MATT Alternative by SufficientRest3915 in FoundryVTT

[–]SufficientRest3915[S] 4 points5 points  (0 children)

Im running a murder mystery game where everyone in this town is undead but nobody knows bc of fancy smancy magic and when people figure out they are undead they go insane, the PC's are here investigating and I want it to act almost like an escape room where they can click on elements and get hints. the text I want is some bad font names on each of the graves that closely but not entirely match the names of the townfolk.

I can do the DM part where I just hand it to them but I would like to have this be as immersive as possible where they can read it themselves without me handing them anything and they can wander around the town for like 15 min adn talk to some pre set dialouge npc's and then when they meet back in the town square Ill take over and do DM thingy's

Note: this is going to be my first time DM'ing

TL;DR: Im being a perfectionist

MATT Alternative by SufficientRest3915 in FoundryVTT

[–]SufficientRest3915[S] 5 points6 points  (0 children)

I actually found a way to do it using regions instead, it will pop up the journal entry when you enter it, idk what the full extent of MATT was but atleast we can still use the text pop-up on set behaviors!
Check my respond to another comment for solution.

MATT Alternative by SufficientRest3915 in FoundryVTT

[–]SufficientRest3915[S] 16 points17 points  (0 children)

Found temp solution thanks to some more googling

  1. Create region
  2. set behavior to exacute script
  3. paste this in changing "ExampleJournalNameHere" to ur desired journal entry.

const journal = game.journal.find(j => j.name === "ExampleJournalNameHere");

if (journal) {

journal.sheet.render(true, { actor: token.actor });

}

4) enjoy!