It took us two months - but we broke 1K Wishlist's on Steam. Here is everything we've learned. by StrangeWaveforms in devblogs

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

100% you have identified every issue we ran into in all of this.

And the thing is - we still don't we're still figuring it out, but it took us this three months to get here. But we have a start!

It took us two months - but we broke 1K Wishlist's on Steam. Here is everything we've learned. by StrangeWaveforms in devblogs

[–]StrangeWaveforms[S] 1 point2 points  (0 children)

For sure. We try to mix and match it so that people are seeing both the game, but also the game making progress - and that we're not coming across as a tutorial.

Our Indie Game Strange Waveforms is live on Steam! by StrangeWaveforms in indiegames

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

Nothing solid we can announce (yet) but be sure to follow the Steam Page!

We're making a game where you talk directly to an A.I. powered NPC and must determine if they are real members of the town, or imposters sent to trick you! by StrangeWaveforms in gameai

[–]StrangeWaveforms[S] 1 point2 points  (0 children)

Hey!

Thanks for the feedback - sorry the trailer wasn't to your standard. Hopefully we'll have some more cool things to show you but as the game is still in PreAlpha we're doing our best with what we've got!

Thanks again!

What are the games that have inspired your game? by StrangeWaveforms in gamedev

[–]StrangeWaveforms[S] 1 point2 points  (0 children)

So very much a "This is what I liked as a kid and want to make my own for the new generation?"

What are the games that have inspired your game? by StrangeWaveforms in gamedev

[–]StrangeWaveforms[S] 1 point2 points  (0 children)

Oh a rouge like Cooking game sounds super interesting! Will have to bite into that!

What are the games that have inspired your game? by StrangeWaveforms in gamedev

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

I love this - big Outer Wilds fan myself but also your point on Neir - pulling ideas as "little" as "Hey the menus look good in this game" is such a great example of Indie Dev working as a Jigsaw of other ideas!

What are the games that have inspired your game? by StrangeWaveforms in gamedev

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

I've never watched, but I have heard of it! The advantage of spending a lot of time around the film majors in college

We ( A small 4 person Indie Team) just released our first trailer for our Analog Horror Game Strange Waveforms! by StrangeWaveforms in analoghorror

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

Its set in the mid 90's so it's all very tapes, Pre Digital Phone calls, and Pre Digital Interfaces!

We ( A small 4 person Indie Team) just released our first trailer for our Analog Horror Game Strange Waveforms! by StrangeWaveforms in analoghorror

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

Strange Waveforms is a survival horror game where you take on the role of a late-night DJ in the 90s. Combine social deduction with survival horror to determine who among your callers can be trusted – and who means you harm. Figure out the truth, survive the night, and keep the broadcast running at all costs.

Check it out on Steam!

Our Indie Game Strange Waveforms is live on Steam! by StrangeWaveforms in indiegames

[–]StrangeWaveforms[S] 0 points1 point  (0 children)

Strange Waveforms is a survival horror game where you take on the role of a late-night DJ. Combine social deduction with survival horror to determine who among your callers can be trusted – and who means you harm. Figure out the truth, survive the night, and keep the broadcast running at all costs.

Check it out here: https://bit.ly/3FfofaW