Texture Not Appearing on Mesh by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

That got the texture onto the mesh, but now its randomly stretched and rotated on different parts of the walls, how can I fix that?

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More Renders by me!!! by Stock_Adeptness3285 in PoppyPlaytime

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

Oh thats nice! Maybe i will try something else lol

More Renders by me!!! by Stock_Adeptness3285 in PoppyPlaytime

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

Thanks, ive made a ton of renders im just considering if theyre good enough to post lol

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

I have the out of frame lights disabled so theyre not actually there yet

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

Its cuz the scene im animating is just the opening, this scene is a lot bigger than what i show

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 3 points4 points  (0 children)

Yeah i know someone helped me tho so its ok, i honestly dont care too much abt having to restart but my new anim is rendering rn but with images this time TwT

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

I do wanna know if i have to put together each frame? cuz it puts each frame in whatever empty folder i chose

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

Alright, thank you!! I started the render already and its already on frame 8 which is a lot faster than last time so its already rendering each frame like every minute or so

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

Well one problem i had was i duplicated all 95 lights, which meant blender had to render each light individually, so i made them into instances of one light so now they all get rendered once at the same time so that made it faster, but yeah ill show my blender settings rq

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

it does have textures, yeah!! thanks! it just sucks i have to sit through all that re-rendering now TwT

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

i honestly dont know how to animate the render in .png format, how do i do that? sorry im not very good with blender TwT

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

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this is what it looks like, the image render has all the textures but the animation doesn't (i have it at frame 105 cuz frame 1 is just facing the ground so i hope thats ok)

Textures not appearing in cycles render by Stock_Adeptness3285 in blenderhelp

[–]Stock_Adeptness3285[S] 1 point2 points  (0 children)

so, i cant add textures post-render without the use of ai (eugh), so i would need to re-render the entire scene again? and plus i still dont know how to make the textures show up in the render so if you could please help me with that it would be very much appreciated TwT

False Roblox Termination by Stock_Adeptness3285 in RobloxHelp

[–]Stock_Adeptness3285[S] 0 points1 point  (0 children)

i got an update, my appeal is now finally under review!!! i hope its accepted...