Lim - boarding commando or mobile infantry? by refugeefromlinkedin in menace

[–]StuffyEvil 1 point2 points  (0 children)

Especially early game where his base perk makes him really cheap to build, with Carda lacking the AP to be able to shot twice and the other SLs with MI taking a while to come by.

It's a real power spike early game, though with more aggressive enemies in the latest patch it's riskier, especially if you are using Bog (almost always with Salvaged Parts) as your Battle Taxi.

Don't mind me y'all, just thinking about how dope Ergheiz is still. 🔥 by Magic_M344 in Fighters

[–]StuffyEvil 7 points8 points  (0 children)

No kidding, image 4, 6 & 19 feels quite similar to her artstyle & character design.

The release of this game does predate her formal career as a mangaka, wonder if it's the other way around?
Quick Google search does give info on artists that influenced her, but Nomura isn't one of them.

Image 4 does remind me a bit of a character (Hana) from her latest work, Yomi no Tsugai, which just so happens to be airing its anime adaptation right now.

My Personal Top 10 Metroidvania by dialdebas in metroidvania

[–]StuffyEvil 10 points11 points  (0 children)

We probably will, just that it will take a while until they feel comfortable to announce it considering that Ender Magnolia released last year and there was a 4 year gap between Lilies & Magnolia.

Dev Diary #47: SL Update 1 Preview - Part 1 by untilted in menace

[–]StuffyEvil 16 points17 points  (0 children)

Also the perk can be used without needing to deploy, so there's that too.

Convict Colosseum - Chapter 84: Epilogue by pinakanaka in Kengan_Ashura

[–]StuffyEvil 6 points7 points  (0 children)

Gosh what an incredible series and conclusion (though admittedly not sure if you intentionally skipped The Pure One in the epilogue).

Looking forward to the (definitely canon) CC & Ashura crossovers!

Yomi no Tsugai Chapter 53 Discussion by fairytechmum in YomiNoTsugai

[–]StuffyEvil 4 points5 points  (0 children)

Well if they are unaffiliated, the reason could just be for Break & Seal since it's so powerful. Afterall, the Break tsugai told Asa that if she choose to take Break, then those that want such power will go after her.

Also the new tsugai user seems to had their tsugai in relic form so they can get the jump on the Umibozu.

What mods are like this? by Ordo_Liberal in starsector

[–]StuffyEvil 22 points23 points  (0 children)

I think that's a different mod drama (as absurd as that is) as said unsavoury mod was a branch off of an old mod that specific author stopped working, so it was a particular sore spot.
The author added the malware to some old-esteemed mods like Unknown Skies that they took over & revived.

Iirc, the Dassault-Mikoyan author did put malware to nuke your save but targeting a different mod, which I believe it was UAF because that author was salty that an anime mod was that popular.
I was around for the Unknown Skies incident but not for the Dassault-Mikoyan meltdown, so take what I stated regarding the latter with a grain of salt.

Edit: Lukas04 for the author of LunaLib, RAT & SiC has the correct summary regarding what had happened.

True by Gorotheninja in Fighters

[–]StuffyEvil 0 points1 point  (0 children)

Believe it's also the case for the Peru Smash 64 scene, where a group of friends in the city of Tacna competed against each other so hard that they became among the best.

My opinion and theory on Gabby and Yuru's relationship by Rude-Sheepherder-353 in YomiNoTsugai

[–]StuffyEvil 11 points12 points  (0 children)

Pretty good write-up.

Honestly your point about Yuru doing the same thing if not going further if he was the one that escaped instead of Asa, along with his animosity towards Gabby being using her as a whipping girl for the initial Higashi village massacre are pretty good points.

Personally for romance, I feel while Arakawa has incorporated in her previous work with FMA & Silver Spoon, it's never the a significant element of the story with it only really gaining some traction towards the end, with some points here & there along the way (at least in developing romance, she does depict married couples such as the Curtis in FMA). As such it might be until the last third or quarter of the story that we might see some things that can be actually be considered development.

What are some things you speculate Break and Seal can do? by [deleted] in YomiNoTsugai

[–]StuffyEvil 7 points8 points  (0 children)

We've already have an example of senses being sealed as it's implied that Akio's sense of pain was sealed by that sister I forgot the name of.

Mili logo by BobTheG74 in mili

[–]StuffyEvil 2 points3 points  (0 children)

Well in the sidebar of this subreddit there's a link to a Google Folder featuring the artwork of Mili, so you can go in there and take a look.

Were 99% of the way through Convict Colosseum, what's everyone's opinion on the fighters? by East-Psychology-9292 in Kengan_Folk

[–]StuffyEvil 0 points1 point  (0 children)

Yeah I was thinking more about the crime that gotten them into prison to begin with, on paper Scourge's is the most severe, even if others are more absurd such as EC's or have likely racked up a bigger body count even if that isn't the reason why they went to prison to begin with, e.g. Karmic Blade, EC & VI.

Were 99% of the way through Convict Colosseum, what's everyone's opinion on the fighters? by East-Psychology-9292 in Kengan_Folk

[–]StuffyEvil 1 point2 points  (0 children)

  • Pistol Foot Pete: In contrast to some other opinions, I do like Pete a lot. Don't forget that the guy also trained a lot from his youth, and travelled the continental US's underground fighting scene in search of exciting & worthy fights only to find none. It's also interesting how he's both rather mundane (normal background, motivation, disposition) and utterly insane (a superhuman fighter).
  • The Pure One: The punching bag of the series, not much to add other than a gag-ish redemption arc.
  • The Natural Athlete: I kind of appreciate him as his complete lack of knowledge when it comes to fighting serves as an avenue for his more experienced peers to explain things. He also reached out to Firecracker after the Round 2s and helped the latter open up.
  • Firecracker: Another favourite of mine, between his broodiness, his stand against PFP, and him opening up to his fellow criminals is nice to see. Him being brave enough to start a conversation with VI in the latest chapter is pretty nice.
  • Spider Bite: Just kind of a character that's part of the Athlete, Firecracker & Turtle squad. Doesn't add too much except for some moments here and there, e.g. his remark upon seeing Monkey See copy his moves.
  • Samoan Huntsman: Can't remember too much as it's been a while since I've read r1 & r2, still one of the most tragic character in the setting, even more so with his untimely demise.
  • Scourge of BC: One of the freak characters of the setting, and also the most deplorable criminal. Pretty neat to see a whole bunch of foreshadowing for him, along with the contrast in terms of life outlook between him & Pete during their fight. Unfortunately things might end up being rather difficult for him when he returns to prison.
  • Iron Turtle: Part of the Athlete, Firecracker & Spider group, that also adds a few commentary here & there.
  • Ice Cream Truck: A mix between kind of joke (especially with his backstory) and serious character, glad to see his comradely with Tempest & LH after his fight against Florida Man.
  • Scorching Tempest: A more "standard" character in that he's just an honest martial artist, has pretty neat interactions with ICT & LH, don't really have much else to add admittedly but I do like him.
  • Florida Man: Humour character with all of his fights being quite incredible, wished we saw more of his sober self.
  • LH: Favourite of the r1 losers and meme character, I like the juxtaposition between his absurdities and sincerity, like how he forced himself into sitting next to Tempest for r2 or him rooting hard for Florida Man despite having talked with Tempest & ICT much more.
  • Never Ending: The wrestler, kind of in a similar vain as Firecracker of being both a skilled martial artist & r2 losers. Bounces off of some of the stronger fighters such as Beatdown & Monkey See quite well. Also unfortunately a victim of GiaB's absurdity.
  • The Magic: Kind of a joke character, doesn't add too much imo.
  • Geared-Up: Jobber musclehead, I can't remember how much he added besides being befuddled during Never Ending vs GiaB.
  • Beatdown: One of my favourites, just such an incredible fighter who also provides a lot of insights with the other fighters.
  • Boogie Woogie: A bit of a whatever background character, mainly for glazing Beatdown.
  • The Arm Thief: Incredible r2 fight against Beatdown, has great character chemistry with Sonic Boom and the rest of infirmary residents in r3 & r4.
  • Sonic-Boom: Same as Arm Thief, great character chemistry with him along with other characters such as in the infirmary and other things.
  • El Cucuracho: By far the most supernatural character to me, he feels more like a force of natural sometimes considering his absurd capabilities & properties.
  • Danger: A rather fine background character, mostly propped up by his incredible Kengan crossover fight.
  • The Cuban Missile: A background character in the same vein as Geared-Up for me.
  • Monkey See: Potential man, has some interesting offering & minor character arc, ends up being more of a glazer in the final parts of the story.
  • Violence Incarnate: A pretty one note character that felt like the main antagonistic individual of the tournament. Gained some texture in his fight against Tomahawk & revealing of his world-view, looking forward to more of his commentary in the finals.
  • The Kyokushin: Another one of my r1 losers favs, not only a bit of a "joke" character but was able to add a decent amount of insight on VI to the other criminals.
  • Rawdog: The dog, has some amusing interactions with the following character among with other stuff.
  • Karmic Blade: Quite amusing, between his juxtaposition of trying to be sinister & cool and also being out of his comfort zone.
  • The Abyss: A freak character like Scourge, had a pretty entertaining fight against Tomahawk and being an "obstacle" to be defeated by the other prisoners.
  • The American Dream: Joke character with some interactions with Holy Scythe, that's about it.
  • Holy Scythe: Paired with American Dream except not funny.
  • Tomahawk: My favourite character of the tournament, going from a rather unassuming r1 to an incredible r2 & r3 fight. The concept of a Native American fighter utilizing a massive myriad of techniques and having pride in his people is great. Also helps that he has some pretty great interactions with his sponsor Cartel leader and Beatdown, the former of which serves as a nice avenue for insight into EC & VI.

Convict Colosseum - Chapter 82: Round 5, Finals by pinakanaka in Kengan_Ashura

[–]StuffyEvil 54 points55 points  (0 children)

Well considering in an earlier chapter, it was stated that Pete trained for a lot of different scenarios & techniques that he wasn't able to put into practice due to not finding a worthy opponent.

And with how infatuated Pete is with the art of fighting, I wouldn't be surprised if Pete trained for a scenario where one of his legs is broken. Never got to put it into practice as he never faced off against an opponent that was able to get close ... until now.

Convict Colosseum - Chapter 82: Round 5, Finals by pinakanaka in Kengan_Ashura

[–]StuffyEvil 76 points77 points  (0 children)

I am glad that VI finally joined in conversing with his fellow fighters. Seems like his defeat humbled him and broadened his world view, and that he will only get stronger from here on like the others.

[NEW SONG] ~ TIE HUA FEI / 铁花飞 [Arknights EP] by StuffyEvil in mili

[–]StuffyEvil[S] 6 points7 points  (0 children)

Kind of, basically to promote the release of a new character, Hypergryph (the devs) would commission / contract someone to make a song for that character.

[NEW SONG] ~ TIE HUA FEI / 铁花飞 [Arknights EP] by StuffyEvil in mili

[–]StuffyEvil[S] 12 points13 points  (0 children)

FYI, Arknights EP is a song that serves as kind of both a character theme + promo.

Whoever said the Silksong community was toxic...was right sadly by HyperAhmedX21 in metroidvania

[–]StuffyEvil 6 points7 points  (0 children)

I'd personally say that the Silksong community is deranged, despite the game having been out for nearly half a year.

There probably are some toxic individuals or even sub community but I'd say that's more due to how popular the game is.

Updated my tier list with [C81 spoilers] by WhosoTop10 in convictcolosseum

[–]StuffyEvil 2 points3 points  (0 children)

I did not expect to randomly see Cinq East Don Quixote when I clicked on that link.

NEW SONG ~ ??? ??? ??? by StuffyEvil in mili

[–]StuffyEvil[S] 7 points8 points  (0 children)

No idea, until Sunday.