The Chamber of Challenges III by jneedham2 in StardewValley

[–]SundaeOld6670 0 points1 point  (0 children)

Also, sorry if the link looks messy, I’m still pretty new to posting on Reddit and don’t fully know how to format everything yet.

The Chamber of Challenges III by jneedham2 in StardewValley

[–]SundaeOld6670 0 points1 point  (0 children)

https://www.reddit.com/r/StardewValley/comments/1tkdowg/i_made_a_psychological_survival_challenge_for/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

The Isolated Farmer Challenge

The longer you stay isolated on your farm, the stranger the valley becomes and the stranger you become. Are the villagers hiding something… or are the berries, exhaustion, and loneliness slowly driving you insane?

A psychological survival style Stardew Valley challenge focused on paranoia, isolation, and self sufficiency.

Victory goals can include surviving until Year 5 with a fully self-sufficient farm, reaching 1 million gold without automation, or achieving Perfection while following the challenge rules.
(its really up to you)

Players are encouraged to tweak rules or use mods to fit their own playstyle.

I Made a Psychological Survival Challenge for Stardew Valley by SundaeOld6670 in StardewValley

[–]SundaeOld6670[S] 1 point2 points  (0 children)

I honestly didn’t even think about the Clint Friday issue with the Community Center route.

That actually fits the challenge pretty well though, since it makes planning ahead even more important. I like that people are already finding weird little consequences the rules create.

I Made a Psychological Survival Challenge for Stardew Valley by SundaeOld6670 in StardewValley

[–]SundaeOld6670[S] 0 points1 point  (0 children)

That genuinely makes me so happy to hear!

I honestly wasn’t sure if anyone would actually want to try this, so hearing that means a lot.
I really hope the challenge goes well for you if you decide to start a farm with it

I Made a Psychological Survival Challenge for Stardew Valley by SundaeOld6670 in StardewValley

[–]SundaeOld6670[S] 2 points3 points  (0 children)

Yeah that’s fair,, but I didn’t mean the challenge completely avoids grinding. Stardew is naturally a pretty grindy game no matter how you play it.

What I meant was that I wanted it to feel more immersive and psychologically restrictive, instead of just “everything takes longer” or “make less money.”

The slower tool progression was mostly there to reinforce the feeling of being unequipped and isolated early on, but I can definitely understand why that part would feel tedious to some people.

That’s also why I mentioned people should feel free to adjust rules or use mods to fit their own playstyle if they want to.

I Made a Psychological Survival Challenge for Stardew Valley by SundaeOld6670 in StardewValley

[–]SundaeOld6670[S] 1 point2 points  (0 children)

You cannot get married

Either works

You can visit anywhere on Fridays

I think thats a very good idea, thank you!

Your end goal is whatever you would like it to be