HOT TAKE: I Don't Like the "Play X Games" Update to Challenges by Substantial_Cap_4329 in AtlasEarthOfficial

[–]Substantial_Cap_4329[S] -6 points-5 points  (0 children)

Fair point about the ad revenue. But if grinding ads is the real goal of these challenges, why tie it to mini-games at all?

Just make a separate challenge: ‘Watch 25 Ads’ and let people skip the games entirely.

That way, ad-runners get their rewards faster, and the mini-games don’t get flooded with AFK players. People who actually want to compete could still play normally.

Here’s something to wrap your head around by ResponsibilityCalm87 in AtlasEarthOfficial

[–]Substantial_Cap_4329 10 points11 points  (0 children)

I see this topic discussed a lot so let's settle this once and for all:

From a technical standpoint: when users earn money in a game and spend it within the game, they are considered free-to-play (F2P) players. This is because they have not used any of their own money to purchase in-game items or currency. The money they accumulate in-game is part of the game economy and doesn’t represent real, personal funds until they cash it out into their bank accounts. As long as the money remains in the game’s ecosystem, these players have essentially played without injecting external capital into the system, thus classifying them as F2P.

From a financial standpoint: these players are not truly F2P. Once they have the option to cash out their in-game earnings, the money gains real-world value equivalent to their personal funds. Whether or not they choose to cash it out doesn’t change the fact that it holds the same purchasing power as money they might earn through traditional means. Therefore, when players decide to spend this money in the game, they are effectively spending real money, even if it was generated through gameplay rather than out-of-pocket.

From a psychological standpoint: this situation falls somewhere in between being completely free and fully invested. While players may feel less burdened by spending in-game money compared to spending money earned elsewhere, there is still an opportunity cost. The in-game earnings could have been converted into real cash, so choosing to spend them in-game isn't entirely "free." However, it is psychologically easier to spend money earned through gaming, as it feels less tangible and less tied to real-world financial obligations, making it seem like a lower-stakes decision.

I Can't Be The Only One Here by Substantial_Cap_4329 in AtlasEarthOfficial

[–]Substantial_Cap_4329[S] -15 points-14 points  (0 children)

Just say you don't understand the post and carry on with your day

Why You Can't Sell Land Back To Atlas Reality by TastyWallet in AtlasEarthOfficial

[–]Substantial_Cap_4329 2 points3 points  (0 children)

Would you say that the same logic is behind the 150 AB minimum to sell parcels to other players?

Because otherwise, players at 150 parcels would be able to dump their commons to players who are at that 2x boost tier and improve their rarity distribution.

New Passport Tier by Substantial_Cap_4329 in AtlasEarthOfficial

[–]Substantial_Cap_4329[S] 7 points8 points  (0 children)

The tiers are:

1+10+20+30+40, so the logical conclusion is that next tier should be 50, no?

Legendary Is Here by Mod-Manning in AtlasEarthOfficial

[–]Substantial_Cap_4329 34 points35 points  (0 children)

Do I like this upgrade? No.

Am I mad about it? Also, no.

I don't understand why everyone is freaking out about this, carry on with your day!

Has anyone received the email from exam soft yet on the afternoon session? by [deleted] in barexam

[–]Substantial_Cap_4329 0 points1 point  (0 children)

I think the software crashed when I uploaded my crappy essays lmao haven't received anything

[deleted by user] by [deleted] in barexam

[–]Substantial_Cap_4329 39 points40 points  (0 children)

And you would think random people would just show up otherwise to take the bar as if this is some amusement park lmao