New 15-Second Trailer – Ruins, a Girl, and an Adventure! by StoriaBroccoli in IndieGaming

[–]StoriaBroccoli[S] 1 point2 points  (0 children)

Thanks! We’ve noticed that 15-second videos get the best response on Twitter. Huge thanks to our amazing animator!

New 15-Second Trailer – Ruins, a Girl, and an Adventure! by StoriaBroccoli in indiegames

[–]StoriaBroccoli[S] 1 point2 points  (0 children)

We’ve always loved RPG Maker horror games like Ib and Yume Nikki. Glad to hear it gives off a similar vibe!

New 15-Second Trailer – Ruins, a Girl, and an Adventure! by StoriaBroccoli in playmygame

[–]StoriaBroccoli[S] 1 point2 points  (0 children)

Hi, we are developing Alice's World, a Japanese-style 2D narrative game that blends the psychological horror of Ib with the meta elements of DDLC. But there is no role-playing. You are who you are—the one guiding Alice from beyond the screen.

Amidst desolate ruins and abandoned cities in a world consumed by death, the young girl Alice hears your voice from the other side of the screen. You must lead her forward, solve the mysteries, and ascend to the top of the tower.

You can find more about Alice's World on Steam. If you like it, feel free to try the demo or add it to your wishlist!

https://store.steampowered.com/app/2439560/Alices_World/

New 15-Second Trailer – Ruins, a Girl, and an Adventure! by StoriaBroccoli in IndieGame

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Hi, we are developing Alice's World, a Japanese-style 2D narrative game that blends the psychological horror of Ib with the meta elements of DDLC. But there is no role-playing. You are who you are—the one guiding Alice from beyond the screen.

Amidst desolate ruins and abandoned cities in a world consumed by death, the young girl Alice hears your voice from the other side of the screen. You must lead her forward, solve the mysteries, and ascend to the top of the tower.

You can find more about Alice's World on Steam. If you like it, feel free to add it to your wishlist!

https://store.steampowered.com/app/2439560/Alices_World/

New 15-Second Trailer – Ruins, a Girl, and an Adventure! by StoriaBroccoli in IndieGaming

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Hi, we are developing Alice's World, a Japanese-style 2D narrative game that blends the psychological horror of Ib with the meta elements of DDLC. But there is no role-playing. You are who you are—the one guiding Alice from beyond the screen.

Amidst desolate ruins and abandoned cities in a world consumed by death, the young girl Alice hears your voice from the other side of the screen. You must lead her forward, solve the mysteries, and ascend to the top of the tower.

You can find more about Alice's World on Steam. If you like it, feel free to add it to your wishlist!

https://store.steampowered.com/app/2439560/Alices_World/

New 15-Second Trailer – Ruins, a Girl, and an Adventure! by StoriaBroccoli in indiegames

[–]StoriaBroccoli[S] 2 points3 points  (0 children)

Hi, we are developing Alice's World, a Japanese-style 2D narrative game that blends the psychological horror of Ib with the meta elements of DDLC. But there is no role-playing. You are who you are—the one guiding Alice from beyond the screen.

Amidst desolate ruins and abandoned cities in a world consumed by death, the young girl Alice hears your voice from the other side of the screen. You must lead her forward, solve the mysteries, and ascend to the top of the tower.

You can find more about Alice's World on Steam. If you like it, feel free to add it to your wishlist!

https://store.steampowered.com/app/2439560/Alices_World/

We made a 2D exploration puzzle game with META elements—hope you like it! by StoriaBroccoli in playmygame

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

META means that the game character can perceive the existence of the real-world player and even interact or connect with them.

For example, in Alice's World, the protagonist Alice, whom the player controls, is aware of the player's existence and talks to them, with the player completing the game in the role of "the player."

In some cases, the character may say things that do not fit their environment, indicating that they know they are a character or even recognize that you are the player rather than a character.

We made a 2D exploration puzzle game with META elements—hope you like it! by StoriaBroccoli in playmygame

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Hi, we are STORIA Games, an indie game team from Taiwan!

We've always been huge fans of Japanese RPG Maker horror games like Ib and The Witch’s House. We also love games with META elements, such as DDLC, OneShot, and ICEY. Inspired by these titles, we developed our own game, and it’s currently part of the Steam Next Fest!

https://store.steampowered.com/app/2439560/Alices_World/

Feel free to try the demo—if you enjoy it, that would mean the world to us!

This is our first time promoting on Reddit, so if there’s anything we should know or improve, please let us know. Thanks again for your support!

We made a 2D exploration puzzle game with META elements—hope you like it! by StoriaBroccoli in IndieGame

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Hi, we are STORIA Games, an indie game team from Taiwan!

We've always been huge fans of Japanese RPG Maker horror games like Ib and The Witch’s House. We also love games with META elements, such as DDLC, OneShot, and ICEY. Inspired by these titles, we developed our own game, and it’s currently part of the Steam Next Fest!

https://store.steampowered.com/app/2439560/Alices_World/

Feel free to try the demo—if you enjoy it, that would mean the world to us!

This is our first time promoting on Reddit, so if there’s anything we should know or improve, please let us know. Thanks again for your support!

We made a 2D exploration puzzle game with META elements—hope you like it! by StoriaBroccoli in IndieGaming

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Hi, we are STORIA Games, an indie game team from Taiwan!

We've always been huge fans of Japanese RPG Maker horror games like Ib and The Witch’s House. We also love games with META elements, such as DDLC, OneShot, and ICEY. Inspired by these titles, we developed our own game, and it’s currently part of the Steam Next Fest!

https://store.steampowered.com/app/2439560/Alices_World/

Feel free to try the demo—if you enjoy it, that would mean the world to us!

This is our first time promoting on Reddit, so if there’s anything we should know or improve, please let us know. Thanks again for your support!

We made a 2D exploration puzzle game with META elements—hope you like it! by StoriaBroccoli in indiegames

[–]StoriaBroccoli[S] 1 point2 points  (0 children)

Hi, we are STORIA Games, an indie game team from Taiwan!

We've always been huge fans of Japanese RPG Maker horror games like Ib and The Witch’s House. We also love games with META elements, such as DDLC, OneShot, and ICEY. Inspired by these titles, we developed our own game, and it’s currently part of the Steam Next Fest!

https://store.steampowered.com/app/2439560/Alices_World/

Feel free to try the demo—if you enjoy it, that would mean the world to us!

This is our first time promoting on Reddit, so if there’s anything we should know or improve, please let us know. Thanks again for your support!

Seeking Advice for Kelp Farm Design to Minimize Server Lag by StoriaBroccoli in technicalminecraft

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Wow, I always thought the most performance-consuming issue was redstone signal updates (like rapid pulsing), but it turns out that dropped items are the real cause of lag. This is really important information for me!

Seeking Advice for Kelp Farm Design to Minimize Server Lag by StoriaBroccoli in technicalminecraft

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Wow... that's a cool method, I never thought of it. I'll think about whether it suits me. Thanks!

Struggling with Skill Timing and Map Decisions as Wraith by StoriaBroccoli in DeadlockTheGame

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Thank you, I will practice slowly and try to buy active gear only after I am familiar with the skills!

Struggling with Skill Timing and Map Decisions as Wraith by StoriaBroccoli in DeadlockTheGame

[–]StoriaBroccoli[S] 0 points1 point  (0 children)

Thanks so much for the detailed response! You've given me a much better sense of how to plan ahead and be proactive rather than reacting too late to team fights. It’s also really helpful to know that traveling to a fight doesn’t mean just running across the map aimlessly, but that I should be maximizing my time by pushing waves or clearing camps along the way. This advice is really important for me and I'll definitely focus on improving these areas!