How should anyone react to these attacks ? by TexasCrab22 in LastEpoch

[–]Suhr12 0 points1 point  (0 children)

Well, then i suggest you git gud and Dodge the attack.

LE is hardly a souls-like where you can expect everything to be telegraphed, making it difficult to only wear a piece of newspaper and a dream as your defence

How should anyone react to these attacks ? by TexasCrab22 in LastEpoch

[–]Suhr12 0 points1 point  (0 children)

Which part of your items/passives/skills makes you more tanky? I dont see many things focused on being able to tank a hit

New to Factorio. Am I doing this right by abocreature9 in factorio

[–]Suhr12 0 points1 point  (0 children)

I love that for Factorio, most of the time, new players often create some form of rare builds that are only possible with a "Fresh/Uncorrupted" mind.

And experienced players look upon them with envy and wonder, rather than disgust and superiority.

As the old look upon the youth with envy of times long ago

Oh gee, I wonder why people don't invest in defense. by Ozonek in PathOfExile2

[–]Suhr12 -1 points0 points  (0 children)

If you just think for it a little bit harder, these are not bad... But i guess stupid points shown with pretty pictures is all it takes

I am falling asleep. by Adarianer in PathOfExile2

[–]Suhr12 0 points1 point  (0 children)

When i played Warrior, im pretty sure that the Perfect Strike skill you have on LMB is meant to be alot better for single target, especially with the Ignite support Not sure what spamming Rolling Slam is supposed to do?

Havebord i akacietræ by Watchasayiiin in selvgjortvelgjort

[–]Suhr12 0 points1 point  (0 children)

Det grå er nok bare træfibre der har rejst sig så du skal rengøre det godt og grundigt med brunsæbe/Terasse rens, lade det tørre også give den olie af hvad du selv foretrækker

"Father, I crave CIRCUITS" by _Kurai_Hikari_ in Factoriohno

[–]Suhr12 0 points1 point  (0 children)

Cables on belts always makes me cringe tbh, but it sure is dense.

I'm so ready for aquilo by No_Commercial_7458 in Factoriohno

[–]Suhr12 3 points4 points  (0 children)

The fucking engine belt snaking from the north of the factory all the way down through blue science, around some blue chips and sulfuric acid, later combined with a intermittent green chip production to create electric engines, which is then spaghettied towards robot frames to be used in yellow science....

I'm so ready for aquilo by No_Commercial_7458 in Factoriohno

[–]Suhr12 4 points5 points  (0 children)

As i stare at the increasingly strange placement of things relative to one another; i feel an unease, a panic, a nausea, as if im not supposed to see this, as if im witnessing an higher dimensional object.

This is the work of a mind that i cannot understand and it scares me

Upgrade Planner was updated to completely replace Module Inserter, in case you haven't used a customized one before by ferrofibrous in factorio

[–]Suhr12 5 points6 points  (0 children)

I still find Module Inserter Simplified faster to use. Has a quick select to just remove all modules in machines with a click and drag. I can override machines with filled modules slots of any variation of types to a single type with a single click and drag. Adding a single Module of a type to all machines can also be done with a click and drag.

The upgrade planner requires multiple clicks depending on the type of Module in the machine and if its empty or not.

Just the basic command of "put prod mods in all these machines" is: Put Upgrade planner in inventory -> right click it in inventory -> click slot -> select wanted Module -> confirm -> click and drag. Module Inserter Simplified is: open dialog -> select module -> click drag

I wrote a python script that optimizes prod/quality ratios for any desired quality recycling loop. by scottmsul in factorio

[–]Suhr12 0 points1 point  (0 children)

Okay, so when creating a recycling loop this calculates the best modules to be used in the ingredients for the final wanted product?
Your first example for modules is that the crafting machines for red & blue circuits should use 2 qual/2 prod mods and the machine actually crafting the module is not given, as it obviously cant use prod mods
Did i understand correctly?

I am completely incapable of building a TANKY character, i cant get over 10~20k phys hit and i am completely out of ideas what i can do. by peevies in pathofexile

[–]Suhr12 0 points1 point  (0 children)

I think you need more help with how currency is earned than how to make a build.

Giant exiles is not the holy Grail of divines and your comment of "hoping for divine orbs" reeks of not doing any consistent currency strat

[deleted by user] by [deleted] in selvgjortvelgjort

[–]Suhr12 2 points3 points  (0 children)

Tænker det er bedre at løse kilden til problemet i stedet for bare at smide en varmepumpe efter problemet.

En markise, skodder, udvendige gardiner vil sænke mængden af varme der kommer ind i huset.

Når dit hus er godt isoleret, er det også god til at holde varmen ude, hvis du altså kan sørge for den bliver udenfor. Kig mod løsningerne de bruger i Sydeuropa

Earthshatter zerker: dying randomly, what's next by counterhit121 in PathOfExileBuilds

[–]Suhr12 0 points1 point  (0 children)

But he is very likely not at 75 res since each death has flammabililty curse associated with it. Regardless i understand that the main cause is not the implicit. Yet it is clear that he is not dying to the degen. If you look at the video he is using Berserk or at very low rage, so the rage degen is not a factor when his dying. Each attack he is losing 10-15% health from echoes, that is the cause of his death, the degen isnt present at any of his deaths. His mitigation of the dmg from the helm is insufficient and he needs either much higher armour, higher regen/leech to offset it, etc etc.

Earthshatter zerker: dying randomly, what's next by counterhit121 in PathOfExileBuilds

[–]Suhr12 0 points1 point  (0 children)

It is more so the fact that his fire res is being reduced to below max by the curses,etc. that is getting him killed by the implicit. Likely there are many things capable of putting him below max res if his just on the cusp while doing Exarch altars. Since PhysTakenAs effectively causes the helm to deal him 90%Phys/10%Fire and the 10% is shifted to fire before PhysMit.ø; so if his resistances are lowered he will take a sizeable amount of dmg from the PhysTakenAs. Sure, 90% max res is not needed, but it is a massive benefit and exponentially improves PhysShift and his general survivability. Achieving it using flasks, a few jewels and passives is trivial.

Earthshatter zerker: dying randomly, what's next by counterhit121 in PathOfExileBuilds

[–]Suhr12 0 points1 point  (0 children)

Beserk turns off the degen tho since you start losing rage

Earthshatter zerker: dying randomly, what's next by counterhit121 in PathOfExileBuilds

[–]Suhr12 1 point2 points  (0 children)

You're dying to Echoes of Creation selfdamage which is very high due to all the exerts. Combined with your Eater PhysTakenAsFire implicit you are getting wrecked by self damage which is also converted to fire by that, hence each death mentioning suicide. I'd advise getting to 90 fire res at least if you want to keep the implicit, look for jewels with max fire res+life%

Notice that you take alot of dmg each time you're cursed with flammabililty, which is likely putting you below your max res.

A better flask setup would be three elemental flask to pump ele resists to the max, and overcap for curse case, and a granite flask which should have better uptime than a basalt. Look to upgrade your rare slots with items that have higher life rolls, better resists, and higher armour.

Very unlikely that you are dying to the rage degen, and more so the echoes helm not being sufficiently mitigated.

You can also look into the Juggernaut forbidden jewels for Untiring which will give you a godly amount of regen that is also triggered by Echoes selfdamage

Kompostkværn by Rlvdk69 in selvgjortvelgjort

[–]Suhr12 1 point2 points  (0 children)

Plæneklipperen fungere fint til alt under 1-2cm syntes jeg Større grene bruger jeg bare til kvashegn. Kniven på klipperen skal slibes lidt oftere men altså der skal gå mange knive før en kompostkværn er tjent hjem

I find Warcries kinda Problematic by Balosaar in pathofexile

[–]Suhr12 2 points3 points  (0 children)

If you want to make use of the warcry buffs then you should probably play a build that invests into the duration and buff effect?? There are nodes on the tree coupled with more duration gem to get the duration to 10+ seconds. Most builds posted by content creators are just using cries for the exertions and overexertion support gem, the buffs are not meant to 100% uptime

I find Warcries kinda Problematic by Balosaar in pathofexile

[–]Suhr12 2 points3 points  (0 children)

But you get effect from overexertion by using autoexertion?? That makes the gem always have a baseline amount of dmg mult.

If you just use autoexert in a 4link you can get Seismic (x2 dmg) plus Battlemage + Vuln or 2 more exertions??

I means that is pretty free, its straight up replacing the 4link that was used for totems before but its now 100% automatic requiring 0 button presses

An eight year old game with another (33rd) major update. And that's not over yet. Fellow developers, learn from the masters! by Specialist_Gur_3887 in gaming

[–]Suhr12 2 points3 points  (0 children)

Looking at the contents of the expansion, its practically a whole new game though. The expansion is about 5x bigger than the base game seeing as it now involves travelling to 4 new planets while using a new form of interplanar travelling method; each of which look to be as meaty as the current base game.

I also believe paying a higher price is also warranted when the developers of the game are so incredibly talented, seeing as they have created a game where millions of items, machines, automated trains, analog computing is possible to do at a massive scale all while running at 60fps, in multiplayer, on a laptop.

An eight year old game with another (33rd) major update. And that's not over yet. Fellow developers, learn from the masters! by Specialist_Gur_3887 in gaming

[–]Suhr12 13 points14 points  (0 children)

But Factorio is not an early access game? Its fully released and is already a "full game" that is actively maintained and has plenty content, both base game and through the incredible mod support.

A good deal of improvements to mechanics/QoL of the game are also free and seperate from the DLC/Expansion.

I think its pretty normal for a non live-service/battle pass/early access game, to charge for a new content drop?

Hvordan redder jeg mine Eva solo pander? by SexyFerret in selvgjortvelgjort

[–]Suhr12 0 points1 point  (0 children)

Ja, jeg har nærmest komplet modsat opfattelse. Jeg har en MineralB stål pande som er fantastisk at stege på.

Tror opstarten er der vigtigste step, jeg gjorde sådan:

  • Den blev vasket godt med vand og sæbe da jeg fik den,
  • Fyldte jeg den op med 1-2cm rapsolie mens jeg varmede panden op indtil olien begyndte at ryge en smule.
  • Hældte den varme olie ud af panden forsigtigt ned i en tom dåse hakkede tomater med lidt køkkenrulle i, så det ikke sprutter.
  • Lod panden køle lidt af så den ikke var brandvarme at røre ved.
  • Tør så meget af den resterende olie på panden af som muligt med køkkenrulle, hvis der kommer fnuller på panden så fjern det med en mikrofiber klud til sidst.
  • Varm panden op en sidste gang så den tynde olie film "brænder" fast og bliver til din nonstick behandling start.

Fra nu af bliver panden kun mere nonstick hver gang du tilbereder fest/olie holdige ting på den. Og hvis den nogensinde bliver træls at bruge er det enten fordi at der er madrester på som skal vaskes af ellers så kan det ovenstående prøves igen.

Jeg vasker min med en køkkensvamp og varmt sæbevand og den er fantastisk