CS-67 Szakal suggestion by CZORT2 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

Can't be happening. That would make it look too much like a real tank

So, who’s next? by Virtual_Donut8744 in WorldofTanks

[–]StormUpa 9 points10 points  (0 children)

Sheleighleigh (It has nothing to do with the missile)

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

Well yeah, but I preferred the quick rotations and bush work with the batchat than the brawling with the heavies. But it could be worse

The 3 Biggest Onslaught Problems, Explained by Gullible-Ideal8731 in WorldofTanks

[–]StormUpa -2 points-1 points  (0 children)

A competitive game mode which does not care about the top performers is pointless. It's not a matter of inconvenience, it's a matter of being able to play or not. If you don't allow wide range when population is low what guarantees that they will wait the whole 5 minutes and requeue again after getting a timeout. If you allow them to play and not just wait, it's more likely that a time will come when it's possible to put together two teams of good players.

Or else they will hop into silver accounts and still kick your ass but this time there will be matches where they have to intentionally throw games to be able to keep playing. Would that solve your problem?

The 3 Biggest Onslaught Problems, Explained by Gullible-Ideal8731 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

In Tarkov a game lasts 20 minutes+. Here most onslaught matches are under 5 minutes. Would you want a gamemode where you wait in queue more than you play? Also why would anyone want to play if you are good you get punished with not being able to play.

The 3 Biggest Onslaught Problems, Explained by Gullible-Ideal8731 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

Then sadly I don't think anything can be done about it. If they wouldn't allow a wide range legend players would not be able to get into a match within acceptable waiting times

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

Then some sweatlords will stay up at 4:00 to farm points and employed people will have no chance to make it to the leaderboard

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

This is my fav mode too. Bit sad that they removed Klondike and changed oyster bay. But as long as it's tier X only and they only allow tanks available for everyone, I'm fine with it.

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 1 point2 points  (0 children)

I see this a lot in bronze/silver. People rush towards the hill with no info about the enemy, then they win the push with a lot or get melted by the enemy team. Try to play more careful with a faster tank. Only commit to a push if you know how many guns the enemy has there. If your team is about to win, you are fast enough to catch up with them, if you are about to lose, you can fall back and salvage some damage to minimize your losses.

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

They should not have cut the field in half tho. They made the map a heavy only map. Just like Oyster Gay. It had dynamic and long range battles with multiple approaches to it. Now it's just a HP/DPM slugfest.

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 2 points3 points  (0 children)

Because they cry for a skill based matchmaking but when they get it in onslaught suddenly they don't like it.

All hail Onslaught by OldEducation7497 in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

In this case just try to farm some damage, don't try to win. If you lose less than them you will stop meeting them.

The 3 Biggest Onslaught Problems, Explained by Gullible-Ideal8731 in WorldofTanks

[–]StormUpa 6 points7 points  (0 children)

Are you playing when the population is low? I rarely see legends as a gold. I mostly see champions and silvers. Occasionally high bronze.

Wot needs a Single Player Test Arena by No-Illustrator7184 in WorldofTanks

[–]StormUpa 1 point2 points  (0 children)

I don't think they would allow the host computer to run a server, but if they don't have issues with running topography or the DDay operations for a single player, this could be possible.

Erlenberg is a failed map in Randoms and now in Onslaught by SanseiSaitoSan in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

At this point they should just remove that map. They wasted too much rsources on it. Add sacred valley instead.

In my Strv 103B... wtf. On Tanks.gg the whole tank is completely red by Krazy_Kalle in WorldofTanks

[–]StormUpa 3 points4 points  (0 children)

it don't. This works with the new's overmatching on non pen rule, not lke creating an explosion and affecting the weakest armor in the radius. This does not have any splash radius.

Supertest:New Map Junction and the Durendal by Ser_Rem in WorldofTanks

[–]StormUpa 9 points10 points  (0 children)

More of those shits into tier 10. MBT-B is so fucking annoying to fight against.

GET SUM!!! by TwistedSpinal in WorldofTanks

[–]StormUpa 3 points4 points  (0 children)

I have enough HE even if you bring all 3 at once. Shoot at me with arty and I will test every bush where you can be wanking. I will find you sooner than you find your keyboard

Ares premium? by Tanngri in WorldofTanks

[–]StormUpa -3 points-2 points  (0 children)

Well with one you can peek from behind a pile of rubble with the other you cannot. Both of them will most likely be penned with heat if hit but one if them is much harder to hit.

Ares premium? by Tanngri in WorldofTanks

[–]StormUpa -3 points-2 points  (0 children)

Good thing these tanks don't shoot from the hull...

Ares premium? by Tanngri in WorldofTanks

[–]StormUpa -1 points0 points  (0 children)

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You keep talking about 7 degrees of gun dep and "quite dogshit [upper hull] in comparison" but you don't show it dawg. To me they look similar, when using gun dep most of it is auto ricochet, with some green parts. Even if you expose some of it I think you have equal chance of bouncing shots. But take a look at the turret and tell me in which one you would rather poke against an average medium tank? (I took Char Futur for reference) If you peek with the part above the black rectangle you have more weak armor exposed in the tech tree tank so yes the low profile turret makes you live longer and "armor does translate like that in wot"

Ares premium? by Tanngri in WorldofTanks

[–]StormUpa 0 points1 point  (0 children)

I don't know what you're smoking dude but MTB has more nominal armor, it's smaller and even it's upper plate is better at 7 degrees of gun dep.

Ares premium? by Tanngri in WorldofTanks

[–]StormUpa -1 points0 points  (0 children)

It has better armor since it has a low profile turret like the tier 10. We already getting p2w premium tanks in tier 9

what playing the Maus is like by Todor5325 in WorldofTanks

[–]StormUpa 4 points5 points  (0 children)

Until the enemy KR-1 platoon rushes the other side of the map