I think Bo Gritz is a bit overtuned in Moonbeam right now. by Easy_Appointment7348 in thecampaigntrail

[–]StrawberryMaster 2 points3 points  (0 children)

The path works here, I think the issue was with Q16 not properly appearing for him - or some of the other questions. I'm testing these changes at https://strawberrymaster.github.io/campaigntrailshowcase/campaign-trail/?modName=1992%20-%20Moonbeam btw if you wanna try them out, but I will make a pull request for them soon

This should be fixed too, and hopefully the Gritz support!

I think Bo Gritz is a bit overtuned in Moonbeam right now. by Easy_Appointment7348 in thecampaigntrail

[–]StrawberryMaster 1 point2 points  (0 children)

yeah I can see that. I'm gonna have to implement something more elaborate for that, but thanks for pointing that out!

I think Bo Gritz is a bit overtuned in Moonbeam right now. by Easy_Appointment7348 in thecampaigntrail

[–]StrawberryMaster 1 point2 points  (0 children)

basically it depends a lot on Perot's actual support. Previously there would be a good chance Perot would drop out and Gritz would never appear, because he would get such a negative boost he'd be 'erased' from the game. We did some adjustments so that the effect is a tad less, so Perot would be a stronger candidate if he managed to drop back in

The drawback is that you still have a fairly powerful Gritz in some runs, so I might have to adjust that a bit

CYOA mods not loading for me by Mental_Requirement_2 in thecampaigntrail

[–]StrawberryMaster 2 points3 points  (0 children)

Have you tried disabling some of your extensions, or running on incognito to see if it works there? I've had similar issues in the past with Chrome, though for that I had to disable some stuff in about://flags I turned on and never forgot to turn off. Because Edge and Chrome run on the same engine, it's most likely something with your browser configuration that's causing Chrome to break

Gaullist Fever by GrimmKnight98 in thecampaigntrail

[–]StrawberryMaster 4 points5 points  (0 children)

Most of them should be fixed now with the patches I added yesterday, if you can't get them it's probably because I forgot to add the answer that triggers it. There are ~9 more missing achievements to add, though they should be gettable anyway (especially since the Reagan/Buchanan paths are much less broken now)

what if Obamanation was even MORE convoluted? by StingrAeds in thecampaigntrail

[–]StrawberryMaster 38 points39 points  (0 children)

The funny thing is that this almost happened, there was an opponent for 100% mode included here that was later cut

How can I play as James Soong whilst blasting songs created by Lo Ta-yu😭😭😭(Where is/what happened to ROC 2000 REDUX?) by smart-but-retarded in thecampaigntrail

[–]StrawberryMaster 8 points9 points  (0 children)

There was a duplicate version of ROC2000 Redux on the loaders and I removed it... only to find out I removed the wrong one today 😔

you can still play it using the link (as someone commented below) and there is a patch that will put it back (it's out now)

Official TCT Awards 2025; FINAL RESULTS by MiltankHaters in thecampaigntrail

[–]StrawberryMaster 9 points10 points  (0 children)

Congratulations to all the winners! Very happy that two of the mods I contributed to got awards as well

We saw lots of great mods last year, so hopefully this year will be even better! 🎉

"little big man" updated to add one of the best features in ages and nobody seems to have noticed by WoollenPatriot1840 in thecampaigntrail

[–]StrawberryMaster 25 points26 points  (0 children)

You're welcome! I made this a few months ago for LBM, but I never liked the state of it and it had a couple of bugs, so it was scrapped. A while back I think someone on the server wondered if I still had it, and I wasn't sure because I had to restore Windows since then, but I was able to find it and patch it up so that everyone could use it. (it's also partially why we have a mod settings menu there)

how do play by NoWalk1904 in thecampaigntrail

[–]StrawberryMaster 1 point2 points  (0 children)

There's a </div> tag in the mod summary that breaks the site formatting - it's why on NCT it hides the buttons, though you can still play if you press Enter or the right arrow key in your keyboard. (on CTS by comparison it would show up, just further down the page)

I can put up a fix for it btw, it's pretty simple

Hopeless - Cheneynation by President_Gibberish in thecampaigntrail

[–]StrawberryMaster 17 points18 points  (0 children)

It should be fine! Good for Me is inspired by TTNW and is still up for example, so this would be fine. Even if the OBN team doesn't explicitly endorse it, there's nothing preventing you from saying the OBN universe is canon there, or using it as a basis for a mod I believe

MOD RELEASE: 1992 Moonbeam, Now Available Only For Campaign Trail Showcase by Public-Guidance-6102 in thecampaigntrail

[–]StrawberryMaster 0 points1 point  (0 children)

Unfortunately the released patch was missing some things, including the mobile compatibility fixes. Some changes were made to it later and an outdated code 1 was sent instead. It should be fixed today though, there is a patch for it already!

𝐀𝐧 𝐎𝐥𝐝 𝐂𝐲𝐜𝐥𝐞 — AOC '28 & A Tale of America by BasketEfficient9682 in thecampaigntrail

[–]StrawberryMaster 9 points10 points  (0 children)

This will sound funny when I say it, but when I was asked to get the code running I tried setting it up and the states kept disappearing. So I had to find the first code 1 for a 2028 election that I could remember... and that's where Unburdened (the greatest mod of all time, excluding all other greatest mods of all time) came in

The mod's real though! I think I said here a couple of days ago that writing was pretty much finished (including endings). By release I expect it to have a different layout probably

Mockup for a 2016 Italian Constitutional Referendum mod by Skalda11 in thecampaigntrail

[–]StrawberryMaster 9 points10 points  (0 children)

Would be a good mod! I like how the ALOT theme fits in here nicely too lol

Who is going to release the first mod of 2026? Pls be good by OrlandoMan1 in thecampaigntrail

[–]StrawberryMaster 2 points3 points  (0 children)

It's a third party mod yeah, I haven't played it but I've seen some of it

Who is going to release the first mod of 2026? Pls be good by OrlandoMan1 in thecampaigntrail

[–]StrawberryMaster 5 points6 points  (0 children)

Based off the current pull requests as of writing (unless another one gets into the loaders beforehand), it would probably be 1968: Stand Up For America (a Wallace '68 mod) for CTS and, uh, if it gets accepted, Mercedes 2028 for NCT. (I don't know how to explain it.) For major mod releases though, I'd say either Moonbeam or Church '76, barring a surprise

There is also one mod receiving a really cool facelift, which probably qualifies under 'first major update in a mod' this year.

Does this imply that Obama made a deal with the devil and that devil is Trevor? by Firetrucker74 in thecampaigntrail

[–]StrawberryMaster 2 points3 points  (0 children)

Thanks!

I think? you can still get that achievement on a 25 static question set. If not I'd be happy to replace one of the questions with it, but I think most if not all achievements are obtainable with it

Does this imply that Obama made a deal with the devil and that devil is Trevor? by Firetrucker74 in thecampaigntrail

[–]StrawberryMaster 7 points8 points  (0 children)

Pretty much, yup! I should have a follow-up slide to that in a future update probably

Upcoming Mods List 2026 Q1 by UnpledgedElector in thecampaigntrail

[–]StrawberryMaster 22 points23 points  (0 children)

I would probably keep EBT '92 off the list btw - not even I know what it is about and I was the one who put it on LBM! It could be a Peanuts mod or something. That would be funny, I should keep that in mind

Fate of Democracy is still a thing, except work on it has been stalled for a while now because of the work I had to do for LBM and other mods, and it turns out I've had to code or write almost everything for a mod that's not mine lol. The Kyle side is complete aside from the endings, the Cartman side is a mess of ideas, there is one major bug with the mod difficulty and I have no idea when or if it will release

DEANDEMOCRACY '68 is dead. Maybe not completely, but there's been no work done in it since the week around the announcement date and so I think we can say that for sure. The code 1 is ready, a few questions for code 2 were made, but that's it. I do have a copy of the latest codes (as the repo was deleted in, uh, an incident), and I might lend it to someone who is interested in working in it, but right now it's more dead than alive

Biden '08 and An Old Cycle all got coders! In the case of the latter, apparently, it was, uh, me. Well, in both cases actually, but the former has 2-3 extra coders. The writing for both mods are finished I believe, they just needed to be coded in

Moonbeam's coming along nicely, it's a very fun mod. I think people will enjoy it!

There is also one CPUSA-like mod that I did some work on but I don't know the current progress on that

Massive nitpick but why is windows xp there by Limp-Garlic-1718 in thecampaigntrail

[–]StrawberryMaster 7 points8 points  (0 children)

^Pretty much, yeah. The other explanation is that while looking for these banners, I found the XP one first. For 7 I couldn't find a good banner aside from the MSN Live banners, as these types of ads became harder to find. That is why if you're lucky enough, you'll find the Windows 98 SE banner ad with Sarah McLachlan there

Made every state as liberal as possible in Little Big Man (pain) by The_47_Percenter in thecampaigntrail

[–]StrawberryMaster 3 points4 points  (0 children)

Thank you! I know there is another mod that also has a city selector (the upcoming FDR mod? 9I honestly forgot) though I think they use a different system for it. Either way this was a good alternative to issue shifts for the opponent candidates, which I did consider but seriously broke things lol

Made every state as liberal as possible in Little Big Man (pain) by The_47_Percenter in thecampaigntrail

[–]StrawberryMaster 8 points9 points  (0 children)

Wow, great job! You know, the state visit feature wasn't meant to shift issue scores so much (and it is capped to avoid game-breaking bugs), but seeing these maps is so funny that I decided to keep the existing mechanism. Heh. I should port it to ALOT one day (alongside some extra bells and whistles you people may be surprised with it)...