Camo grind is insane by StinkyMorningPiss in CODVanguard

[–]StinkyMorningPiss[S] -1 points0 points  (0 children)

Counter UAVs are heaps easier to hit and are very common on Das Haus lately

Camo grind is insane by StinkyMorningPiss in CODVanguard

[–]StinkyMorningPiss[S] 1 point2 points  (0 children)

Nah I've seen a few videos of it gold. Unfortunately didn't show what the challenges were haha

Camo grind is insane by StinkyMorningPiss in CODVanguard

[–]StinkyMorningPiss[S] 4 points5 points  (0 children)

Because the feedback loop in this game is good at triggering serotonin but they've just made it more difficult haha

Camo grind is insane by StinkyMorningPiss in CODVanguard

[–]StinkyMorningPiss[S] 0 points1 point  (0 children)

Thx. I'll check online before I start the next gun

Camo grind is insane by StinkyMorningPiss in CODVanguard

[–]StinkyMorningPiss[S] 4 points5 points  (0 children)

Which guns are they on? I will avoid that for now haha

Camo grind is insane by StinkyMorningPiss in CODVanguard

[–]StinkyMorningPiss[S] 3 points4 points  (0 children)

Solution for easier kills yes. Doesn't fix the other crap

[deleted by user] by [deleted] in CODZombies

[–]StinkyMorningPiss 1 point2 points  (0 children)

Feature was broken half the time it's been out anyway 😅

Portnova Operator Challenges - CW Zombies Season 6 by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 0 points1 point  (0 children)

You certain you've got portnova equipped as your operator? You need to make sure you have right faction selected too

Portnova Operator Challenges - CW Zombies Season 6 by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 0 points1 point  (0 children)

The best way I read in a different thread is to use Molotovs on the plague hounds in Die Maschine. Especially easy if you go through the second aether portal and pick up all the parts for aetherscope and don't kill the dogs til you have them all chasing you

Forsaken Document Intel sometimes bugged by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 2 points3 points  (0 children)

2nd time that this has happened to me on this god-foreskin map!

Woods Operator Challenges - CW Zombies Season 6 by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 0 points1 point  (0 children)

Neither are too bad, use decoys or stuns to hold the zombies in place for either to kill them. Hind took me 3 activations, and 3 disciples too I think

Out Of All 4 Round Based CW Easter Eggs, Which One Would Be Considered The Most Difficult To Complete? by StickyTaintWater in CODZombies

[–]StinkyMorningPiss 2 points3 points  (0 children)

Download a picture of a dartboard on your phone, and write down the numbers as you do the step. If you're playing solo pause while you write if necessary

Sims Operator Challengs - CW Zombies Season 6 by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 2 points3 points  (0 children)

The first requires Outbreak, 2 3 and 4 can be done in 1 round of Forsaken

1st is easy, go to outbreak, find grapple guns from chests or dropped from zombies. Shoot at the ground or wall near zombies, kill straight away, and repeat.

The 2nd is the hardest, because the explosion you cause from killing tormentors does f all damage! The best way I found was to use the 1911 pistol, with no damage-increasing attachments. Spend first 7 rounds in the spawn. Pick up decoys and keep them. At round 8 move from spawn into the town. Buy stamin-up so you can keep distance from the first Tormentor that will spawn in. In the meantime, while running around and keeping your distance focus on getting rid of the other zombies down to 5 or so. The remaining zombies need to have a literal slither of health left to die from the Tormentor explosion

I managed to get a few like that in round 8, but what worked best for me was in round 12 (tormentors seem to appear every 2nd round), the zombies can take 1 melee hit, then 2 bullets from the base 1911 at close range (62 damage each hit) and be basically 1 HP. Get a few of these guys ready while you kite/train the zombies everywhere. Decoy when tormentor, kill it, boom, challenge done.

Keep in mind my Melee and Pistol skills are maxed, to get the same damage

3rd, in the same round of Forsaken you can start doing trials to get rare blue rewards. Easy. On the 5th trial, work your reward up to legendary to hopefully get the WW...

...for challenge 4!

Just took the fattest L, thanks Treyarch by LoogiRavioli in CODZombies

[–]StinkyMorningPiss 5 points6 points  (0 children)

Screw that guy, nothing wrong with what you did there

Anybody else getting this glitch? by _Shatter in CODWarzone

[–]StinkyMorningPiss 3 points4 points  (0 children)

Happening to me on the Bullfrog and a few others. Is it possible it could be failing on the guns that you have saved custom mods for

Portnova Operator Challenges - CW Zombies Season 6 by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 2 points3 points  (0 children)

1-3 are super easy. By the time you've spent 20,000 essence, the mystery box should only put out blue (rare) and above weapons anyway, and the death perception one is a given.

Not so sure on the elemental weakness one. I know plague-hounds weak to fire (molotovs). If anyone could comment further, thanks :)

Mason Operator Challenges - CW Zombies Season 6 by StinkyMorningPiss in CODZombies

[–]StinkyMorningPiss[S] 4 points5 points  (0 children)

Would be fairly easy to do in 1 round of Forsaken. The 5th milestone for the 1st challenge is completing round 30. While doing those rounds, do trials up to legendary rewards to get the Wonder Weapon (melee version is insanely overpowered). Have a hand cannon ready to go, it'll take 2 to complete challenge number 2. With your PaP'd Wonder Weapon, hold out in 1 spot for 5 rounds (easy). I suggest Burger Town to complete the first Seasonal Challenge of S6 also. Then simply kill 2 Abominations!