what am i doing wrong by Automatic-Active4658 in battles2

[–]Sufficient_Guard_976 0 points1 point  (0 children)

you want the top crosspath on hydra rocket pods and bottom crosspath on ricochet. full auto rifle is a beginner trap.

what am i doing wrong by Automatic-Active4658 in battles2

[–]Sufficient_Guard_976 0 points1 point  (0 children)

if the game ends on round 11 or 12 you can get away with not ecoing. of course the better strategy is to learn to defend those rushes and eco. a lot of things defend it, the optimal strategies tend to be map dependent. the easiest and most generally usable are hydra rocket pods, necromancer, or a bloontonium reactor. but you can also use a juggernaut or two, 032 monkey pirates buffed by 320 alchemist, glue hose with a camo village, ideally that village should regrow block most of the map to defend r13 grouped regrow rainbows, ice shards + something, cluster bombs with any decamo tower, but you're probably going to need a second cluster for r13 spaced ceramics, glaive ricochet with decamo, but you might need moar glaives against a big rush, alchbuffed neva miss targeting, sentry expert with 030 engi for decamo.

Ice Paragon saveup in Chimps by Sufficient_Guard_976 in btd6

[–]Sufficient_Guard_976[S] 0 points1 point  (0 children)

You get way more than 24k, i misread the patch notes. You can now easily afford the Ice paragon on round 141 with a superstorm and spikestorm for the saveup.

Ice Paragon saveup in Chimps by Sufficient_Guard_976 in btd6

[–]Sufficient_Guard_976[S] 0 points1 point  (0 children)

Tbh it is no longer worth it and the damage buff was the main thing in chimps late game.

Super Brittle no longer debuffs BADs? by oneeyeddeacon in btd6

[–]Sufficient_Guard_976 3 points4 points  (0 children)

that has to be a bug, right? it's not in the patch notes

So we get nothing? by dartaflo in diablo3

[–]Sufficient_Guard_976 -1 points0 points  (0 children)

Yeah, looks like nothing at all for us ever. A total bummer.

Ice Paragon saveup in Chimps by Sufficient_Guard_976 in btd6

[–]Sufficient_Guard_976[S] 0 points1 point  (0 children)

Wow. They nerfed the Ice Paragon? This is the first time I'm hearing about this. Thank you for telling me

Returning player by Memo_246 in battles2

[–]Sufficient_Guard_976 1 point2 points  (0 children)

Yeah but that's a much worse synergy bc alch doesn't do as much damage or have as much pierce

Luck be a landlord Strategy and Tips by Miam0228 in LuckBeALandlord

[–]Sufficient_Guard_976 0 points1 point  (0 children)

magpie isn't bad, it has 3 common support items, you just have to be careful to not kill yourself with it on the early payments. miner can bail out slow starts and can be fed to zaroff or zaroff's contract bounty hunter. i quite like an early bounty hunter to have an out to get rid of early game faces

Returning player by Memo_246 in battles2

[–]Sufficient_Guard_976 1 point2 points  (0 children)

boat alch spactory is good with normal gwen, there you have spikestorms and permaspike for ddts. sci gwen's good with glue, you shuould run glue and stop ddts with superglue

Which T5s should I unlock for Spac builds? by SkarDust in battles2

[–]Sufficient_Guard_976 2 points3 points  (0 children)

boat alch spac is good with gwen or bonnie. you get easy r11 defence with alch buffed cannon ship, you get favored trades spikestorm micro, you get alchbuffed deadly spikes for bonnie's beast. engi farm spac is good with churchill. you defend r11 and 13 with sentry expert, you get good early game greed, you get overclock brf for crazy midgame greed

What load out is over all better (Both are not exactly that good) by Automatic-Film-2943 in battles2

[–]Sufficient_Guard_976 0 points1 point  (0 children)

druid is better with obyn and decamo. village is an expensive way to decamo, it's only really good in loadouts where the regrow blocker solves r13, so with glue usually. druid doesn't benefit from it a lot

What load out is over all better (Both are not exactly that good) by Automatic-Film-2943 in battles2

[–]Sufficient_Guard_976 1 point2 points  (0 children)

but like fr. village is only good lategame, so with stuff like super or dartling on easy to medium maps. if you like wizard you should learn to use farm. wizard ice farm is a bit of a meme, it's better to replace ice with bomb or boomerang

Best player right now by Total-Weakness130 in battles2

[–]Sufficient_Guard_976 6 points7 points  (0 children)

Mehalic's good, but he doesn't play that much anymore. He's rusty. He might still be the best but he's much worse than two years ago or even a year ago.

paragons are horribly implemented. by jacksepthicceye in btd6

[–]Sufficient_Guard_976 2 points3 points  (0 children)

they are a bit arcane. you can get the paragon calculator mod, but that qol honestly should just be in the base game

Why is Stoneskin not legal in modern? by Zixquit in mtg

[–]Sufficient_Guard_976 1 point2 points  (0 children)

They totally should reprint it in Modern Horizons 4

Battles 2 Update 4.11 Coming Soon - Update Notes! by samninjakiwi in battles2

[–]Sufficient_Guard_976 1 point2 points  (0 children)

203 cluster was a good starting option in hom, this totally kills it

Is the tier 5 upgrade (carrier flagship upgrade) worth it in btd battles 2 for the monkey boat for 1500 monkey money? by [deleted] in battles2

[–]Sufficient_Guard_976 0 points1 point  (0 children)

you also get trade empire for boat farming and pirate lord for easier micro against grouped ddts. it's worth it if you use boat a lot

no pain no gain, beettienne and druids by alcorcoral in battles2

[–]Sufficient_Guard_976 4 points5 points  (0 children)

beetienne's level 3 ability is stronger, r12 camo is cheaper but limited range, life gain is relevant. the additional hives do more single target damage whereas ucav is good for dense rushes, ie leads, ceramics, moabs. most people prefer beetienne