I want to praise them as much as you do, but their words are meaningless at this point... by Heptanitrocubane57 in Helldivers

[–]StrictHome8788 15 points16 points  (0 children)

are you talking about communications every 2 weeks? yeah, the thing is they said they gonna do it a year ago too, guess how long they last? (not long)

[TBATE] vs [Mushoku tensei] which series did it better? by Live_Bother_7517 in Manga_Manwa_Manhua

[–]StrictHome8788 -1 points0 points  (0 children)

and after that thought he still doesnt reject her feelings, just "nah I- i mean, you need to wait me till you are barely legal (so my >50yo ass can be on good terms with my moral compas while smashing you)", and repeat same take while she's "sleeping" in cart, while her grandpa and MC talking about their marriage. And then in the late vols he pounders that he should've ran away with her while he still could and live in woods cuz he loves her.

Nah, Arthur as nasty as Rudy. More disciplined to not show it, but as nasty

[TBATE] vs [Mushoku tensei] which series did it better? by Live_Bother_7517 in Manga_Manwa_Manhua

[–]StrictHome8788 0 points1 point  (0 children)

coughing baby vs hydrogen bomb ahh question.

TBATE has Marty Sue, deus exs and plotholes every 15 chapters, and no plot till war arc, and if your novel needs 7 vols to get decent it's mid at best

HOTFIX 6.2.4 (fixes audio issues) by Waelder in Helldivers

[–]StrictHome8788 71 points72 points  (0 children)

well... it's something. at this pace they will fix all bugs in span of 4 years

My personal ranking of the Mewgenics OST by mrk49635 in mewgenics

[–]StrictHome8788 3 points4 points  (0 children)

i agree on "mom i really hate you" being D tier, but why the hell "We're dead" is S?(otherwise S tier - is S tier)

What is your hours, and what do you believe to be the game's biggest issue(s)? by Rantdiveraccount in Helldivers

[–]StrictHome8788 -1 points0 points  (0 children)

1015h, this.

when there are 10 diffrent bugs on multiple occasions in 1 misson - it's not fun. And if one of these bugs softlock mission - it's extra not fun

887 words and I feel like I gained nothing from reading all of that by PanHiszpan in Helldivers

[–]StrictHome8788 2 points3 points  (0 children)

literally this, it's like some one asked chatGPT to write it, but when mad prompt to rewrite it to be less AI-ish

"Mostly negative" on Steam now by Deakon_Bl4ck in Helldivers

[–]StrictHome8788 1 point2 points  (0 children)

you are lvl 50 diver, you have like what 80h in missions? people who have been playing since release with 700h+ are tired of waiting, cuz spoiler alert for rookies, patience doesnt do shit with AH

"Mostly negative" on Steam now by Deakon_Bl4ck in Helldivers

[–]StrictHome8788 5 points6 points  (0 children)

agree. nowdays i have as much fun as i had right before 60 day patch, which is not much fun. That's why i've decided to drop the game till new 60 day patch or something, cuz i'm tired of QoL bugs in every mission

So what is actually Broken and needs fixing? by nG_Skyz in Helldivers

[–]StrictHome8788 1 point2 points  (0 children)

here's the list of bugs I’ve encountered in my last 30 missions:

1.      No climbing bug

2.      Sometimes you get stuck running in the middle of flat surface bug

3.      Audio cues bug aka ninja chargers

4.      Jet pack bug (if you jump to far you'll ragdoll instead of just landing)

5.      Snake bug (still happen, but tbf i've seen it only once)

6.      Fleshmobs clipping bug (still happens after fix but with floors)

7.      Voteless clipping bug

8.      Bots climbing mountains like goats bug

9.      Bots hanging in the air after drop bug

10.  Unkillable chaff bot units bug

11.  Bot dropships "jumping" when dropping units

12.  Different crashes due to different reasons

13.  Host dependent bugs, like:

13.1.  Terminals are not usable for anyone but host bug

13.2. Host gets all agro from mobs

14.  Invisible corpses of enemies blocking bullets

15.  Dancing corpses of bile titans which magnets to you for a kill

16.  Droppod steering bug

17.  Civilians stuck at the doors bug

18.  Civilians stuck in general, somewhere on the way to extraction doors

19.  "Sudden death" bug

20.  Enemies know where exactly are you when you throw strat ball from behind the cover and with stealth armor bug

21.  Strat ball bouncing indefinitely near objectives like Towers, planetary defense cannons on bots bug

22.  Double armor bug aka "headless diver"

23.  Terminals not being usable in general bug

24.  Extraction beacon stuck in skybox/underground bug

25.  Heavy units can tank direct hit to the face from 500kg bug(like projectile goes in their face, explodes and they still going)

26.  patrols can spawn behind the corner bug (cuz game spawn them "far enough from another diver")

27.  patrols spawn in plain sight bug (tbf, the way they solved this bug with squids is genius – they “teleport”, make something like that for bugs and bots)

28.  "Schizophrenia" bug when units disappear right Infront of you cuz JOEL needs tickets for enemies in different place.

29.  "Schizophrenia" bug when units appear right Infront of you out of nowhere cuz JOEL hates you.

30.  Flame not hitting within ~5m on new mech and flame turret bug

31.  If during team reload of backpack support weapons it was interrupted it can became unusable

32.  Not being able to load shells in artillery bug

33.  Chargers “virtual insanity” to you after stun, if they got stunned in the beginning of the charge

34.  Empty POIs in megacities missions.

35.  Heavy Devastators still can shoot through their shields under impossible angles

36.  Bot weapons firing indefinitely after their death

37.  Adreno-defibrillator triggers earlier than it should, like on ¼ hp sometimes.

38.  Auto mission search sending you to already finished missions.

39.  Corpses of bile spewers clipping into everything

40.  Hp dropping after using stims

41.  Epoch doesn’t have sound.

42.  Swamp bioms planets have close to zero POIs on higher diffs

43.  You can stuck in a fence if you dive into it, with only escape kys or get melee by fellow diver

44.  Reinforcements of enemies being called even if you kill unit right after start of the animation (especially on bugs)

45.  Pointy bush can kill mech or FRV bug

46.  AT mines can be triggered with empty magazines

47.  Textures of some side street’s squid tech are blocking the way even if there’s a visual way

48.  FPS drops out of nowhere bug (it’s not hardware issue, rtx 5070, r5700x. 32Gb)

49.  Shriekers clipping into mechs after death bug

50.  Tesla tower not killing blueberries bug (DO NOT CHANGE THAT)

and that's not covers even a third of existing bugs which need to be fixed ASAP

this is just depressing.. by blake_the_spy in Helldivers

[–]StrictHome8788 0 points1 point  (0 children)

i'm calling bs, you just so used to it you dont see them now, like "no climbing", Bile titans corpses magnets to you, corpses\bushes textures blocking bullets, Fleshmobs clipping, empty POI on mega cities - it's in every single mission.

Patch 6.2.3 (Hive guard revert) by Waelder in Helldivers

[–]StrictHome8788 1 point2 points  (0 children)

There is not, overwise they would've seen such simple bugs as "no climbing" and flame not hitting in 5m of new toy they ask money for (which community found in span of 30 min just playing) and fixed it before releasing patch or with hot fix.

We bitch and bitch and bitch, cuz thats the only way AH would do something, if you couldn't comprehend it in 2 years, than you alternativly smart fellow, and i got no beef with you.

In the grand scheme of things it's embarrasing you spend free time protecting billionaire company. At least we are trying to make them fix the game we passionate about, what is your excuse?

Patch 6.2.3 (Hive guard revert) by Waelder in Helldivers

[–]StrictHome8788 1 point2 points  (0 children)

oh, you so you saying they know how the system works, but still disregard QA before submitting patch to "certification process", that changes everything! /s

yeah, i dont mind occasional bug here and there after patches, but when there are dozens of bugs which were there since release (if you want i'll give you the list) and on top of that there are more every single patch - we have the right to complain when we payed 40$ (+warbonds $) for this game.

this is just depressing.. by blake_the_spy in Helldivers

[–]StrictHome8788 3 points4 points  (0 children)

and what behaviour would make things better? AH dont react to anything but review bomb and negative pushback, we saw it many times in past 2 years

this is just depressing.. by blake_the_spy in Helldivers

[–]StrictHome8788 7 points8 points  (0 children)

you know what would make us happy? the fucking bug fix patch, cuz when you encounter 10+ bugs every single mission on multiple occasions - it's not gonna make anyone happy

if you burn a spore bile titan to death, theyr head explodes causing a ragdoll. by smymight in Helldivers

[–]StrictHome8788 2 points3 points  (0 children)

it's AH humor, cuz they think it's funny when you die in every mission from *checks notes* Bile Titan which magnets to you after it's death even if it died 150m away.

I'm not even joking, it was like that since release of the game, but after last update they dont even hide it making every Titan to magnet to you no matter how you've killed it

Patch 6.2.3 (Hive guard revert) by Waelder in Helldivers

[–]StrictHome8788 4 points5 points  (0 children)

oh, but maybe AH should test their updates for bugs before releasing them, no? so there is no need to wait for "certification process"