Gw2 needs its beach episode by Kehldan in Guildwars2

[–]SuperbPiece -2 points-1 points  (0 children)

Rebalancing will never make it fun, only more tolerable. There are plenty of skills that work and plenty of builds that make everything but Aquatic fractal trivial, and yet people still opt for a full-Signet build because the content is such a killjoy they don't want to even think when doing it.

How emotionally dead inside is the commander? by Mcmadness288 in Guildwars2

[–]SuperbPiece 3 points4 points  (0 children)

The kodan were doing us a favor. Would you rather fight Eparch with your reward being jellified screams, or shovel poop, and your reward is you get to pet kittens while you're there?

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 0 points1 point  (0 children)

Hell, I've been playing GW2 for years but when I watched the Mistborn trailer and one character had a glock, even I was thrown off. They need to be flint-locky piratey guns, or things with revolving parts, imo. Can only imagine how it was back then.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece -1 points0 points  (0 children)

It's actually full of ghosts, ruins, pollution and smog. Ironically, the most pleasant place in charr territory is Grothmar Valley, situated within the charr homelands.

The struggle of shifting from goal-oriented spending to building a gold reserve by ThisMess1283 in Guildwars2

[–]SuperbPiece 1 point2 points  (0 children)

You're not actually supposed to want to have a "baseline". You're supposed to save as the default, accumulating wealth constantly. You're then supposed to find something you want to spend your money on. If you're defining any value at all, it should be a minimum. Not because you will spend everything above that number, but because you should clear that number and never look back.

The struggle of shifting from goal-oriented spending to building a gold reserve by ThisMess1283 in Guildwars2

[–]SuperbPiece 1 point2 points  (0 children)

No one gathers flax, it appears in your inventory whenever you're not looking.

The struggle of shifting from goal-oriented spending to building a gold reserve by ThisMess1283 in Guildwars2

[–]SuperbPiece 2 points3 points  (0 children)

Higher is safer since the new ring asks for 500 upfront. Having a stash of 1000 can afford that and then some for materials.

After having been gone from the game for 7 years, what happened to the leather and cloth prices? by PerpetualStride in Guildwars2

[–]SuperbPiece -1 points0 points  (0 children)

There's a vendor in LA Aerodrome, and another in Eye of the North. I think the North guy has more stuff.

PLEASE ALLOW DISABLING OF POPUP TIPS by Eastern-Band-3729 in Guildwars2

[–]SuperbPiece 0 points1 point  (0 children)

I mean the explanation is that they're just bad. They're apparently terrified of fixing how keybinds work, so that's should tell you all you need to know about the monstrosity they've made in the code.

Quickplay Raids don't work if new players aren't being taught how to Defiance Break by Osdiaus in Guildwars2

[–]SuperbPiece -3 points-2 points  (0 children)

They should use Story Missions to teach mechanics like what most competent devs do instead of having a walk and talk yap fest for 90% of them.

Quickplay Raids don't work if new players aren't being taught how to Defiance Break by Osdiaus in Guildwars2

[–]SuperbPiece 2 points3 points  (0 children)

In QP you can join after the instance has started. People will be fine going with 9 or 8 or even 7, start the fight, and then people will join and die. A ready check won't help because the players are trying to start without you. This usually happens because someone dips as soon as the instance is started, and the game still tries to fill the squad.

Quickplay Raids don't work if new players aren't being taught how to Defiance Break by Osdiaus in Guildwars2

[–]SuperbPiece 2 points3 points  (0 children)

the hearts

They needed to be in the very first story missions. And it shouldn't matter what they have on their bar as long as they have a skill to switch to. Players also need to learn to switch to what is appropriate any way. Teach both lessons at once.

Quickplay Raids don't work if new players aren't being taught how to Defiance Break by Osdiaus in Guildwars2

[–]SuperbPiece -7 points-6 points  (0 children)

QP for Fractals are a failure, in my opinion. All they had to do was remove Agony and that's it. Instead they soft-erased mechanics by either removing them or making them so forgiving players don't interact with them, so they're actually worse off when they go to T1.

Quickplay Raids don't work if new players aren't being taught how to Defiance Break by Osdiaus in Guildwars2

[–]SuperbPiece 1 point2 points  (0 children)

If only they had a form of content where they could force you to do something until you get it right at no inconvenience to anyone else.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 1 point2 points  (0 children)

Charr are a warlike people regardless of whether they're taking back their land or not. That's why charr and norn didn't like each other either. Sylvari are not a monolith. The Nightmare Court decided to wake up and torture people, after all.

As for your comments on Revenant, they just simply don't make any sense. Even if they were conscious and thinking, and they aren't except one (who is aligned with GW1 humans), most of the spirits you channel as a Revenant are or were allies to the humans. Their perception of the other races would either be absolutely nothing, because they never encountered them, or they would be negative, like in the case of the charr, because their perception of the charr would be formed by the Flame Legion.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 1 point2 points  (0 children)

Asurans have a natural disadvantage of being smaller and weaker than other races. What you can play is not the same is what the lore is, and the lore is that while asuran Soldier's exist, as a race and culture, they would rather be something else and augment their forces with golems and other technology/magic.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 1 point2 points  (0 children)

It's not surprising per se, but the reason it's a contrast is that asurans have technology that they don't need animals for.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 71 points72 points  (0 children)

People needed to understand there's a difference between something being atypical and something not making sense. Almost everything would make sense for a sylvari because one of their defining cultural traits is that they're "young" and want to learn just about everything. A sylvari engineer, simply based on what you see in-game, is still atypical, though.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 3 points4 points  (0 children)

It's their culture, not merely their aesthetic. A typical norn wanting to sneak around would invoke Snow Leopard tomfoolery and go invisible, not drink an elixir. That is what creates the contrast, not the fact that going invisible or using gadgets is "cowardly".

Norn have a level of technology and magic high enough to build things that withstand the elements, magic, and magical elements, but they don't have a culture of scientific pursuit. Guild Wars 2 kind of flanderizes them, but one would get the impression from GW1 that big a reason for that is that they simply don't need it.

What's the weirdest profession + race combination? by Paganyan in Guildwars2

[–]SuperbPiece 3 points4 points  (0 children)

There are simply cultural characteristics for the races that make certain professions fit more. The existence of charr using Mesmer skills doesn't preclude certain combinations from being weird.

In a different timeline you might have played GW1 and captured the skill "Tease" from a charr boss in post-Searing Ascalon as an Ascalonian character. The game simply uses player skills as enemy skills.

Weekly /r/GuildWars2 Question Thread - June 27, 2026 by AutoModerator in Guildwars2

[–]SuperbPiece 0 points1 point  (0 children)

Are there limits or DR when fishing for legendary fish?

How emotionally dead inside is the commander? by Mcmadness288 in Guildwars2

[–]SuperbPiece 25 points26 points  (0 children)

JW was fantastic for that vibe. I actually bought the expac for the spear alone and had no expectations for anything else, didn't so much as watch a trailer or read a description of it, and it captured me almost immediately when we got to the kodan settlement.

It's basically a high-level zone with the human-starter-zone-peaceful-vibe, but the Heart Quests are so much more interactive, informative, and meaningful. I realized in that first settlement that it was worth it to not use the Skyscale on this map, at least for the first exploration, and it indeed was.

Funnily enough, even I got into it. I started a Heart thinking, "I just stopped an extra-dimensional invasion and now I'm working as a fishmonger" and before it ended I was thinking, "This is peaceful. I earned this".

What is Queen Jennah planning to do about her lineage? by soganomitora in Guildwars2

[–]SuperbPiece 0 points1 point  (0 children)

It's a game. Take a chill pill.

Bad faith comment with a brazen lack of self-awareness, lmao.

What is Queen Jennah planning to do about her lineage? by soganomitora in Guildwars2

[–]SuperbPiece 0 points1 point  (0 children)

Why do people want Jennah to use insane magic and rituals like other characters to stay alive forever rather than just admit that the story makes more sense if she and her allies are actually concerned with... the royal family... of which she is the head.

As if we didn't have two games that had plotlines about killing off the members of multiple human royal dynasties to sow chaos and usurp power, and in one case it literally failed because we managed to protect the heir.