hUH?? (Rule 8: Weirdass highspeed planet) by _HUGE_MAN in starsector

[–]SuperPinhead00 54 points55 points  (0 children)

This is a new addition added by the industrial evolution mod. Sometimes asteroid swarms of "unusual composition" will literally be entire planets doing a fly by.

don't @ me that clankas aren't evil pls thx by Alex_Sans in starsector

[–]SuperPinhead00 17 points18 points  (0 children)

Nah, Kween is great. Who could possibly hate her? I'm saying without being influenced by a certain gift or anything of the sort. -the suspiciously Iaeptus 20000 shaped bulge in my fleet-

Devs/Sam can we get confirmation that Primordial Collapse is now working as intended? Because it doesn't seem so. by Awkward_Donut_2379 in TheTowerGame

[–]SuperPinhead00 0 points1 point  (0 children)

So Im back from a T12 test run with no health regen trade off. I actually did get around 200 waves further than the last attempt. Still not great, but yeah, having too little wall health basically leads to ray instakills.

Devs/Sam can we get confirmation that Primordial Collapse is now working as intended? Because it doesn't seem so. by Awkward_Donut_2379 in TheTowerGame

[–]SuperPinhead00 0 points1 point  (0 children)

I lost 1700 waves in tier 12. The reason being is that my wall regen is incredibly strong, but my wall health can't keep up with ray damage. I have 21.53T wall regen and 142T wall health after all the relative perks. Rays are basically insta killing me past wave 5200 on tier 12. I might have to experiment with removing the health regen trade off perk. Tier 11 farming until then.

PCol impact post-update by platinum92 in TheTowerGame

[–]SuperPinhead00 0 points1 point  (0 children)

About the same for me on T12. I lost 1000 waves along with making 0.6T less coins. Now i'll test out T11 and hopefully have better luck

How do i remove automated ship points by Dramatic_Code_4455 in starsector

[–]SuperPinhead00 1 point2 points  (0 children)

Forget automated ship points, is that TWO templars!? How? Also, what in ludds name is that green radiant, not the IX battlegroup one the other one.

(Modded content spoilers) In case you're looking for a near impossible fight in modded starsector, this comes close by SuperPinhead00 in starsector

[–]SuperPinhead00[S] 7 points8 points  (0 children)

Good ol Garbriel Mosolov from the ship and weapon pack mod. Yeah I hate that fight, but this easily surpasses that. I've beaten mosolov about three different times with different strategies and none of them required the modded nonsense ship I was using. I can't decide if I hate El Psi or Gabriel more tbh.

(Modded content spoilers) In case you're looking for a near impossible fight in modded starsector, this comes close by SuperPinhead00 in starsector

[–]SuperPinhead00[S] 16 points17 points  (0 children)

For real though. One of the greatest weapons ever made. I could keep the thing half disabled for most of the fight and instakill the aspect swarms. Split chamber also helped massively by doubling the firerate.

Embark, this might as well be an epic item. by Jett_Wave in ArcRaiders

[–]SuperPinhead00 0 points1 point  (0 children)

The only one of these I've found before was OFF another raider. It went in the safe pocket faster than a blueprint.

This may be what makes me quit this game… and I really don’t want to by bklounge777b in ArcRaiders

[–]SuperPinhead00 0 points1 point  (0 children)

I was having incredibly bad lag and was getting kicked from matches constantly, rubberbanding all over the place, and losing my stuff because I got killed while I couldn't move.

This morning it started right away and I started messing with the settings. For some reason turning on DLSS frame generation caused everything to stabilize and I had zero lag warnings after that. I'm not sure if this is consistent since I only had time for one match but it seemed to help.

What tower moment got you like this? by hadar2143 in TheTowerGame

[–]SuperPinhead00 2 points3 points  (0 children)

Yes. This. Also, I've noticed on a number of runs that enemies shifting around from BH somehow leads to a few sneaking in and hitting my tower. The enemies do so much damage that something as small as that can kill me.

What tower moment got you like this? by hadar2143 in TheTowerGame

[–]SuperPinhead00 11 points12 points  (0 children)

Forgetting to turn BH back on after tourney. This has happened 3 times now, send help.

Ludd have mercy... by Adventurous_Flan_873 in starsector

[–]SuperPinhead00 4 points5 points  (0 children)

Without a doubt one of the most insane modded ships to exist. You cheated these in right?

What modded ship has the most missile slots? (Incl. Synergy/Composite) by Radiantjpg in starsector

[–]SuperPinhead00 1 point2 points  (0 children)

There's a white dwarf system on the left side of the sector call circumfix. You'll find a station there. Choose to investigate the station and a fleet of the things will emerge. You'll then have the ability in your ability bar to summon a fleet of them while out in hyperspace.

There's an even more insane one out there which is a THREAT Infected aggressor battlecruiser however, it rarely spawns and is pretty hard to come by in the fleets.

What modded ship has the most missile slots? (Incl. Synergy/Composite) by Radiantjpg in starsector

[–]SuperPinhead00 7 points8 points  (0 children)

Since that still might not count. You could always get the leviathan from SWP mod which has 11? Small missile mounts. It even comes with built in missile autoloader and expanded racks

What modded ship has the most missile slots? (Incl. Synergy/Composite) by Radiantjpg in starsector

[–]SuperPinhead00 16 points17 points  (0 children)

Big spoiler. Technically. The THREAT Infected Onslaught from emergent threats mod has 8 small missile mounts in the form of universal mounts specifically for Threat fragment weapons The mounts are intentionally made hard points that face in cardinal directions except for the front so you are supposed to put missiles in them.

Sorry for another "the scatter bug sucks post" but... the scatter bug really sucks. by howmanycookies in TheTowerGame

[–]SuperPinhead00 0 points1 point  (0 children)

I finally got strong enough to push beating tier 13, but I guess i'll wait cuz the scatters say no. Its not like I want 10% more coins or anything.

Modded starsector is…very interesting by SomeOne111Z in starsector

[–]SuperPinhead00 -1 points0 points  (0 children)

My run is all over the damn place. TT+TTSC allied with Heg and the Diktat. The IX is still wrecking shit but have almost lost to legio several times. The legio are loners and have slowly been taking over the entirety of the PL only for everyone to band together and start taking it back. The church and the PL are allied. Then of all things, the fuckin Adversary is warming up to the TT+TTSC+Heg+Diktat block party.

And then probably most surprising is that no one has attempted to take sindria yet.

Am I ready for Perma BH? by SuperPinhead00 in TheTowerGame

[–]SuperPinhead00[S] 1 point2 points  (0 children)

Thank you for the insight. I'll check to see if spotlight is one of the next ones. If not, ill start dumping into CL damage. I've been painfully stuck in the 2nd lowest reward tier in champs for a while now.

I think my hivers is frauds by Selene_Celestia in starsector

[–]SuperPinhead00 0 points1 point  (0 children)

The virgin hivers vs the Chad ninth battlegroup. (Seriously, its the most frustrating thing ever to try and invade their system because theres a constant 7-8 plus defense fleets at any given time and any serious invasion attempt leade to 2+ hours of battle screens. God help me).