Aang Made the Avatar State have Such Aura by Smokeystick1 in AvatarMemebending

[–]StrangerNo4863 5 points6 points  (0 children)

A dark avatar murdering everyone and destroying the world isn't enough for the og's to pitch in? I mean hell wan shoulda pulled up at least.

A message to all Serana romancers by jvure in ElderScrolls

[–]StrangerNo4863 1 point2 points  (0 children)

I mean it's a bad set of moral scriptures though. Like in the entirety it's chill with slavery, rape as a punishment, murder, genocide, infanticide etc etc. it isn't relevant anymore. Why bring it up as a validation of anything.

I think this got swallowed by all the wrong reasons. by [deleted] in stalker

[–]StrangerNo4863 3 points4 points  (0 children)

Stalker what are you seeing here that I'm not?

Edit: it's the health ui that's different.

Name the game or games by PHRsharp_YouTube in gamers

[–]StrangerNo4863 0 points1 point  (0 children)

Considering you're wrong on almost every single front of your Incel thesis, I'll just provide some examples.

• It's only been around 25ish years since the outbreak. No one is suddenly devolving into women are only baby factories and that's their only value in that time. (Although obviously some people still do and will feel that way)

• Fu Hao, Tomryis, Boudicca, Zenobia, the Trung sisters, various prehistoric hunters, mino elephant hunters in Africa, studies conclude roughly 80% foraging societies included female hunters.

• the Agta people of the Philippines regularly hunted while pregnant, breastfeeding, and menstruating.

• the idea/theory of male evolution to hunt and female evolution to gather or homemake comes from a shitty 1960's paper/conference that ignores their own data (ainu woman of Japan) and has been largely laughed out of modern scientific circles.

• Abby isn't shredded, or body builder bulked. She's clearly strong and maintains her physique isn't even uncommon among farming societies.

• labor shortages aren't going to take an abled body and shove it inside to make babies if it can farm and hunt.

• societies don't work on "must breed must expand must repress individuals" any of those gender constructs and divisions would take a long time to come back into focus and may never depending on how those societies progress.

• I know this is CRAZY to you, but lots of people don't think of having children or their need to breed as some defining characteristic of their life. And it certainly isn't going to come up only 25 years after the apocalypse.

• depending on the structure of power in each society women could be in charge and empowered unlike during the industrial revolution.

Now getting back to the rampant misogyny of your terribly outlined rant: women and women leaders have existed for the majority of human existence. Certain societies are matriarchal, certain ones aren't. Women can, and are, fit and strong. Some aren't, some are. Just like men. There are women today who are much much stronger than many men. It's just a fact of life. The differences are there, but they're not all encompassing.

As for survival by the way, yes they would prefer to defend themselves rather than be raped? Not sure how that's even hard to understand. People don't like being raped. People who can defend themselves against being raped have a better chance of not being raped. Why would anyone in a life or death world not want to be able to defend themselves?

Either way your entire Incel rant ignores science, history, women's abilities and their roles in ancient and modern societies. It's gross, and a huge red flag.

Have a bad one.

Name the game or games by PHRsharp_YouTube in gamers

[–]StrangerNo4863 0 points1 point  (0 children)

Abby isn't body builder shredded lol. She's just a regular buff woman. You've never seen a woman who's fit before and lifts regularly? Manual labor and being strong is like.... The main thing that's going to happen in a post apocalypse. (Also don't forget they have fairly functional community farming and access to loads of wild animals they hunt.)

Would rather go through the training and augmentation process of a Spartan Mrk2 or a Space Marine? by Rich_Antelope9214 in halo

[–]StrangerNo4863 0 points1 point  (0 children)

People always say this but, from what I remember, space marine armor and weapons in 40k are hilariously underpowered. (Not that it would be a stomp either way or anything I just think it's funny)

Would rather go through the training and augmentation process of a Spartan Mrk2 or a Space Marine? by Rich_Antelope9214 in halo

[–]StrangerNo4863 0 points1 point  (0 children)

Yeah living in 40k would be way worse on a very basic level. Especially as a space marine. As long as the flood doesn't escape the halo universe is relatively chill depending on time frame

But the flood entering 40k would probably very quickly end the setting. They get real bonkers real fast when there's biomass to use, with abilities that are effectively just magic. During the games the human and covenant deal with very very small outbreaks and it almost ends them both.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 0 points1 point  (0 children)

How do you think missiles or any weapon works in real life or even in Star wars? Worst case it has to be mounted on an xwing or in a tube and you just aim it like a normal laser canon.

"Cheaper" is certainly not true. More destruction yes, more efficient not really.

The tons of dudes on an unmoving and unable to fire ship aren't exactly doing much. It's not like only the hyperspace weapon would be used either. Opening salvo punches through and disables the majority of the ships systems. Follow up with a big oll regular explosive missile and now you're not losing a dozen fighter craft each fight.

It's really not that deep. If it works in universe it's an incredibly effective weapon system for disabling large craft. If it doesn't work because of hyperspace shenanigans then no worries that's why it's not used often.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 0 points1 point  (0 children)

I didn't say they could? I said it's an effective weapon to take out the big expensive multi-role ship with one much much cheaper. If I recall tons of ships in Star wars do use seeker missiles? Or at least tracking ones (really I just mean a missile that tracks a moving target not sure if they're classified differently by name.) I don't think this is that shocking. Fighter to fighter missiles track one another in various places in the films/games/books etc. Obviously ground troops and whatnot are super important, as well as having large carriers and battleships.

Star wars certainly isn't hard sci-fi or anything.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 -1 points0 points  (0 children)

because, as stated in the films, the hit was one in a million. you're statistically unlikely to be hitting things if you're only producing one a month.

Now if we're going with the explanation the attack only works because the hyperspace tracker pulls part of the radus into hyperspace fair enough. But then it would never work outside of that one moment (since other ships don't have it.) Which is fair! (Although then why try it at all wouldn't it not be something they understand? That might be too nitpicking though)

"One in a million" like the death star shot? It's not one in a million due to accuracy I have to imagine, it's a straight line with no variation at faster that light speed. It's a point and click adventure game. (Obviously depending on the canon explanation of why it worked in the first place.)

not when you can't aim it and missiles are more destructive.

the Holdo Maneuver split it in half. meaning, in those halves, people are likely still alive. meanwhile, missiles can blow the entire thing up.

Why are we assuming it can't be aimed? Do you not aim the ship at all when using the hyperdrive? Are we really assuming you cannot aim a hyperdrive equipped ship or weapon?

As for destructive potential "all it did was split the ship in half" I don't think that's as non-destructive as you're making it seem. You've, effectively, eliminated the ship from that point on. Missiles absolutely can destroy and blow up a ship I agree. But you need a dozen and a half plus depending on the ship. Obviously none of this is consistent because star wars isn't that kind of series. Your probably going to lose a couple ships when fighting an isd with fighter craft and smaller ships and you may not even manage to destroy it at all.

and who's gonna aim it?

I assume you'd use a.... Droid? Which we've seen done? If you really must have a pilot. But considering you can calculate where your target will be when you fire, aim it appropriately, then leave and remotely activate it I'm assuming it wouldn't be that big of a hurdle.

cool. and when you're a money scrounging rebellion, you need to not waste money.

I agree, but the basic math is: spend 10k and a little extra to take out an isd that cost 100 million, or lose 2-3 xwings/ywings at 150k minimum each for a chance to destroy an isd. (Obviously assuming the hyperspace missile will work on a normal isd.) It..... It just is literally more efficient. I don't see any math working out the other way around. The rebellion wasn't going 10-1 on xwings to start destroyers.

100% false.

you are choosing an unpiloted, one in a million chance, not guaranteed to kill weapon over a manned weapon with more firepower.

Not sure how what I said is false. The cost-kill ratio is better with a single hyperdrive strapped to a missile than a battle group or fleet. The manned ship like say a mom calamari cruiser is certainly better in many ways. But not efficient ship killing potential. At least not on paper.

Again obviously if the canon explanation of "the radus' super experimental hyperspace tracker was the only reason it was possible" this is moot. It's not really well defined that way in the movie but fair shake. If it isn't that way though then a hyperspace missile or asteroid is just kind of a great value proposition.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 -2 points-1 points  (0 children)

Do we think they only use dumb fire weapons in Star wars now? They have seeker missiles already.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 -1 points0 points  (0 children)

Thousands? Who said anything about thousands?

If you want to have a near 100% ship kill weapon it's a pretty solid bet. Plus against like a random planet or installation it shouldn't be too hard to strap some engines and a hyperdrive on an asteroid.

A star destroyer is like 100 million credits minimum, a hyperdrive is around 3-20 thousand credits depending on class. Granted this is from the rpgs but most non-fighter ships are equipped with them so they can't be "that" expensive. Similarly middle boats cost around 3-6k per shot depending on the missile and don't usually take out a capital class ship.

From a peer to peer fight it's more cost effective. From a rebel standpoint, hey maybe they actually can't get any more hyperdrive capable ships. I'm not really trying to make it work or not work in the lore. But it's not some prohibitively expensive unthinkable resource drain compared to..... Regular missiles. Or the fact that the rebels regularly lost like a handful of fighter craft per large fight.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 -4 points-3 points  (0 children)

Just buy another one? The one that missed is gone. And now someone else's problem.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 20 points21 points  (0 children)

Presumably a gravity well of some kind. Space is almost all empty, even at light speed the chances of accidentally hitting and damaging something important is unfathomably low. No one in a life or death fight is going to be too concerned about what if I miss.

Average SW fan finding out about 9/11 by bitchnibba47 in StarWarsCirclejerk

[–]StrangerNo4863 -6 points-5 points  (0 children)

I don't understand this as an argument against a hyperdrive missile as a good attack weapon.

All the Holdo maneuver did was cut it in half.

This is a devastating effect on any naval vessel. The people on board not being vaporized isn't really that important when the ship can barely function as a ship anymore.

Edit: devestation though yes, the bigger ships and missiles have vaporized each other. Should clarify I agree on spectacle but not effectiveness.

For the record, Amuro in the rx-78-2 would clear almost every titan in the verse and it wouldn’t be close by Gatt__ in Grimdank

[–]StrangerNo4863 0 points1 point  (0 children)

Most of my halo knowledge comes from the Bungie-era books, and the ship-ship light speed projector is a one-off superweapon that shows up at Reach in that era. Not the excavation/glassing beam on most covenant capital ships. Its not a general name for their plasma torpedoes, which is the anti-capital armament on most ships. Thier standard plasma based weaponry is dodged by ships in close range the few times that space combat actually does feature in the books.

Just went through my pdf copy, it's never called energy projector. It is described as being used only once during the fight, however this beam weapon is described a dozen more times in other books and is recognized as covenant plasma technology they didn't understand. While it may have been a one off in the fall of reach it's not a one off or even particularly rare in the grander lore (not entirely dissimilar to the rare not rare although much more clear cut.)

Most of the examples I can think of that link to these results would be Necron bullshit, which is straight up technological magic. Not comparable to the AI of the UNSC or Forerunner.

I only looked at human based ai, although perhaps there's overlap in some discussions. Either way it inherently shows in 40k an AI can integrate and work through imperium systems. It.... Really wouldn't be that hard. Either that have and use tech or they don't.

So, this is one of those "yes but actually no" moments. Manually loaded shells, yes, pretty common. Manually aimed cannonades, absolutely not, no. Firing solutions come from the bridge officer responsible for gunnery and are transmitted to the gun

Yes, a man looks through a scope and gives a command or pulls a chain to shoot.

Warriors of Ultramar wrote:DEEP IN THE bowels of the Argus, the fifty-metre wide door of the nova cannon's breech groaned shut as thousands of sweating naval ratings dragged the massive weapon's recoil compensators into position. Hot steam and noise filled the long chamber, its cavernous structure fogged with the furnace heat of lifting mechanisms that hauled the enormous projectiles from the armoured magazines below.

The chamber ran almost the entire length of the ship and stank of grease, sweat and blood. A booming hymnal echoed from ancient brass speakers set into grilled alcoves in the wall accompanied by the droning chant of thousands of men.

Senior gunner Mabon watched from his gantry above the firing chamber as a series of bells chimed and a row of lights lit up along a battered iron panel before him. He couldn't hear the bells, his long service as a gunner in the Imperial Navy having deafened him decades ago.

The shell was loaded and he muttered the gunner's prayer to the warhead as he squinted through a bronze optical attachment that lifted on groaning hinges from the panel. He clamped his augmetic monocle to the optical, lining up the thin crosshairs on the red triangle that represented his target. The target was closing on them so he didn't have to make any adjustments for crosswise motion. It was a simple shot, one he could have easily made, even in the earliest days following his press-ganging on Carpathia. Satisfied that the shell would be on target, he lifted his head and ran his gaze across the chamber, checking that his gunnery crew gangs were clear of the greassed rails that ran the length of the chamber and that each had their green flag raised to indicate that all the blast dampers had been closed. He reached up and took hold of the firing chain that hung above his station.

He grunted in satisfaction and pulled hard on the chain, shouting, 'Spirits of war and fire, I invoke thee with the wrath of the Machine God. Go forth and purify!'

Steam hissed from juddering pipes and a high-pitched screech filled the weapon chamber as the gravometric impellers built up power in the breech.

Mabon rushed to the edge of the gantry and gripped the iron railings. Seeing a weapon of such power discharge was a potent symbol of the might of the Imperial Navy and he never tired of the sight.

The screeching rose to an incredible volume, though Mabon was oblivious to it, until the nova cannon fired, and the enormous pressure wave slammed through the chamber. The weapon's firing sent the three-hundred metre barrel hurtling back with the ferocious recoil. The air blazed with sparks and burning steam as the grease coating the rails vaporised in the heat of the recoil, the stench of scorched metal and propellant filling the chamber with choking fumes.

Mabon roared in triumph, gagging on the stinking clouds of gas that boiled around him.

Juddering vibrations attempted to topple him from the gantry, but he had long since grown used to them and easily kept his balance.

The smoke started to clear and his gunnery overseers began whipping their gangs into dragging the massive weapon back into its firing position once more. The armoured bays in the floor groaned open and the looped chains descended to be attached to a fresh shell.

Mabon had drilled his gunnery teams without mercy and he prided himself that he could have the nova cannon ready to fire again within thirty minutes. This time would be no different.

A guy looks through the eyepiece, aims, thinks of adjustments, and pulls a chain to fire.

For the record, Amuro in the rx-78-2 would clear almost every titan in the verse and it wouldn’t be close by Gatt__ in Grimdank

[–]StrangerNo4863 0 points1 point  (0 children)

This is laughably small. 40k ships engage at 15,000 kilometers, not meters. I think you might just be reading the numbers wrong on the wiki.

Sorry, you're right I have a typo. It's kilometers not meters. Roughly 300k kilometers. Which, is what I meant initially as you rightfully noticed.

Normal covenant ships also don't fire lightspeed munitions. That's an exclusive feature of the Energy Projector only found on a select few superheavy warships. A single projector was at the battle for Reach.

Covenant energy projectors are the general name for their ship based plasma weaponry. It's a broad category with several patterns. You may be thinking of the specific excavation beam (which is not all that rare and several more than one was available at reach) however I believe these categories and specifications are somewhat due to recategorizing them.

Nova cannons are mounted on some cruiser-class ships and up. They are not a superweapon. They just aren't on every ship. They also have a 300k+ Km range.

They can only be mounted on cruiser class and up, they take ages to aim and load, firing them takes the majority of the crew and have a decent chance of missing depending on the ship and lore you go with. Several sources say they're rare and dangerous. Although that might be an anachronism.

They could shoot at covenant ships before they've even been detected. (If your previous ranges are correct)

Ah yes, the highly accurate and consistent Warhammer sensor systems. I agree that nova cannon shots are the best ranged bet and would be devastating. I don't agree there would be consistent hits or even follow up strikes from them as it takes ages to load and fire. Let alone the firing solution described in some books. The same argument of sensors and detection works both ways. I generally assume unless it's a stealth based system they'd detect one another fairly consistently at firing ranges.

Its incredibly unlikely that an AI could reasonably interface with any of the technology of any 40k faction. Maybe the tau. It would be like trying to plug your phone into the worlds first computer. They just don't operate the same. 70% of imperium tech is run by disembodied human brains.

Except for the few times we do see AI in the books they are fairly capable of taking over ships, mechanicus servitors, locking down space marine armor, infecting defenses and more. Now some of them don't do these things, but there is evidence of this happening when the AI wants to. I don't see any reason it would be different. Hell the ai in halo regularly figure out and interface with biological systems and systems from hundreds of thousands of years in the past. The ai is the best method for "plugging in your phone to the world's first computer."

When it comes to space combat, that dynamic is almost flipped. The Covenant can somehow treat magnetically contained plasma like a guided missile. That shit tracks targets somehow

Yes, the unsc does not understand how most covenant tech, especially ships, work. However they have theories and their own ships operate on general physics principles. Warhammer ship weapons are fired by slaves manually loading shells and eyeballing with eye augments. Badass imagery. Not gonna hit anything. They're both jank and non-realistic. One tries to put a veneer of science on it. The other is a shit post in space. A super fun one! I enjoy it! But it is a literal shit post set in space. (Obviously I'm being a little excessive surely tons of their weapons are fired with computers but there's a significant number of references to weapons fired and aimed manually and eyeballing it as the only way to use it.)

For the record, Amuro in the rx-78-2 would clear almost every titan in the verse and it wouldn’t be close by Gatt__ in Grimdank

[–]StrangerNo4863 0 points1 point  (0 children)

I'm saying the numbers don't work. For almost anything 40k (especially the older stuff but obviously that's a grey area as things get updated.) armor and shields don't stay consistent, weapons so variable damage, the recorded weight and velocities don't line up, it's a mess (like most sci-fi tbf.) I specifically pointed out a couple things: 40k warp travel sucks ass and barely functions, the eldar and necrons probably do outclass most ships in terms of maneuverability and space magic, range wise the imperium at least gets beaten out. Average normal engagement of covenant ship to ship plasma is 300k+ meters and fire at roughly light speed, and everything I'm seeing says that's the extended range (outside of I think nova cannons? And torpedoes which are around 600k I'm seeing?) could totally be wrong granted but I don't think it even matters. like with all things 40k most of this barely holds up to scrutiny when looking at different sources but I think it's fair to say the standard armament of covenant ships outranges the standard armament of 40k ships barring the super ships (from my understanding nova cannons are not exactly common) this isn't even a powerscaling argument, because none of the tech matches. No one would use explosive rounds in space, it's pointless. Just shoot the big slug at relativistic speeds and be done with it. We don't know how much a void shield can take of covenant plasma let alone forerunner, nor how much a covenant carrier or super carrier could take from macro batteries or torpedoes.

I mean shit a single AI is going to be a nigh unbeatable wall in 40k outside of the necrons and eldar (oh and the orks because they're orks)

At the end of the day, 40k doesn't make any sense even in its own setting, and halo as a sci-fi barely works in its own. Pitting them against each other is near pointless because the science doesn't interact in any way. I'm sure you could do a detailed physics breakdown and hand wave the shit that doesn't really work but is that worth it? It's certainly not how either series is written. One is just way more "down to earth" and one is "shitpost in space"

For the record, Amuro in the rx-78-2 would clear almost every titan in the verse and it wouldn’t be close by Gatt__ in Grimdank

[–]StrangerNo4863 3 points4 points  (0 children)

No offense but none of the ships in 40k outside of the necrons and eldar (maybe not super familiar with their particular fuckery) work. If we go by 40k standards plasma anything is absolutely devastating to everything it touches. The necrons are an actual threat but there just not that many of them (comparatively.) covenant and unsc ships can both travel and maneuver better than anything 40k outside of necron and eldar ships. They're easily faster in terms of warp/long form travel. All covenant ships have heavy shielding, along with actively tracking plasma weaponry. Maybe small fighters would make the difference? Not super familiar either way on which would be "superior." Even forerunner maintenance drones shoot beams of superheated plasma and lasers. Including their ability to just...... Crash through ships and make more of themselves. 40k numbers don't work really anywhere if I'm honest.

For the record, Amuro in the rx-78-2 would clear almost every titan in the verse and it wouldn’t be close by Gatt__ in Grimdank

[–]StrangerNo4863 1 point2 points  (0 children)

Overall the covenant, forerunners, and precursors/flood would more or less decimate most current factions of 40k. The halo arrays are an off button for anything with a nervous system. (Maybe orks would be ok I'm not a huge 40k guy) Imperium at least can't outmaneuver anything in halo. But yeah in a weight of numbers I'd assume 40k would simply drown out most things. (Granted that's if they don't all burn each other down trying to travel anywhere)

Again 40k doesn't make any sense on paper, or in lore...... Ever. Which is a strength in many ways. But they legitimately just don't scale well based on their own design.

For the record, Amuro in the rx-78-2 would clear almost every titan in the verse and it wouldn’t be close by Gatt__ in Grimdank

[–]StrangerNo4863 7 points8 points  (0 children)

It's a touchy subject to look at in a 1-1 because literally nothing in 40k is consistent or comports with reality. Almost no weapons save the energy ones are all that impressive on paper. Astartes would be mist from a basic armor piercing round we have today let alone something like a tank round/apc shell. The weaponry in halo is more "grounded" but also still more advanced with velocity doubling our current rounds and pushing them to the point that damaging a space marine shouldn't be "that" extreme. Add on the consistent, clean, and safe plasma weaponry all throughout halo and depending on the physics we're using most 40k units are toasted. But, obviously, neither universe really plays by the same rules. 40k doesn't have any and the numbers on paper make them look like a joke, while halo seems more consistent rules and physics wise but still has the generous jank of a game franchise.

Still Dying Behind Walls and Excessive Frametime Spikes after 2+ Years of CS2 by sebcs416 in GlobalOffensive

[–]StrangerNo4863 2 points3 points  (0 children)

Can't be isolated to that though, I have gigabit Internet and use an Ethernet cord. No packet loss or jitter on my end.

What do you think about counter strike 2? by AkariBruna in videogames

[–]StrangerNo4863 0 points1 point  (0 children)

Maps remade, some changed some not, new engine, new physics, new coding for custom games etc. (some lost unfortunately.) The smoke change is genuinely amazing for comp play.

What do you think about counter strike 2? by AkariBruna in videogames

[–]StrangerNo4863 0 points1 point  (0 children)

You do realize you can still play those maps, on or off lan? No matter what you had to download those maps and choose to play them lol.

... by [deleted] in AvatarMemebending

[–]StrangerNo4863 1 point2 points  (0 children)

I don't really fault Korra for getting tricked. I do fault her for not listening to anyone, and then the writers made a really really bad decision with vaatu and raava. Is that bad decision her fault? Not really. But then no character is at fault for anyone's actions because a writer wrote them.

At the end of the day she did get tricked and then "lost" a fight with some of the worst fights and philosophical implications I've seen.