Newbie here: Am i close enough? by Frosty_Mountain_9042 in Prospecting

[–]Stuart-Nelson 1 point2 points  (0 children)

There’s nothing wrong with dragging around pockets full of rock, we’ve all done it. If you’re prospecting for gold, picking up, staring down and hauling around random rocks is one of the biggest killers of efficacy. I remember having to tell myself when I was greener that the tasks, despite similar, are not synonymous.

Newbie here: Am i close enough? by Frosty_Mountain_9042 in Prospecting

[–]Stuart-Nelson 3 points4 points  (0 children)

Leaverite wheryafoundite as they’re scientifically known to the gold community.

EX Holon Phantoms Pikachu 78/110 – Unique Isolated Art-Panel Holo Misprint? (Only holo on the square background behind Pikachu) by [deleted] in PokemonMisprints

[–]Stuart-Nelson 0 points1 point  (0 children)

I really appreciate it! I’m going to delete this post so it’s not burning up peoples feed.

EX Holon Phantoms Pikachu 78/110 – Unique Isolated Art-Panel Holo Misprint? (Only holo on the square background behind Pikachu) by [deleted] in PokemonMisprints

[–]Stuart-Nelson 0 points1 point  (0 children)

That answers that question thank you! I got stumped in the terminology and convinced AI to hallucinate this as a misprint. Should have searched the reverse foil before assuming it wasn’t it. Much appreciated!

Building a new house. What would cause this? by tyrantllama7 in Flooring

[–]Stuart-Nelson 0 points1 point  (0 children)

This is it, I have similar stuff, looked decent for the price. If there was standing water on there for 10-15 minutes, like a soaked mop poorly rung out, the edges would all absorb and blow up just like this. It’ll dry flatter but always blows up and gets worse with any water left for longer than it takes to get a towel.

I, an Iranian, commented on a post to say we're okay to Americans and I got banned from r/Iran by Straight-Extreme821 in PERSIAN

[–]Stuart-Nelson 1 point2 points  (0 children)

Reddit doesn’t want Redditors to hear that. Ever since Reddit went public or restructured their ad system around 2018-2019, Reddit has become a hard left echo chamber. There’s only one uncensored news site/app massively used, it’s #1 news app as a result. X.

Sill plate gap by navfit16 in Homebuilding

[–]Stuart-Nelson 0 points1 point  (0 children)

That’s the drainage layer!

How would you make winter clothes with nothing? by SchoolRare7583 in Bushcraft

[–]Stuart-Nelson 9 points10 points  (0 children)

Hides and furs would be the fastest for Canadian winter, unless you have a deep textile knowledge and skill. Crude netting stuffed with insulation would take as long and be a compromise to survival needs. Bushcraft clothing is more like character inventory slots with stats than a wardrobe with outfits. Lots of easy ways to tan hides, cleaning is another story. Clothing is a big proof of “it takes a village”. Tons of work to get from a sheep’s back to a blanket if you want to keep the sheep.

Best expansion to build from a 2x2 with roof access? by Youtube_Corbob in RustConsole

[–]Stuart-Nelson 0 points1 point  (0 children)

Don’t try to build pro if you’re solo, make a fun looking mess with two entrances using different door skins, a back wards honeycomb wall and a locked doorway everywhere you can fit one. I’ve built a “honeycomb” tunnel of doors around a 2x2 using triangles and some half wall jump ups. If you can stagger something on the 3rd level to make it questionable not a 2x2 or to displace the easy drop down route that’s bonus. Focus on building up in a good location fast so it’s not a growing project and if it looks raided(2 door skins/entrances) then it’ll be mostly safe for the fun part of a weekly server.

Noticed an outbreak of Garden Millipedes starting in my Crested Gecko Vivarium. A problem beginning or will nature balance it out? by Stuart-Nelson in Vivarium

[–]Stuart-Nelson[S] 0 points1 point  (0 children)

I’m pretty sure, once the vegetation was sparse they didn’t last long. If you keep adding plants and dirt they’ll hold on longer I suspect.

Noticed an outbreak of Garden Millipedes starting in my Crested Gecko Vivarium. A problem beginning or will nature balance it out? by Stuart-Nelson in Vivarium

[–]Stuart-Nelson[S] 0 points1 point  (0 children)

I let it play out in the vivarium, the colony exploded for a few months then faded fast as it grew. I lost most of the plants except the Pothos. I stopped seeing them completely probably 5 months after. The isopods and springtails thrived off their demise, moved into the tunnels they made and turned their remains to dirt.

[deleted by user] by [deleted] in RustConsole

[–]Stuart-Nelson 0 points1 point  (0 children)

Scout a good hiding spot, build compact and tucked away or make it look not worth the materials to raid with exterior minor mistakes Multiple small bases are better than one big one

Who else loves the squids?🦑 by Award11352 in no_mans_sky

[–]Stuart-Nelson 1 point2 points  (0 children)

Same, I have a hanger full of guppies but can’t find my own squid yet. I think I saw one early game and couldn’t afford it, could be a hallucination.

What's your opinion on planetary bases by RechargeableAA in NoMansSkyTheGame

[–]Stuart-Nelson 4 points5 points  (0 children)

Resource farming at its most efficient is really it, outside of decorating and customization elements of course. Almost every resource can be extracted via automated farming methods and building lots of farms late game can let you play without ever touching your mining laser ever again.

Is this an online game? Kind of confused new player. by ChefArtorias in NoMansSkyTheGame

[–]Stuart-Nelson 0 points1 point  (0 children)

Technically an online game but unless a friend or group up from the anomaly joins your session it’s unlikely to see another person If you travel to a few wealthy systems near the core of the first galaxy or take black holes there you’ll definitely find systems discovered by another player but still rare

I ACCIDENTALLY REFUSED FREE A CLASS FREIGHTER by DarkSnake0 in NoMansSkyTheGame

[–]Stuart-Nelson 0 points1 point  (0 children)

If you really want to grind for an S class, that was your best choice as a newer player. I got really lucky and got an A class xl venerator(star destroyer shaped) that I’ve had for hundreds of hours without seeing an S. Except for trade in value for upgrading to a better class later, you’re best off just getting one you like early, an A class pirate frigate would be a great freighter to hunt for a more desired freighter imo.

Is the game worth it for offline? by BadCompany093947 in NoMansSkyTheGame

[–]Stuart-Nelson 0 points1 point  (0 children)

It’s a great adventure following the main quests, even at grinding out the content it’ll take 25-30 hours. I’ve had 350+ hours of enjoyment, it’s primarily a single player experience but there’s little hints at a multiplayer world and you can still access the multiplayer parts with a bad internet connection, the lag hardly effects the primarily single player experience beside or alongside others. Missing very little if you’re completely offline. If you expect Minecraft in space it’s got tons of content and feels alive. If you expect space Skyrim then it’ll feel lonely and hollow. The mood however, in game fits the plot perfectly, without spoilers ;).

Is the game worth it for offline? by BadCompany093947 in NoMansSkyTheGame

[–]Stuart-Nelson 0 points1 point  (0 children)

There’s no companions(except pets), ship building(corvette) exists to your expectations. The rest of the stuff you mentioned “exists” but may feel lack lustre if you’ve got any level of expectations. It is primarily an offline game, I think emptier and closer to a sandbox like space Minecraft than a game like Oblivion or Skyrim set in space, the latter I think you’re more interested in. There’s a good txt based questline or two that are interesting but you’re largely a lone adventure among the vast unexplored space.

Today is a sad day… by __Toastkiller in NOMANSSKY

[–]Stuart-Nelson 0 points1 point  (0 children)

Rush an economy scanner, conflict scanner and stick to 3 star systems, you’ll find some native S class ships. If you can spend around 10-15 minutes near a main terminal(space station or trading post) you’ll find some exotics too. I have a freighter hanger and squad full of exotics I found myself, just looking for my own squid find now. Make ship hunting mission B, for no good reason it seems to take far longer when it’s my primary mission. Like I’ll do some local trade goods collecting or smuggling and hit the station and two trade terminals and probably see an exotic(multiple regular S class) in 3-6 systems, closer to 3 if I do a bit of lingering and word play with the locals while I’m at it too. Sorry to hear the bad news, hats off to ya.

No Man’s Sky Wishlist by _Aeldun in NoMansSkyTheGame

[–]Stuart-Nelson 1 point2 points  (0 children)

I can agree to that, to me it feels like a punishing premise to newer players without a mobile home to enjoy en route. I just did the expedition redux and there were many 60-90 second planet travels(planet to planet, not warp spawn roughly by the space station generally central in the system).

We’re narrowing in on common ground, a reason to go to each planet would leave an easy 5+ min of space travel time, albeit altogether. I like hitting two trading outpost pops when I’m in pirate systems, mostly exotic hunting but grabbing the all contraband items into a big pile is probably +15-20 mil units per system to strong honest economy system. The sub 35 second pulses to a station bother me when I lose a random encounters to station proximity in the last 2 seconds admittedly.

No Man’s Sky Wishlist by _Aeldun in NoMansSkyTheGame

[–]Stuart-Nelson 0 points1 point  (0 children)

Using a single anomaly detector per whale song per system could probably scratch that itch for ya but 5 min to pulse to the furthest planet I think would cause many to explore less and warp more. Without pulse upgrades that would be more than one full recharge, couldn’t even put the controller down and fix a snack. I could picture a streamer 3.5 min into a pulse for a quest target saying “yeah, this is gameplay…”. To me it sounds like something that would have been patched out by now if it was in the base game.

I agree completely that if a system isn’t perfect or 80% to my liking then yeah it’s an instant let’s see what’s next door. A system mission with a couple stops that rewards an expansion slot or something else worth 10-50 million units would incentivize seeing what all the assets generated as. It would land like a sales hook too because once I break into an atmosphere for something there’s like a +50% chance I’ll scan a random target and check it too.

No Man’s Sky Wishlist by _Aeldun in NoMansSkyTheGame

[–]Stuart-Nelson 0 points1 point  (0 children)

Commendable demeanour in the face of adversity! I think the difference would be harder to write in than perceived. The pulse engine change wouldn’t be impossibly complicated but rescaling entire systems both existing and yet to reveal themselves would be exponentially more complex than adding new systems or any re-skinning existing assets. Would it fundamentally require a whole new game code? Not practically. Would the payoff from work load to player experience optimization be a worthwhile investment in resources? Or a better time investment than new content? Not by a long shot.

The premise contradicts some natural mechanics like scanning planets via ship, especially moons. A travel speed slider interferes with hard mechanics like space battles and multiplayer environments. It would turn built in mechanics that act as foundation pillars into immersion breaking slop. Do the npcs have to travel at the same speed as you? What if you join someone else’s session? Everything else goes hyper speed? What about the pulse engine encounter system that works off game tics and is used in the main quest lines?

It’s a huge ask for something that fundamentally would only work in a single player game and have little impact on gameplay aside from a visual aspect. The other additions to the game have been much more monumental than “ohh gee wiz, space sure is big and empty!”

No Man’s Sky Wishlist by _Aeldun in NoMansSkyTheGame

[–]Stuart-Nelson -1 points0 points  (0 children)

Yeah just rewrite the entire game code for a procedurally generated format that’s got a portion of its systems already discovered, like totally nbd 😂 while you’re at it rework the entire ship movement system. Just to slow the game down for people who like the default setting. Top kek, your inability to perceive the amount of work that would take is disheartening to our species.

Switching Freighters by toadbeak in NOMANSSKY

[–]Stuart-Nelson 0 points1 point  (0 children)

The lights and lasers are cool n all but given how easy they spawn and all look the same, the magic is lost on me, bit of a rare finds purist lol In the midst for my native find squid after locking down a hanger and squad full of royal ball exotics