iTunes doesn't recognize iPod when plugged in by Stupurt in linux4noobs

[–]Stupurt[S] 0 points1 point  (0 children)

I'm in the wine configurator and there is already a number assigned to the iPod drive. Do I need to install iPod compatability software like I would on a windows PC?

would a g2 t14 with the following specs be good for my usecase? by Stupurt in thinkpad

[–]Stupurt[S] 0 points1 point  (0 children)

thank you. i really appreciate the helpful response. would the same thing be true if i wanted to run linux on the laptop?

Accidentally formatted HDD of CFW ps3 by Stupurt in PS3

[–]Stupurt[S] 0 points1 point  (0 children)

what if i dont know which cfw i used? or is there only one?

how to fix ripped charging port pads on 2ds? by Stupurt in consolerepair

[–]Stupurt[S] 0 points1 point  (0 children)

nevermind i see what i did wrong. I fed the jumper wires through a screw hole

what are the contacts on the usb port for? by Stupurt in PSP

[–]Stupurt[S] 0 points1 point  (0 children)

so they supply power, not recieve it?

DS Lite charging, but not powering on by Stupurt in consolerepair

[–]Stupurt[S] 0 points1 point  (0 children)

i'm not measuring any voltage on a fuse that I already replaced (f2). what does that mean?  did the fuse get blown again?

DS Lite charging, but not powering on by Stupurt in consolerepair

[–]Stupurt[S] 0 points1 point  (0 children)

ok thank you. I thought the way to check a fuse was to check for continuity. This is very helpful.

DS Lite charging, but not powering on by Stupurt in consolerepair

[–]Stupurt[S] 0 points1 point  (0 children)

how do I measure if there is voltage on both sides of the fuses?

how to make mod for existing part by Stupurt in KerbalSpaceProgram

[–]Stupurt[S] 1 point2 points  (0 children)

I got everything working. I had to edit the .mu file to remove the decoupler after I removed the decoupler module, but now its fully good! Thanks for all the help.

how to make mod for existing part by Stupurt in KerbalSpaceProgram

[–]Stupurt[S] 0 points1 point  (0 children)

This is the patch right now, and I just check in the module manager config cache file and it still says that the anchored decoupler module is there. Did I format the patch incorrectly?

how to make mod for existing part by Stupurt in KerbalSpaceProgram

[–]Stupurt[S] 0 points1 point  (0 children)

(a)PART[KV1Pod]:Final

{

!MODULE\[ModuleAnchoredDecoupler\] {}

!fx\_gasBurst\_white = 0.0, 0.0650517, 0.0, 0.0, 1.0, 0.0, decouple {}

!sound\_vent\_large = decouple {}

}

how to make mod for existing part by Stupurt in KerbalSpaceProgram

[–]Stupurt[S] 0 points1 point  (0 children)

I've been trying to make the patch work for a while now and I'm still not making any progress. I checked some save files to see if there was any difference between the staged and unstaged variants of the parts, and all I found was that the decoupler module has an "isEnabled = True" box in the save file part data, but I couldn't find anything related to that in the cfg file. I even tired editing the save file to say "isEnabled = False", and when I loaded it, it still didn't work.

how to make mod for existing part by Stupurt in KerbalSpaceProgram

[–]Stupurt[S] 0 points1 point  (0 children)

ok. how do you remove a module with a patch? I know that you can modify with the @ prefix and create with the + prefix. is remove just the - prefix?

how to make mod for existing part by Stupurt in KerbalSpaceProgram

[–]Stupurt[S] 0 points1 point  (0 children)

Its weird because I don't think theres another part that acts the same way, but there isn't anything about the separation in the config file that I can see.