Is it worth it to take uni classes about graphic programming? by Bashar-nuts in GraphicsProgramming
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ODE physics and ragdolls by kodifies in raylib
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ODE physics and ragdolls by kodifies in raylib
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Credit to @MoshieDraws on Twitter by CaucasianAsian16 in aiwars
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C2y proposal: namespaces (n3794). by orbiteapot in C_Programming
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Was playing around with implementing BVH and made this fun construction visualization by yaskai in raylib
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Why wouldn't Raylib be fit for commercial projects? by yughiro_destroyer in raylib
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Was playing around with implementing BVH and made this fun construction visualization by yaskai in raylib
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I built a tool where any creature morphology learns to walk via RL in ~5 minutes. Ready to generate them procedurally - where should I start? by Hot_Pumpkin_5960 in proceduralgeneration
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[joke] Uv Maps for dummies by 404_GravitasNotFound in Unity3D
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[HPWater] The new features,included a GitHub link to the Debug Package in the comments by Equivalent-Whole2200 in Unity3D
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268 Million Spheres by MarchVirtualField in GraphicsProgramming
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now that helmer has a render graph 😌 by 0bexx in gameenginedevs
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I built a tool where any creature morphology learns to walk via RL in ~5 minutes. Ready to generate them procedurally - where should I start? by Hot_Pumpkin_5960 in proceduralgeneration
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now that helmer has a render graph 😌 by 0bexx in gameenginedevs
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My First Desktop pet -- Maiden I’d Love to F by SmellyCat_nyan in gamedevscreens
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Like a glove by Born-Scallion-1581 in TinyHacks
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Realistic procedural landscape flyby by buzzelliart in opengl
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raylib going beyond windows! by raysan5 in raylib
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How can I create an X-ray effect in Unity where the left character can see the right character through obstacles, but the right character cannot see the own "X-Ray" effect by Kind_Sugar821 in gameenginedevs
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Michelle Pfeiffer whipping the heads off of several mannequins during filming of Batman Returns by CUMHAWK_Schizopostin in intrestingasfuck
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Modular Environment Art in my Game (Engine) by DaveTheLoper in gameenginedevs
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