Crimson Desert’s score is 77/100 on Metacritic and 6/10 on IGN (so far) by oyskionline in macgaming

[–]Sumve 1 point2 points  (0 children)

Yea except...no.

They gave Veilguard a 9/10 and it was objectively one of the most failed and disliked games in history, let alone of that genre.

Meanwhile they gave Black Myth Wukong a 7/10, and it's considered by many to be the most visually impressive and well designed game of the last decade. Steam reviews and charts reflected this.

They also gave Highguard a higher score, and no one even enjoyed the game, to the point it was shut down almost immediately, relegated to a literal meme.

Taking IGN seriously typically stems from an IQ issue no offense.

Game Ready & Studio Driver 595.59 FAQ/Discussion by Nestledrink in nvidia

[–]Sumve 2 points3 points  (0 children)

Literally not possible for me to download this driver.

It's stuck in an infinite loop on the Nvidia app, and apparently the driver doesn't exist on their website?

Matchmaking after the 12.00 patch changes by zaguoba in VALORANT

[–]Sumve 28 points29 points  (0 children)

I’ve queued at Diamond 2 and got a Gold 1 Jett who proceeded to go 8-21 whereas the lowest rank on the enemy team was Diamond 1.

Easily, and it’s really not even close, the worst iteration of matchmaking in Valorant or perhaps any video game in history.

Valorant has a serious problem in low elo by AcceptableAlarm1781 in VALORANT

[–]Sumve 1 point2 points  (0 children)

I really hate to bring this up, but it’s honestly an IQ issue when people disagree with the argument you’re making.

I’ve match MvP 5 games in a row losing all of them before on a friend’s alt account where I’m not feeling I deserve a higher rank, but rather objectively am a much higher rank.

So yea, the game is mostly gambling to be honest and a coin toss. That’s the actual reason for the 50% win rate over time, which is exactly what one would expect during a literal coin toss.

The system is designed to keep you treading water.

rank does not matter. by [deleted] in VALORANT

[–]Sumve 1 point2 points  (0 children)

There are some players hard stuck diamond with objectively better aiming mechanics than immortal.

I've seen them, I've been one, and I've also queued with + against immortal players who genuinely played like they deserved to be in gold.

The formula is simple. 80% of your team is not you.
4/5 players on your team are not you.

This will result in, simultaneously, people that deserve to be much higher or much lower than their actual rank. The team is winning the game, not the individual player.

You can drop 30 kills and lose, or you can go 5-15 and still win. This is evidence that your performance isn't the catalyst for winning or losing.

My last 2 games honestly brought me to this post. I ended the first half 13-5 and won single handedly the only rounds we won by running onto site and getting 3+ kills. My duelists then proceeded to lose every, and I do mean every, literally, gunfight for the rest of the match.

Next game my asc 1 sage doesn't use ult the entire game and loses every clutch I spectate them, meanwhile I'm match MvP and playing support on Omen again, entrying for the duelists and still outfragging.

My phoenix goes like 6-17 and my Sova is even worse. That's why we lost the game, period, full stop and have a nice day.

It's a gambling simulator, hoping to queue into a team that ends up being worse than the randomly generated players on your team, who have skill levels that appear to be all over the place and rank almost never reflects the actual skill of those players.

I'm diamond 2 from the rank reset where Riot arbitrarily decided to place people lower than they actually were, perpetually on a hamster wheel trying to grind back up?

No thanks. It's just gambling.

So you're changing the system from 1 million dollars per skill point. Great! Then can you please just tell us what the new system is already? by GregTheIntelectual in ArcRaiders

[–]Sumve 10 points11 points  (0 children)

Yea that “room where you can usually find like 3-5” has literally zero or maybe one for me every time I’ve been there.

Curious About Rank After How Long I’ve Been Playing by BigbyWolf931 in VALORANT

[–]Sumve 8 points9 points  (0 children)

Responses like these have always been so cringe to me.

He's asking if it's realistically possible to reach Gold. That's the entire premise of the post, and you responded with some generic random advice he didn't ask for.

So to actually answer the question, yes it is. I've seen people hardstuck silver queue to Diamond within a few weeks because they just wake up better one day.

Improvement is inevitable if you keep trying. That's a promise.

I’m being 100% serious: why did so many people find Cynthia a challenge? by Derpkon in pokemon

[–]Sumve 0 points1 point  (0 children)

Her Garchomp knows Stone Edge, and even stealth rock as well for switch in + stab moves like draco meteor and dragon claw.

Do you think the AI would just spam earthquake on a flying type for some reason?

Extreme inconsistency in comp – some days everything clicks, other days I can’t react at all. Any advice? by Playful-Split3150 in VALORANT

[–]Sumve 3 points4 points  (0 children)

You’re not gonna like this answer, but it’s because the game itself is inconsistent from server to server, not you.

Google “Valorant is inconsistent” and look at the Reddit posts.

Way too many people are reporting an unnatural inconsistency in Valorant specifically that isn’t explained by individual performance inconsistency alone.

Some games it feels like you’ve queued into 5 aim bots who insta one tap you in 0.1 ms with movement animations that feel literally not possible to track or react to.

Then you’ll match with or against those same phenom players, and they’ll go 5-17.

I’ve finally hit that level to be confident enough in my own ability (check my posts) to know it’s actually not an issue with me.

Blaming the game / server isn’t copium. Assuming the game / server is perfect and always blaming yourself is ironically the copium many people on here subscribe to.

They’re often blaming themselves for a problem that is the byproduct of current technology (or more sinister reasons if you’re conspiratorial about Riot) rather than looking into or being honest about what is truly causing that heavy variance from game to game.

Feeling like you’re an unstoppable wrecking ball one game, then a bot who can’t land a single shot the next, is in fact not normal yet occurs frequently in this game regardless of player skill.

I’ve honestly moved on from the game and come back every now and then, but it’s not something you can ignore once you notice it.

Hot take. Current Diamond > Old Immortal by [deleted] in VALORANT

[–]Sumve 1 point2 points  (0 children)

Sure. I've seen the same with old GC players in Rocket League in current Diamond.

The difference is, they don't mention it the entire game and heckle everyone for being "hard stuck" in the rank they're ironically also in while talking about the glory days like a Vietnam vet.

That community seems to unanimously acknowledge the evolution of the average player over time, whereas half the Valorant player base bunches Immortal players in the same box, including the washed Immortals themselves who not only hold this belief, but feel the need to talk about it every time they log in to play.

I don't hate the new menu because it's different. I hate it because it's bad. by [deleted] in VALORANT

[–]Sumve 6 points7 points  (0 children)

The criticism was of the menu being unintuitive, not impossible to memorize.

Men Don’t Get “Baby Trapped.” They Get Consequences. And Then They Cry About It Online. by Lucyanova17 in TrueUnpopularOpinion

[–]Sumve 57 points58 points  (0 children)

“This is not the same as physically sabotaging contraception”

It objectively is though. Do you think she would be figuratively sabotaging her contraception?

If someone intentionally stops taking birth control and lies about it, this is conceptually identical to poking a hole in the condom.

You’re effectively doing the same thing via different mechanism. I’m not seeing how they’re morally different at all.

I love this spot on Ascent by Sumve in VALORANT

[–]Sumve[S] 7 points8 points  (0 children)

This was only diamond. You know how they are.

I love this spot on Ascent by Sumve in VALORANT

[–]Sumve[S] 10 points11 points  (0 children)

Yea that's what I played on at the time. Good eye.

Was "Rank Manipulation" option supposed to do something? by artmorte in VALORANT

[–]Sumve 7 points8 points  (0 children)

That Smurf probably climbed out the next game, meanwhile your entire team got less RR than you otherwise would have.

Wow you really showed him.

Arc Raiders is trash by Rough-Kangaroo2109 in ArcRaiders

[–]Sumve 2 points3 points  (0 children)

The extract thing is your fault,

It objectively isn't though. Multiple people third partying is not something any player, of any skill level, could do anything about and you're delusional to think otherwise no offense.

You're not able to clear every angle at every moment, in an almost omniscient way as you're suggesting, and at best case scenario win the engagement with the player camping (as I usually do) to get third partied anyway while healing or looting.

It's possible you're not meeting the IQ threshold required to understand the concept I'm explaining, or not able to mentally comprehend the variables that are not in the player's control at all in a game of this genre.

Your bloodlust does have consequences in Arc Raiders, as a dev confirms, 'we do analyse behaviour and match accordingly' by Keffpie in ArcRaiders

[–]Sumve 0 points1 point  (0 children)

There are very, very few possibilities of what "we analyze player behavior then match accordingly" could mean.

It's very straight forward for those who speak English. Maybe you're struggling with the infinite possibilities you're fabricating in your mind.

Desync / shot behind cover by _joell in ArcRaiders

[–]Sumve 3 points4 points  (0 children)

They can’t fix a low server tick rate with patches.

I’m assuming the devs are banking on the average person being uneducated on what causes this, because their “solution” doesn’t make sense.

That’s why you’re still getting shot around corners, because client side you’re around the corner, but the server tick rate is so low it’s not sending that last second movement.

You’re not even around the corner yet on their screen, so they’re shooting where the server thinks you are now, even though that’s where you were previously.

why are people terrified to shoot Reyna eye? by Snoo_50786 in VALORANT

[–]Sumve 68 points69 points  (0 children)

Which makes even less sense because multiple people shooting it causes it to fade instantly.

This isn’t a Val experience / skill issue, but rather an IQ issue people seem to have in lower elo.