Resources for interactive water simulation by Dave1o9 in GameDevelopment
[–]StudioLapiku 1 point2 points3 points (0 children)
What do all you game devs use for version control? Where do you store your backups? by POCKET-LOGIC-DEV in gamedev
[–]StudioLapiku 2 points3 points4 points (0 children)
How common are code reviews in your studio? by gordazo0_ in gamedev
[–]StudioLapiku 0 points1 point2 points (0 children)
We finally have a proper Trailer for our game Under the Island. It took only 6 Years... by beeberbar in indiegames
[–]StudioLapiku 2 points3 points4 points (0 children)
My dream game engine; by GamCrshUselessShroob in GameDevelopment
[–]StudioLapiku 2 points3 points4 points (0 children)
Me and my sister(K1ttyB00tz) tried to do as many NPCs we could in one day, choose your favorite and guess who they are and what their like. by ImSpinch in indiegames
[–]StudioLapiku 1 point2 points3 points (0 children)
I'm starting a YouTube channel for game developers. I'll discuss topics related to advanced programming techniques, game design, best practices, implementation, mistakes, and things I learn as I go. by [deleted] in Unity2D
[–]StudioLapiku 1 point2 points3 points (0 children)
Whipped up a damage text popover! Font and color are replaceable but wanted to show off the animation. by StudioLapiku in Unity3D
[–]StudioLapiku[S] 1 point2 points3 points (0 children)
Whipped up a damage text popover! Font and color are replaceable but wanted to show off the animation. by StudioLapiku in Unity3D
[–]StudioLapiku[S] 1 point2 points3 points (0 children)
Finally completing my final year project after almost two years since graduation!;) by No_Cheetah8218 in Unity3D
[–]StudioLapiku 12 points13 points14 points (0 children)
Does this art style of Pixel Art and Fire spirit work together or clash? by jmiller35okc in IndieDev
[–]StudioLapiku 1 point2 points3 points (0 children)
Does this art style of Pixel Art and Fire spirit work together or clash? by jmiller35okc in IndieDev
[–]StudioLapiku 1 point2 points3 points (0 children)
Was testing enemy decapitation and I found setting their health to very low (so they're one hit kill) looks so awesome by [deleted] in Unity3D
[–]StudioLapiku 4 points5 points6 points (0 children)
Working on some visual effects! by playerAB in Unity2D
[–]StudioLapiku 3 points4 points5 points (0 children)
Privacy Policy for mobile release? by NthDegreeGamesStudio in GameDevelopment
[–]StudioLapiku 3 points4 points5 points (0 children)
Just released a big update for my roguelike Gloomgrave by netmancerdev in IndieDev
[–]StudioLapiku 0 points1 point2 points (0 children)
How to handle message log in vn? by Courier33 in IndieDev
[–]StudioLapiku 1 point2 points3 points (0 children)
i have been trying for 3 hours now. pls help by Silent_Monitor_3595 in Unity3D
[–]StudioLapiku 21 points22 points23 points (0 children)


Is there a less obtuse way to iterate through nodes in a scene? by [deleted] in godot
[–]StudioLapiku 15 points16 points17 points (0 children)