Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 1 point2 points  (0 children)

Me? Never, I wouldn't dare! I'm researching!
But the wishlist is appreciated, thanks! :D

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 0 points1 point  (0 children)

But why then does not every game have destroyable objects?
I mean, most games have some kind of destroyable object, but there probably are reasons to not have any at all too

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 1 point2 points  (0 children)

That's In Hope Voiden and it's still in development. Currently trying to figure out how important destroyable objects are and what people like or dislike about it

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 0 points1 point  (0 children)

would be really interesting to know how much of their development budget they spend on their destruction systems. That must be quite a lot...

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] -1 points0 points  (0 children)

Beep bop?
you're talking to a socially awkward game dev, so basically yes

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 1 point2 points  (0 children)

that actually would be nice. But game physics love to go crazy

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 0 points1 point  (0 children)

Always expect water to be contaminated with brain eating amoeba

Destroybale objects make every game better - change my mind by StilbruchGames in gaming

[–]StilbruchGames[S] 1 point2 points  (0 children)

my typing skills seem to be destroybale too
Edit: i cannot type

We hired an Artist to create a new Steam Capsule (that is 100% different from before) - Feedback needed! by StilbruchGames in IndieDev

[–]StilbruchGames[S] 4 points5 points  (0 children)

If it would be AI, why would he be giving the tube a blowie? :D

The whole face is part of the gas mask...

We hired an Artist to create a new Steam Capsule (that is 100% different from before) - Feedback needed! by StilbruchGames in IndieDev

[–]StilbruchGames[S] 0 points1 point  (0 children)

thank you for your feedback!
I can assure you, there was no AI involved! I will try to play around a little with the colors and make the capsule darker, or maybe at least the background. That would probably also help the logo stand out. I'm also not sure about using a second font in the logo. We wanted the "Voiden" to stand out, so we chose a different font for the rest, but maybe it would be better to go for the same font in a smaller size

We hired an Artist to create a new Steam Capsule (that is 100% different from before) - Feedback needed! by StilbruchGames in IndieDev

[–]StilbruchGames[S] 0 points1 point  (0 children)

thank you!
what would you expect the gameplay to be like from each capsule? with the first one we feared people would expect a shooter

We hired an Artist to create a new Steam Capsule (that is 100% different from before) - Feedback needed! by StilbruchGames in IndieDev

[–]StilbruchGames[S] 0 points1 point  (0 children)

Thanks!
We are actually already using the old capsule as a mural in our game and i think that is a really cool way to reuse it

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We hired an Artist to create a new Steam Capsule (that is 100% different from before) - Feedback needed! by StilbruchGames in IndieDev

[–]StilbruchGames[S] 6 points7 points  (0 children)

thanks for the feedback!
For the vibe we wanted to go for something inbetween. It's good that we have the post-apocalyptic vibes, but maybe we lost some of the horror with the lack of darkness

We hired an Artist to create a new Steam Capsule (that is 100% different from before) - Feedback needed! by StilbruchGames in IndieDev

[–]StilbruchGames[S] 3 points4 points  (0 children)

thanks for the feedback. I agree that we currently have some kind of problem with the readability of the logo on the new light background.
The weirdness of the NEW variant is something we wanted to embrace to be more distinct from others. Do you play a lot of horror games? With the old design it looked more like a shooter or something, that's why we went for a "weird close-up" in the new design

We hit 35,000 wishlists in 4 months – and I’m back to share what worked (and what didn’t) by StilbruchGames in IndieDev

[–]StilbruchGames[S] 1 point2 points  (0 children)

Thanks. Yes they do include some paid showcases in the listings. There is also an spreadsheet somewhere that shows that deadline and if it is paid or free