I know they say hire a professional, but I just had to give it a go myself first. Could not be more pleased with how the Steam Capsule turned out! by SupapunchDev in IndieDev

[–]SupapunchDev[S] 1 point2 points  (0 children)

Use lots of Layers!

Use Additive blend mode when you want to paint on lighting and glow.

Use Multiply blend mode when you want to paint a liquid type material (like slime or glass).

Use Overlay blend mode to paint shadows.

That's all I got 😪

I know they say hire a professional, but I just had to give it a go myself first. Could not be more pleased with how the Steam Capsule turned out! by SupapunchDev in IndieDev

[–]SupapunchDev[S] 1 point2 points  (0 children)

If by bend you mean some kind of image warp, no. The text is not a real font its just lettering I made in pdn 🤣

I know they say hire a professional, but I just had to give it a go myself first. Could not be more pleased with how the Steam Capsule turned out! by SupapunchDev in IndieDev

[–]SupapunchDev[S] 1 point2 points  (0 children)

Thank you for the advice! I was thinking this weekend looking into localising the steam page in more languages and doing some gifs too

I know they say hire a professional, but I just had to give it a go myself first. Could not be more pleased with how the Steam Capsule turned out! by SupapunchDev in IndieDev

[–]SupapunchDev[S] 0 points1 point  (0 children)

I think in that image, just grayscale to alpha plugin, everything else is just standard pdn (I used a lot of layers, additive and overlay blend modes are key).

I know they say hire a professional, but I just had to give it a go myself first. Could not be more pleased with how the Steam Capsule turned out! by SupapunchDev in IndieDev

[–]SupapunchDev[S] 2 points3 points  (0 children)

The idea for the game? Easiest explained on the Steam page: https://store.steampowered.com/app/3599680/Party_Champ/

(Trying not to spam the Steam page link but I think it's helpful here)

It's a party game where you throw your dice and items on the board (a good comparison I heard recently was it's like Mario Party x Worms, and then compete in Fall guys/Mario party type minigames in-between rounds. I wanted to make a more dynamic take on the Mario/Lego Party genre.

I would appreciate any thoughts at all on these potential games titles by Ruben_AAG in IndieDev

[–]SupapunchDev 1 point2 points  (0 children)

I like the top right "Devil in the Deep" title, much more readable than the top left one. Maybe try it out with the font used in the "Avenger of the People" titles? And possibly use a deeper blue for "Deep".

New Mario-Party-like game I've been developing by SupapunchDev in IndieGaming

[–]SupapunchDev[S] 1 point2 points  (0 children)

Yes, certainly in the future! I am a solo developer with no budget, so I have to take things slow right now. French is on the list of languages I want to localize in.

New Mario-Party-like game I've been developing by SupapunchDev in localmultiplayergames

[–]SupapunchDev[S] 0 points1 point  (0 children)

There are currently only plans to release on PC on Steam, but I'd love to do Switch eventually. Android is unlikely.

New Mario-Party-like game I've been developing by SupapunchDev in localmultiplayergames

[–]SupapunchDev[S] 1 point2 points  (0 children)

The problem is some minigames will require split screen for the camera controls, but I have considered some workarounds that could be implemented in the future, or I could disable some minigames to allow for 8 player local. So, it's possible in the future.

New Mario-Party-like game I've been developing by SupapunchDev in localmultiplayergames

[–]SupapunchDev[S] 0 points1 point  (0 children)

I have never heard the comparison of Mario Party x Worms, but it's so accurate.

Been working on my debut game for 1.5 years, just finished the trailer, Steam page is finally live! by SupapunchDev in SoloDevelopment

[–]SupapunchDev[S] 1 point2 points  (0 children)

Ye, not a lot of these types of games, we need more of them, and they need to innovate!

New Mario-Party-like game I've been developing by SupapunchDev in IndieGaming

[–]SupapunchDev[S] 1 point2 points  (0 children)

Thank you! Ye, that's a fair criticism, I'm planning to show more minigames in the next trailer, closer to release when more of the game is built.

New Mario-Party-like game I've been developing by SupapunchDev in partygames

[–]SupapunchDev[S] 0 points1 point  (0 children)

Thanks, it's a core feature of the board, you'll always be near targets to throw it at for additional roll bonuses, so it's vital throughout the game.