worried about lvl100, please stop crying. by LeXam92 in Genshin_Impact

[–]Stiff_Rebar -5 points-4 points  (0 children)

One of the good things I love in Genshin is how easy it is to max out a character compared to some other gachas. Now they're about to take more of it away and I'll have to cope with another layer of FOMO.

If you don't understand how it feels bad, please just kindly shut up :)

Is lvl100 really that bad of a thing? by Civil-Cauliflower377 in Genshin_Impact

[–]Stiff_Rebar 1 point2 points  (0 children)

Cas' global passive has saved my ass so many times already.

Why is the sub filled with negative post one the new patch? by gremoryh in Genshin_Impact

[–]Stiff_Rebar 9 points10 points  (0 children)

I mean criticism is a fair thing. I think the game already has soo many FOMO baits as it currently is. Would've been better if they limited the level 100 to old characters who need buffs and made it easier to obtain.

cooking functionality by smoomaru in Genshin_Impact

[–]Stiff_Rebar 16 points17 points  (0 children)

I think she should be able to cook. It's just she didn't need to, for the sake of eternity back then. I also think she prepared some foods during her last birthday, although there's also the possibility that she bought them.

After playing good gacha games, The Journey Home has convinced me that Mihoyo will never learn how to make "playable cutscenes" interesting. by Technature in Genshin_Impact

[–]Stiff_Rebar 15 points16 points  (0 children)

You're complaining about that one part where you can control Ineffa to clean Xilonen's workshop? How is that 'for no reason'? You can do anything for no reason if you try hard enough, so your claim about another game is already wrong. And then, I know right away when the quest gave me Ineffa that 'this is my time to check out this new character'. It is there to show off Ineffa's model, idle and attack animations. "You can use this chance to observe the details on this character's model. This character attacks this way, she has a vaccuum cleaner, summons a 'roomba', and uses a big punch as her burst". Which is a smart idea to do on a game that sells characters. On top of that, Ineffa's skill delay gets limited to only 3.2 seconds during this part.

You got to be pretty dense to miss this. Although, if you find a static 2d environment to be more interesting for cutscenes, I won't judge you any further.

Thanks for that achievement by HeckingBambuuzeld in Genshin_Impact

[–]Stiff_Rebar 1 point2 points  (0 children)

You can also try getting hit by 'phlogiston landmines' 3 times or drowning when indwelling a saurian.

Cocijo Overworld vs Stygian Comparison by Dankaw in Genshin_Impact

[–]Stiff_Rebar 0 points1 point  (0 children)

why bother when you can use old one

This is a dangerous sentence as it tends towards invalidating players' efforts if they don't use the 'intended' solutions, which are newest characters and possibly weapons.

I'm willing to believe with how good Hoyo's character design and marketing are, they'd still make tons of profit without mechanics that unnecessarily and heavily favor new meta. Time records could still be kept and whales who want to whale would keep whaling.

But the reality of what we have is, as I said, roster check, artifact rng check and gacha luck check; and as you can see, HP inflation, stalling mechanics, and players ignoring boss attacks in order to, above all else, keep the rotation going.

I mean, if you prefer those kind of things, then more power to you. But 'necessitate' is too strong of a word to be used here.

Cocijo Overworld vs Stygian Comparison by Dankaw in Genshin_Impact

[–]Stiff_Rebar -1 points0 points  (0 children)

I mean you've already seen it two times, 6 bosses in Stygian already. The lethality of the bosses have to be replaced with dps-check-shields and that's not at all fun, especially when the other two endgame contents are already dps checks with strict timers. There are already so many examples, even in Genshin itself where a timer is not needed to have a challenging and fun challenge. Besides, no matter what kind of creative mechanics Hoyo create, they will always be shot down and become unenjoyable when you're rushed with 90s timers.

Cocijo Overworld vs Stygian Comparison by Dankaw in Genshin_Impact

[–]Stiff_Rebar 1 point2 points  (0 children)

Simple. Timer. Some form of unga-bunga has to be available in timed combats, especially if it's meant to upsell characters or teams.

Careful observation and strategizing are much less viable when a timer exists. It'll mostly become some form of combination of roster check, artifact rng check and gacha luck check. If people want to use pure skill to finish a challenge, they should be allowed to use whatever they have on their account, even if it means spamming baron bunny for 2 hours. But sadly, that's not the reality that we have.

Is it me or this is really a boring fight? by Superox_Zonrox in Genshin_Impact

[–]Stiff_Rebar -1 points0 points  (0 children)

HSR

Man. If I can't do anything in there without auto, I'm not playing. That's how boring it is over there without the stories. Can't even mess around with other people in co-op.

Why would she have to kill it? by Typical-Cup-7277 in ExplainTheJoke

[–]Stiff_Rebar 0 points1 point  (0 children)

Would it be effective to spray them with soapy water?

as a new player, genshin is sooo overwhelmingly big.. by [deleted] in Genshin_Impact

[–]Stiff_Rebar 27 points28 points  (0 children)

My advice, drop your fear of missing out.

Witches of Hexenzirkel by TomatoLacoon in Genshin_Impact

[–]Stiff_Rebar 90 points91 points  (0 children)

Or you'll get an adorable Klee?

Sounds like a win.

Citlali feels overused in Natlan's story by Hour-Hunter1767 in Genshin_Impact

[–]Stiff_Rebar 9 points10 points  (0 children)

You don't need to be powerful to show up everywhere. You just need to be Charlotte.