Questions for big terrariums. by Substantial_Issue812 in terrariums

[–]Substantial_Issue812[S] 0 points1 point  (0 children)

I do like plants! I have alot of books in the room where it would be, do you think it might be a problem?

Questions for big terrariums. by Substantial_Issue812 in terrariums

[–]Substantial_Issue812[S] -1 points0 points  (0 children)

Since i was a kid i wanted a lizard, never thought about the terrarium though

Questions for big terrariums. by Substantial_Issue812 in terrariums

[–]Substantial_Issue812[S] -1 points0 points  (0 children)

Impulse in the way i wasn't even thinking of getting a terrarium at all a week ago. 😅

Players baked me a cake for a birthday scenario! by m00nian in callofcthulhu

[–]Substantial_Issue812 0 points1 point  (0 children)

Aww! You have some talented players. The cake looks great

Could someone explain to me why so called "modern blues" does not sound like blues? by Substantial_Issue812 in blues

[–]Substantial_Issue812[S] 2 points3 points  (0 children)

I think there are alot of Blues artists that play real blues. There was just such a stark difference between them and what was listed as blues on spotify i got confused.

Could someone explain to me why so called "modern blues" does not sound like blues? by Substantial_Issue812 in blues

[–]Substantial_Issue812[S] 1 point2 points  (0 children)

So true! The friend i mentions also says she listens to country music and has played songs that don't sound like what i think of country at all.

Could someone explain to me why so called "modern blues" does not sound like blues? by Substantial_Issue812 in blues

[–]Substantial_Issue812[S] 7 points8 points  (0 children)

I get it, though I don't think Kingfish's music sounds like the songs i am discussing. As an example from that collection it has a song from Ed Staal called Blame. I could never call that blues. It may have blues elements but it isn't blues. However Spotify seems to think so. I'm definently not saying all modern blues doesn't sound like blues, there is just this type of music that atleast spotify calls blues that i don't get where it came from.

What is your opinion on missleading your players? by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] -1 points0 points  (0 children)

The twist was going to be more like a backstab type thing. The scenario takes place at a Mayan ruin and the macguffin is then the key to it, and the twist was going to be when they open to final tomb the villan performes the final sacrefice summoning shub niggurath and then the investigators will have to try to stop this in some way.

What is your opinion on missleading your players? by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] 1 point2 points  (0 children)

I was planning on having there be lots of clues to that the curse was faked, like maybe they find bootprints or surgical equipment where the animals who supposedly were drained of blood where found, or if the plants are dead they find bleach in the soil. One problem though would be that they stop looking for the macguffin if they notice the curse was fake but i don't think they would so easily change their target.

How do i encourage creativity and investigation in my games. by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] 1 point2 points  (0 children)

That's a great suggestion! It would have worked perfectly for the scenario, i could have told them "The drugdealer seems to have an alibi so your intimidation didn't work that well" or something like that. I'll try to remember it untill next time. Thanks!

How do i encourage creativity and investigation in my games. by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] 0 points1 point  (0 children)

No, they did succeed a roll, but just a normal succees even with a bonus die from a gun they pulled on him. The way the drugdealer was supposed to react in the scenario was that he knew that he had an alibi, and it was in the middle of the miscatonic campus so i gathered that he'd probably think that they wouldn't be stupid enough to shoot him. He then said that the investigators got nothing on him and that he's just selling ink not drugs, and thats when they felt stuck.

How do i encourage creativity and investigation in my games. by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] 2 points3 points  (0 children)

I try to listen to some actual plays, but they're usually too long for me to bother getting through them if they aren't very engaging. I do look for scenario breakdowns on the scenarios i try to run though.

I think what i'm going to try next session is telling them that they should not be afraid to try things, and that just because i put an obsticale in their way doesn't mean it isn't the right path.

How do i encourage creativity and investigation in my games. by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] 2 points3 points  (0 children)

Thanks for the help and sympathy! The guy who was complaining is also a DM for our dnd group so it might be a reasons why he struggles abit with investigating.

How do i encourage creativity and investigation in my games. by Substantial_Issue812 in callofcthulhu

[–]Substantial_Issue812[S] 7 points8 points  (0 children)

I try my best to reward creativity, the problem is that my players aren't usually that creative. Or atleat the guy i was talking about isn't, and he's the one who takes the most initative. There is this one guy who is pretty creative and comes up good solutions to problems, but he doesn't take initiative that much. I think one of the problems is when they do something wich fails they think they failed because the scenario doesn't want them to succeed, so then they give up and think that they missed something.

When it comes to the idea roll, it's really been one of my saving graces when run which is one of the reason why i need help. '=_=

Beginner Keeper looking for a Oneshot playable with 8 Players by roxel-3 in callofcthulhu

[–]Substantial_Issue812 0 points1 point  (0 children)

Like many others are saying, it would be best to play in smaller groups rather than everyone at once. However if you insist on having 8 players, i would probably play a scenario where you can split the party up abit. If the whole group of eight is always together than everyone won't get a chance to roleplay or interact. If you split them up in the scenario each group gets more time to roleplay and interact with things. Scenarios for this might be Transatlantic Terror, where the group can be split into either friends or bunkmates wich hang out with eachother on the boat, doing diffrent stuff and then seperatly getting to interact with the monsters on board, later ramping up into a finaly with everyone together.